accel/tcg/plugin-gen.c | 9 +++++++++ 1 file changed, 9 insertions(+)
When running with a single vcpu, we can return a constant instead of a
load when accessing cpu_index.
A side effect is that all tcg operations using it are optimized, most
notably scoreboard access.
When running a simple loop in user-mode, the speedup is around 20%.
Signed-off-by: Pierrick Bouvier <pierrick.bouvier@linaro.org>
---
v2:
- no need to do a flush, as user-mode already does it when spawning a
second cpu (to honor CF_PARALLEL flags).
- change condition detection to use CF_PARALLEL instead
---
accel/tcg/plugin-gen.c | 9 +++++++++
1 file changed, 9 insertions(+)
diff --git a/accel/tcg/plugin-gen.c b/accel/tcg/plugin-gen.c
index 0f47bfbb489..961d9305913 100644
--- a/accel/tcg/plugin-gen.c
+++ b/accel/tcg/plugin-gen.c
@@ -102,6 +102,15 @@ static void gen_disable_mem_helper(void)
static TCGv_i32 gen_cpu_index(void)
{
+ /*
+ * Optimize when we run with a single vcpu. All values using cpu_index,
+ * including scoreboard index, will be optimized out.
+ * User-mode calls tb_flush when setting this flag. In system-mode, all
+ * vcpus are created before generating code.
+ */
+ if (!tcg_cflags_has(current_cpu, CF_PARALLEL)) {
+ return tcg_constant_i32(current_cpu->cpu_index);
+ }
TCGv_i32 cpu_index = tcg_temp_ebb_new_i32();
tcg_gen_ld_i32(cpu_index, tcg_env,
-offsetof(ArchCPU, env) + offsetof(CPUState, cpu_index));
--
2.39.5
On 11/28/24 15:38, Pierrick Bouvier wrote: > When running with a single vcpu, we can return a constant instead of a > load when accessing cpu_index. > A side effect is that all tcg operations using it are optimized, most > notably scoreboard access. > When running a simple loop in user-mode, the speedup is around 20%. > > Signed-off-by: Pierrick Bouvier<pierrick.bouvier@linaro.org> > > --- > > v2: > - no need to do a flush, as user-mode already does it when spawning a > second cpu (to honor CF_PARALLEL flags). > - change condition detection to use CF_PARALLEL instead > --- > accel/tcg/plugin-gen.c | 9 +++++++++ > 1 file changed, 9 insertions(+) Reviewed-by: Richard Henderson <richard.henderson@linaro.org> r~
Hi Richard, On 11/29/24 05:29, Richard Henderson wrote: > On 11/28/24 15:38, Pierrick Bouvier wrote: >> When running with a single vcpu, we can return a constant instead of a >> load when accessing cpu_index. >> A side effect is that all tcg operations using it are optimized, most >> notably scoreboard access. >> When running a simple loop in user-mode, the speedup is around 20%. >> >> Signed-off-by: Pierrick Bouvier<pierrick.bouvier@linaro.org> >> >> --- >> >> v2: >> - no need to do a flush, as user-mode already does it when spawning a >> second cpu (to honor CF_PARALLEL flags). >> - change condition detection to use CF_PARALLEL instead >> --- >> accel/tcg/plugin-gen.c | 9 +++++++++ >> 1 file changed, 9 insertions(+) > > Reviewed-by: Richard Henderson <richard.henderson@linaro.org> > > r~ any chance you could pull that as part of one of your series? Thanks, Pierrick
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