Change makes code symmetric to the code, which handles
the "connected" state, i.e. send CHR_EVENT_CLOSED when
state changes from "connected" to "disconnected".
This behavior is similar to char-socket, for example.
Signed-off-by: Roman Penyaev <r.peniaev@gmail.com>
Reviewed-by: "Alex Bennée" <alex.bennee@linaro.org>
Cc: "Marc-André Lureau" <marcandre.lureau@redhat.com>
Cc: qemu-devel@nongnu.org
---
chardev/char-pty.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/chardev/char-pty.c b/chardev/char-pty.c
index cbb21b76ae8d..6a2c1dc13a3f 100644
--- a/chardev/char-pty.c
+++ b/chardev/char-pty.c
@@ -181,6 +181,9 @@ static void pty_chr_state(Chardev *chr, int connected)
if (!connected) {
remove_fd_in_watch(chr);
+ if (s->connected) {
+ qemu_chr_be_event(chr, CHR_EVENT_CLOSED);
+ }
s->connected = 0;
/* (re-)connect poll interval for idle guests: once per second.
* We check more frequently in case the guests sends data to
@@ -215,7 +218,6 @@ static void char_pty_finalize(Object *obj)
pty_chr_state(chr, 0);
object_unref(OBJECT(s->ioc));
pty_chr_timer_cancel(s);
- qemu_chr_be_event(chr, CHR_EVENT_CLOSED);
}
#if defined HAVE_PTY_H
--
2.43.0