[PATCH v3 46/51] tcg/optimize: Use finish_folding in fold_bitsel_vec

Richard Henderson posted 51 patches 1 day, 7 hours ago
[PATCH v3 46/51] tcg/optimize: Use finish_folding in fold_bitsel_vec
Posted by Richard Henderson 1 day, 7 hours ago
Reviewed-by: Pierrick Bouvier <pierrick.bouvier@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
---
 tcg/optimize.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/tcg/optimize.c b/tcg/optimize.c
index 0cdbd1e262..3bb208d6e9 100644
--- a/tcg/optimize.c
+++ b/tcg/optimize.c
@@ -2816,7 +2816,7 @@ static bool fold_bitsel_vec(OptContext *ctx, TCGOp *op)
             return fold_orc(ctx, op);
         }
     }
-    return false;
+    return finish_folding(ctx, op);
 }
 
 /* Propagate constants and copies, fold constant expressions. */
-- 
2.43.0