[PULL 11/13] virtio-gpu: Handle resource blob commands

Alex Bennée posted 13 patches 3 weeks, 4 days ago
[PULL 11/13] virtio-gpu: Handle resource blob commands
Posted by Alex Bennée 3 weeks, 4 days ago
From: Robert Beckett <bob.beckett@collabora.com>

Support BLOB resources creation, mapping, unmapping and set-scanout by
calling the new stable virglrenderer 0.10 interface. Only enabled when
available and via the blob config. E.g. -device virtio-vga-gl,blob=true

Signed-off-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Signed-off-by: Robert Beckett <bob.beckett@collabora.com> # added set_scanout_blob
Signed-off-by: Xenia Ragiadakou <xenia.ragiadakou@amd.com>
Signed-off-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Message-Id: <20241024210311.118220-12-dmitry.osipenko@collabora.com>
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>

diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h
index 71775243e9..f9ed81071f 100644
--- a/include/hw/virtio/virtio-gpu.h
+++ b/include/hw/virtio/virtio-gpu.h
@@ -237,6 +237,8 @@ struct VirtIOGPUGL {
 
     QEMUTimer *fence_poll;
     QEMUTimer *print_stats;
+
+    QEMUBH *cmdq_resume_bh;
 };
 
 struct VhostUserGPU {
@@ -336,6 +338,13 @@ int virtio_gpu_update_dmabuf(VirtIOGPU *g,
                              struct virtio_gpu_framebuffer *fb,
                              struct virtio_gpu_rect *r);
 
+void virtio_gpu_update_scanout(VirtIOGPU *g,
+                               uint32_t scanout_id,
+                               struct virtio_gpu_simple_resource *res,
+                               struct virtio_gpu_framebuffer *fb,
+                               struct virtio_gpu_rect *r);
+void virtio_gpu_disable_scanout(VirtIOGPU *g, int scanout_id);
+
 /* virtio-gpu-3d.c */
 void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
                                   struct virtio_gpu_ctrl_command *cmd);
diff --git a/hw/display/virtio-gpu-gl.c b/hw/display/virtio-gpu-gl.c
index bf87ba4232..f2555673a1 100644
--- a/hw/display/virtio-gpu-gl.c
+++ b/hw/display/virtio-gpu-gl.c
@@ -166,6 +166,9 @@ static void virtio_gpu_gl_device_unrealize(DeviceState *qdev)
     VirtIOGPUGL *gl = VIRTIO_GPU_GL(qdev);
 
     if (gl->renderer_state >= RS_INITED) {
+#if VIRGL_VERSION_MAJOR >= 1
+        qemu_bh_delete(gl->cmdq_resume_bh);
+#endif
         if (virtio_gpu_stats_enabled(g->parent_obj.conf)) {
             timer_free(gl->print_stats);
         }
diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c
index 3ffea478e7..b2f4e215a7 100644
--- a/hw/display/virtio-gpu-virgl.c
+++ b/hw/display/virtio-gpu-virgl.c
@@ -17,6 +17,8 @@
 #include "trace.h"
 #include "hw/virtio/virtio.h"
 #include "hw/virtio/virtio-gpu.h"
+#include "hw/virtio/virtio-gpu-bswap.h"
+#include "hw/virtio/virtio-gpu-pixman.h"
 
 #include "ui/egl-helpers.h"
 
@@ -24,6 +26,7 @@
 
 struct virtio_gpu_virgl_resource {
     struct virtio_gpu_simple_resource base;
+    MemoryRegion *mr;
 };
 
 static struct virtio_gpu_virgl_resource *
@@ -47,6 +50,145 @@ virgl_get_egl_display(G_GNUC_UNUSED void *cookie)
 }
 #endif
 
+#if VIRGL_VERSION_MAJOR >= 1
+struct virtio_gpu_virgl_hostmem_region {
+    MemoryRegion mr;
+    struct VirtIOGPU *g;
+    bool finish_unmapping;
+};
+
+static struct virtio_gpu_virgl_hostmem_region *
+to_hostmem_region(MemoryRegion *mr)
+{
+    return container_of(mr, struct virtio_gpu_virgl_hostmem_region, mr);
+}
+
+static void virtio_gpu_virgl_resume_cmdq_bh(void *opaque)
+{
+    VirtIOGPU *g = opaque;
+
+    virtio_gpu_process_cmdq(g);
+}
+
+static void virtio_gpu_virgl_hostmem_region_free(void *obj)
+{
+    MemoryRegion *mr = MEMORY_REGION(obj);
+    struct virtio_gpu_virgl_hostmem_region *vmr;
+    VirtIOGPUBase *b;
+    VirtIOGPUGL *gl;
+
+    vmr = to_hostmem_region(mr);
+    vmr->finish_unmapping = true;
+
+    b = VIRTIO_GPU_BASE(vmr->g);
+    b->renderer_blocked--;
+
+    /*
+     * memory_region_unref() is executed from RCU thread context, while
+     * virglrenderer works only on the main-loop thread that's holding GL
+     * context.
+     */
+    gl = VIRTIO_GPU_GL(vmr->g);
+    qemu_bh_schedule(gl->cmdq_resume_bh);
+}
+
+static int
+virtio_gpu_virgl_map_resource_blob(VirtIOGPU *g,
+                                   struct virtio_gpu_virgl_resource *res,
+                                   uint64_t offset)
+{
+    struct virtio_gpu_virgl_hostmem_region *vmr;
+    VirtIOGPUBase *b = VIRTIO_GPU_BASE(g);
+    MemoryRegion *mr;
+    uint64_t size;
+    void *data;
+    int ret;
+
+    if (!virtio_gpu_hostmem_enabled(b->conf)) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: hostmem disabled\n", __func__);
+        return -EOPNOTSUPP;
+    }
+
+    ret = virgl_renderer_resource_map(res->base.resource_id, &data, &size);
+    if (ret) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: failed to map virgl resource: %s\n",
+                      __func__, strerror(-ret));
+        return ret;
+    }
+
+    vmr = g_new0(struct virtio_gpu_virgl_hostmem_region, 1);
+    vmr->g = g;
+
+    mr = &vmr->mr;
+    memory_region_init_ram_ptr(mr, OBJECT(mr), "blob", size, data);
+    memory_region_add_subregion(&b->hostmem, offset, mr);
+    memory_region_set_enabled(mr, true);
+
+    /*
+     * MR could outlive the resource if MR's reference is held outside of
+     * virtio-gpu. In order to prevent unmapping resource while MR is alive,
+     * and thus, making the data pointer invalid, we will block virtio-gpu
+     * command processing until MR is fully unreferenced and freed.
+     */
+    OBJECT(mr)->free = virtio_gpu_virgl_hostmem_region_free;
+
+    res->mr = mr;
+
+    return 0;
+}
+
+static int
+virtio_gpu_virgl_unmap_resource_blob(VirtIOGPU *g,
+                                     struct virtio_gpu_virgl_resource *res,
+                                     bool *cmd_suspended)
+{
+    struct virtio_gpu_virgl_hostmem_region *vmr;
+    VirtIOGPUBase *b = VIRTIO_GPU_BASE(g);
+    MemoryRegion *mr = res->mr;
+    int ret;
+
+    if (!mr) {
+        return 0;
+    }
+
+    vmr = to_hostmem_region(res->mr);
+
+    /*
+     * Perform async unmapping in 3 steps:
+     *
+     * 1. Begin async unmapping with memory_region_del_subregion()
+     *    and suspend/block cmd processing.
+     * 2. Wait for res->mr to be freed and cmd processing resumed
+     *    asynchronously by virtio_gpu_virgl_hostmem_region_free().
+     * 3. Finish the unmapping with final virgl_renderer_resource_unmap().
+     */
+    if (vmr->finish_unmapping) {
+        res->mr = NULL;
+        g_free(vmr);
+
+        ret = virgl_renderer_resource_unmap(res->base.resource_id);
+        if (ret) {
+            qemu_log_mask(LOG_GUEST_ERROR,
+                          "%s: failed to unmap virgl resource: %s\n",
+                          __func__, strerror(-ret));
+            return ret;
+        }
+    } else {
+        *cmd_suspended = true;
+
+        /* render will be unblocked once MR is freed */
+        b->renderer_blocked++;
+
+        /* memory region owns self res->mr object and frees it by itself */
+        memory_region_set_enabled(mr, false);
+        memory_region_del_subregion(&b->hostmem, mr);
+        object_unparent(OBJECT(mr));
+    }
+
+    return 0;
+}
+#endif
+
 static void virgl_cmd_create_resource_2d(VirtIOGPU *g,
                                          struct virtio_gpu_ctrl_command *cmd)
 {
@@ -78,6 +220,7 @@ static void virgl_cmd_create_resource_2d(VirtIOGPU *g,
     res->base.height = c2d.height;
     res->base.format = c2d.format;
     res->base.resource_id = c2d.resource_id;
+    res->base.dmabuf_fd = -1;
     QTAILQ_INSERT_HEAD(&g->reslist, &res->base, next);
 
     args.handle = c2d.resource_id;
@@ -125,6 +268,7 @@ static void virgl_cmd_create_resource_3d(VirtIOGPU *g,
     res->base.height = c3d.height;
     res->base.format = c3d.format;
     res->base.resource_id = c3d.resource_id;
+    res->base.dmabuf_fd = -1;
     QTAILQ_INSERT_HEAD(&g->reslist, &res->base, next);
 
     args.handle = c3d.resource_id;
@@ -142,7 +286,8 @@ static void virgl_cmd_create_resource_3d(VirtIOGPU *g,
 }
 
 static void virgl_cmd_resource_unref(VirtIOGPU *g,
-                                     struct virtio_gpu_ctrl_command *cmd)
+                                     struct virtio_gpu_ctrl_command *cmd,
+                                     bool *cmd_suspended)
 {
     struct virtio_gpu_resource_unref unref;
     struct virtio_gpu_virgl_resource *res;
@@ -160,6 +305,16 @@ static void virgl_cmd_resource_unref(VirtIOGPU *g,
         return;
     }
 
+#if VIRGL_VERSION_MAJOR >= 1
+    if (virtio_gpu_virgl_unmap_resource_blob(g, res, cmd_suspended)) {
+        cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
+        return;
+    }
+    if (*cmd_suspended) {
+        return;
+    }
+#endif
+
     virgl_renderer_resource_detach_iov(unref.resource_id,
                                        &res_iovs,
                                        &num_iovs);
@@ -509,9 +664,241 @@ static void virgl_cmd_get_capset(VirtIOGPU *g,
     g_free(resp);
 }
 
+#if VIRGL_VERSION_MAJOR >= 1
+static void virgl_cmd_resource_create_blob(VirtIOGPU *g,
+                                           struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virgl_renderer_resource_create_blob_args virgl_args = { 0 };
+    g_autofree struct virtio_gpu_virgl_resource *res = NULL;
+    struct virtio_gpu_resource_create_blob cblob;
+    struct virgl_renderer_resource_info info;
+    int ret;
+
+    if (!virtio_gpu_blob_enabled(g->parent_obj.conf)) {
+        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
+        return;
+    }
+
+    VIRTIO_GPU_FILL_CMD(cblob);
+    virtio_gpu_create_blob_bswap(&cblob);
+    trace_virtio_gpu_cmd_res_create_blob(cblob.resource_id, cblob.size);
+
+    if (cblob.resource_id == 0) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: resource id 0 is not allowed\n",
+                      __func__);
+        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+        return;
+    }
+
+    res = virtio_gpu_virgl_find_resource(g, cblob.resource_id);
+    if (res) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: resource already exists %d\n",
+                      __func__, cblob.resource_id);
+        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+        return;
+    }
+
+    res = g_new0(struct virtio_gpu_virgl_resource, 1);
+    res->base.resource_id = cblob.resource_id;
+    res->base.blob_size = cblob.size;
+    res->base.dmabuf_fd = -1;
+
+    if (cblob.blob_mem != VIRTIO_GPU_BLOB_MEM_HOST3D) {
+        ret = virtio_gpu_create_mapping_iov(g, cblob.nr_entries, sizeof(cblob),
+                                            cmd, &res->base.addrs,
+                                            &res->base.iov, &res->base.iov_cnt);
+        if (!ret) {
+            cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
+            return;
+        }
+    }
+
+    virgl_args.res_handle = cblob.resource_id;
+    virgl_args.ctx_id = cblob.hdr.ctx_id;
+    virgl_args.blob_mem = cblob.blob_mem;
+    virgl_args.blob_id = cblob.blob_id;
+    virgl_args.blob_flags = cblob.blob_flags;
+    virgl_args.size = cblob.size;
+    virgl_args.iovecs = res->base.iov;
+    virgl_args.num_iovs = res->base.iov_cnt;
+
+    ret = virgl_renderer_resource_create_blob(&virgl_args);
+    if (ret) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: virgl blob create error: %s\n",
+                      __func__, strerror(-ret));
+        cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
+        virtio_gpu_cleanup_mapping(g, &res->base);
+        return;
+    }
+
+    ret = virgl_renderer_resource_get_info(cblob.resource_id, &info);
+    if (ret) {
+        qemu_log_mask(LOG_GUEST_ERROR,
+                      "%s: resource does not have info %d: %s\n",
+                      __func__, cblob.resource_id, strerror(-ret));
+        cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
+        virtio_gpu_cleanup_mapping(g, &res->base);
+        virgl_renderer_resource_unref(cblob.resource_id);
+        return;
+    }
+
+    res->base.dmabuf_fd = info.fd;
+
+    QTAILQ_INSERT_HEAD(&g->reslist, &res->base, next);
+    res = NULL;
+}
+
+static void virgl_cmd_resource_map_blob(VirtIOGPU *g,
+                                        struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_resource_map_blob mblob;
+    struct virtio_gpu_virgl_resource *res;
+    struct virtio_gpu_resp_map_info resp;
+    int ret;
+
+    VIRTIO_GPU_FILL_CMD(mblob);
+    virtio_gpu_map_blob_bswap(&mblob);
+
+    res = virtio_gpu_virgl_find_resource(g, mblob.resource_id);
+    if (!res) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: resource does not exist %d\n",
+                      __func__, mblob.resource_id);
+        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+        return;
+    }
+
+    ret = virtio_gpu_virgl_map_resource_blob(g, res, mblob.offset);
+    if (ret) {
+        cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
+        return;
+    }
+
+    memset(&resp, 0, sizeof(resp));
+    resp.hdr.type = VIRTIO_GPU_RESP_OK_MAP_INFO;
+    virgl_renderer_resource_get_map_info(mblob.resource_id, &resp.map_info);
+    virtio_gpu_ctrl_response(g, cmd, &resp.hdr, sizeof(resp));
+}
+
+static void virgl_cmd_resource_unmap_blob(VirtIOGPU *g,
+                                          struct virtio_gpu_ctrl_command *cmd,
+                                          bool *cmd_suspended)
+{
+    struct virtio_gpu_resource_unmap_blob ublob;
+    struct virtio_gpu_virgl_resource *res;
+    int ret;
+
+    VIRTIO_GPU_FILL_CMD(ublob);
+    virtio_gpu_unmap_blob_bswap(&ublob);
+
+    res = virtio_gpu_virgl_find_resource(g, ublob.resource_id);
+    if (!res) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: resource does not exist %d\n",
+                      __func__, ublob.resource_id);
+        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+        return;
+    }
+
+    ret = virtio_gpu_virgl_unmap_resource_blob(g, res, cmd_suspended);
+    if (ret) {
+        cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
+        return;
+    }
+}
+
+static void virgl_cmd_set_scanout_blob(VirtIOGPU *g,
+                                       struct virtio_gpu_ctrl_command *cmd)
+{
+    struct virtio_gpu_framebuffer fb = { 0 };
+    struct virtio_gpu_virgl_resource *res;
+    struct virtio_gpu_set_scanout_blob ss;
+    uint64_t fbend;
+
+    VIRTIO_GPU_FILL_CMD(ss);
+    virtio_gpu_scanout_blob_bswap(&ss);
+    trace_virtio_gpu_cmd_set_scanout_blob(ss.scanout_id, ss.resource_id,
+                                          ss.r.width, ss.r.height, ss.r.x,
+                                          ss.r.y);
+
+    if (ss.scanout_id >= g->parent_obj.conf.max_outputs) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: illegal scanout id specified %d",
+                      __func__, ss.scanout_id);
+        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_SCANOUT_ID;
+        return;
+    }
+
+    if (ss.resource_id == 0) {
+        virtio_gpu_disable_scanout(g, ss.scanout_id);
+        return;
+    }
+
+    if (ss.width < 16 ||
+        ss.height < 16 ||
+        ss.r.x + ss.r.width > ss.width ||
+        ss.r.y + ss.r.height > ss.height) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: illegal scanout %d bounds for"
+                      " resource %d, rect (%d,%d)+%d,%d, fb %d %d\n",
+                      __func__, ss.scanout_id, ss.resource_id,
+                      ss.r.x, ss.r.y, ss.r.width, ss.r.height,
+                      ss.width, ss.height);
+        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
+        return;
+    }
+
+    res = virtio_gpu_virgl_find_resource(g, ss.resource_id);
+    if (!res) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: resource does not exist %d\n",
+                      __func__, ss.resource_id);
+        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+        return;
+    }
+    if (res->base.dmabuf_fd < 0) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: resource not backed by dmabuf %d\n",
+                      __func__, ss.resource_id);
+        cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
+        return;
+    }
+
+    fb.format = virtio_gpu_get_pixman_format(ss.format);
+    if (!fb.format) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: pixel format not supported %d\n",
+                      __func__, ss.format);
+        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
+        return;
+    }
+
+    fb.bytes_pp = DIV_ROUND_UP(PIXMAN_FORMAT_BPP(fb.format), 8);
+    fb.width = ss.width;
+    fb.height = ss.height;
+    fb.stride = ss.strides[0];
+    fb.offset = ss.offsets[0] + ss.r.x * fb.bytes_pp + ss.r.y * fb.stride;
+
+    fbend = fb.offset;
+    fbend += fb.stride * (ss.r.height - 1);
+    fbend += fb.bytes_pp * ss.r.width;
+    if (fbend > res->base.blob_size) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: fb end out of range\n",
+                      __func__);
+        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
+        return;
+    }
+
+    g->parent_obj.enable = 1;
+    if (virtio_gpu_update_dmabuf(g, ss.scanout_id, &res->base, &fb, &ss.r)) {
+        qemu_log_mask(LOG_GUEST_ERROR, "%s: failed to update dmabuf\n",
+                      __func__);
+        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
+        return;
+    }
+
+    virtio_gpu_update_scanout(g, ss.scanout_id, &res->base, &fb, &ss.r);
+}
+#endif
+
 void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
                                       struct virtio_gpu_ctrl_command *cmd)
 {
+    bool cmd_suspended = false;
+
     VIRTIO_GPU_FILL_CMD(cmd->cmd_hdr);
 
     virgl_renderer_force_ctx_0();
@@ -553,7 +940,7 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
         virgl_cmd_resource_flush(g, cmd);
         break;
     case VIRTIO_GPU_CMD_RESOURCE_UNREF:
-        virgl_cmd_resource_unref(g, cmd);
+        virgl_cmd_resource_unref(g, cmd, &cmd_suspended);
         break;
     case VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE:
         /* TODO add security */
@@ -575,12 +962,26 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
     case VIRTIO_GPU_CMD_GET_EDID:
         virtio_gpu_get_edid(g, cmd);
         break;
+#if VIRGL_VERSION_MAJOR >= 1
+    case VIRTIO_GPU_CMD_RESOURCE_CREATE_BLOB:
+        virgl_cmd_resource_create_blob(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_RESOURCE_MAP_BLOB:
+        virgl_cmd_resource_map_blob(g, cmd);
+        break;
+    case VIRTIO_GPU_CMD_RESOURCE_UNMAP_BLOB:
+        virgl_cmd_resource_unmap_blob(g, cmd, &cmd_suspended);
+        break;
+    case VIRTIO_GPU_CMD_SET_SCANOUT_BLOB:
+        virgl_cmd_set_scanout_blob(g, cmd);
+        break;
+#endif
     default:
         cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
         break;
     }
 
-    if (cmd->finished) {
+    if (cmd_suspended || cmd->finished) {
         return;
     }
     if (cmd->error) {
@@ -749,6 +1150,13 @@ int virtio_gpu_virgl_init(VirtIOGPU *g)
         timer_mod(gl->print_stats,
                   qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL) + 1000);
     }
+
+#if VIRGL_VERSION_MAJOR >= 1
+    gl->cmdq_resume_bh = aio_bh_new(qemu_get_aio_context(),
+                                    virtio_gpu_virgl_resume_cmdq_bh,
+                                    g);
+#endif
+
     return 0;
 }
 
diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c
index 180d882f0a..b6cd9fe567 100644
--- a/hw/display/virtio-gpu.c
+++ b/hw/display/virtio-gpu.c
@@ -362,7 +362,7 @@ static void virtio_gpu_resource_create_blob(VirtIOGPU *g,
     QTAILQ_INSERT_HEAD(&g->reslist, res, next);
 }
 
-static void virtio_gpu_disable_scanout(VirtIOGPU *g, int scanout_id)
+void virtio_gpu_disable_scanout(VirtIOGPU *g, int scanout_id)
 {
     struct virtio_gpu_scanout *scanout = &g->parent_obj.scanout[scanout_id];
     struct virtio_gpu_simple_resource *res;
@@ -579,11 +579,11 @@ static void virtio_unref_resource(pixman_image_t *image, void *data)
     pixman_image_unref(data);
 }
 
-static void virtio_gpu_update_scanout(VirtIOGPU *g,
-                                      uint32_t scanout_id,
-                                      struct virtio_gpu_simple_resource *res,
-                                      struct virtio_gpu_framebuffer *fb,
-                                      struct virtio_gpu_rect *r)
+void virtio_gpu_update_scanout(VirtIOGPU *g,
+                               uint32_t scanout_id,
+                               struct virtio_gpu_simple_resource *res,
+                               struct virtio_gpu_framebuffer *fb,
+                               struct virtio_gpu_rect *r)
 {
     struct virtio_gpu_simple_resource *ores;
     struct virtio_gpu_scanout *scanout;
@@ -1467,10 +1467,14 @@ void virtio_gpu_device_realize(DeviceState *qdev, Error **errp)
             return;
         }
 
+#ifdef VIRGL_VERSION_MAJOR
+    #if VIRGL_VERSION_MAJOR < 1
         if (virtio_gpu_virgl_enabled(g->parent_obj.conf)) {
-            error_setg(errp, "blobs and virgl are not compatible (yet)");
+            error_setg(errp, "old virglrenderer, blob resources unsupported");
             return;
         }
+    #endif
+#endif
     }
 
     if (!virtio_gpu_base_device_realize(qdev,
-- 
2.39.5


Re: [PULL 11/13] virtio-gpu: Handle resource blob commands
Posted by Peter Maydell 3 weeks, 1 day ago
On Tue, 29 Oct 2024 at 12:11, Alex Bennée <alex.bennee@linaro.org> wrote:
>
> From: Robert Beckett <bob.beckett@collabora.com>
>
> Support BLOB resources creation, mapping, unmapping and set-scanout by
> calling the new stable virglrenderer 0.10 interface. Only enabled when
> available and via the blob config. E.g. -device virtio-vga-gl,blob=true
>
> Signed-off-by: Antonio Caggiano <antonio.caggiano@collabora.com>
> Signed-off-by: Robert Beckett <bob.beckett@collabora.com> # added set_scanout_blob
> Signed-off-by: Xenia Ragiadakou <xenia.ragiadakou@amd.com>
> Signed-off-by: Huang Rui <ray.huang@amd.com>
> Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
> Message-Id: <20241024210311.118220-12-dmitry.osipenko@collabora.com>
> Signed-off-by: Alex Bennée <alex.bennee@linaro.org>

Hi; Coverity points out some possible issues with this commit:


> +    fb.bytes_pp = DIV_ROUND_UP(PIXMAN_FORMAT_BPP(fb.format), 8);
> +    fb.width = ss.width;
> +    fb.height = ss.height;
> +    fb.stride = ss.strides[0];
> +    fb.offset = ss.offsets[0] + ss.r.x * fb.bytes_pp + ss.r.y * fb.stride;
> +
> +    fbend = fb.offset;
> +    fbend += fb.stride * (ss.r.height - 1);
> +    fbend += fb.bytes_pp * ss.r.width;

Here 'fbend' is a uint64_t, but fb.stride, fb.bytes_pp,
ss.r.height and ss.r.width are all uint32_t. So these
multiplications will be done as 32x32->32 before being
added to fbend, potentially overflowing. This probably
isn't what was intended.

(This is Coverity CID 1564769, 1564770.)

The calculation of fb.offset also might overflow, but
Coverity doesn't spot that because fb.offset is uint32_t
and so the whole calculation is 32-bit all the way through
without a late-32-to-64 extension.

> +    if (fbend > res->base.blob_size) {
> +        qemu_log_mask(LOG_GUEST_ERROR, "%s: fb end out of range\n",
> +                      __func__);
> +        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
> +        return;
> +    }

thanks
-- PMM
Re: [PULL 11/13] virtio-gpu: Handle resource blob commands
Posted by Alex Bennée 3 weeks, 1 day ago
Peter Maydell <peter.maydell@linaro.org> writes:

> On Tue, 29 Oct 2024 at 12:11, Alex Bennée <alex.bennee@linaro.org> wrote:
>>
>> From: Robert Beckett <bob.beckett@collabora.com>
>>
>> Support BLOB resources creation, mapping, unmapping and set-scanout by
>> calling the new stable virglrenderer 0.10 interface. Only enabled when
>> available and via the blob config. E.g. -device virtio-vga-gl,blob=true
>>
>> Signed-off-by: Antonio Caggiano <antonio.caggiano@collabora.com>
>> Signed-off-by: Robert Beckett <bob.beckett@collabora.com> # added set_scanout_blob
>> Signed-off-by: Xenia Ragiadakou <xenia.ragiadakou@amd.com>
>> Signed-off-by: Huang Rui <ray.huang@amd.com>
>> Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
>> Message-Id: <20241024210311.118220-12-dmitry.osipenko@collabora.com>
>> Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
>
> Hi; Coverity points out some possible issues with this commit:
>
>
>> +    fb.bytes_pp = DIV_ROUND_UP(PIXMAN_FORMAT_BPP(fb.format), 8);
>> +    fb.width = ss.width;
>> +    fb.height = ss.height;
>> +    fb.stride = ss.strides[0];
>> +    fb.offset = ss.offsets[0] + ss.r.x * fb.bytes_pp + ss.r.y * fb.stride;
>> +
>> +    fbend = fb.offset;
>> +    fbend += fb.stride * (ss.r.height - 1);
>> +    fbend += fb.bytes_pp * ss.r.width;
>
> Here 'fbend' is a uint64_t, but fb.stride, fb.bytes_pp,
> ss.r.height and ss.r.width are all uint32_t. So these
> multiplications will be done as 32x32->32 before being
> added to fbend, potentially overflowing. This probably
> isn't what was intended.

Also what is the subtlety behind using both stride and bytes_pp in the
calculation. My naive thought would be:

  fb.bytes_pp * ss.r.width == fb.stride

Can anyone enlighten me?

> (This is Coverity CID 1564769, 1564770.)
>
> The calculation of fb.offset also might overflow, but
> Coverity doesn't spot that because fb.offset is uint32_t
> and so the whole calculation is 32-bit all the way through
> without a late-32-to-64 extension.

I'll roll a patch once I understand this (and fixup the other case as
well).

>
>> +    if (fbend > res->base.blob_size) {
>> +        qemu_log_mask(LOG_GUEST_ERROR, "%s: fb end out of range\n",
>> +                      __func__);
>> +        cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
>> +        return;
>> +    }
>
> thanks
> -- PMM

-- 
Alex Bennée
Virtualisation Tech Lead @ Linaro
Re: [PULL 11/13] virtio-gpu: Handle resource blob commands
Posted by Dmitry Osipenko 3 weeks ago
On 11/1/24 20:16, Alex Bennée wrote:
> Also what is the subtlety behind using both stride and bytes_pp in the
> calculation. My naive thought would be:
> 
>   fb.bytes_pp * ss.r.width == fb.stride
> 
> Can anyone enlighten me?

GPUs want image line size to be aligned to a power of 2 value, like 64
bytes for example. This aligned size of the line is called stride.

GPU's DMA engine operates with a predefined granularity when it accesses
memory, it reads/writes memory chunks that are multiple of a stride.
GPUs almost never support memory accesses at a granularity of one byte,
like CPUs do it.

-- 
Best regards,
Dmitry

Re: [PULL 11/13] virtio-gpu: Handle resource blob commands
Posted by Alex Bennée 2 weeks, 5 days ago
Dmitry Osipenko <dmitry.osipenko@collabora.com> writes:

> On 11/1/24 20:16, Alex Bennée wrote:
>> Also what is the subtlety behind using both stride and bytes_pp in the
>> calculation. My naive thought would be:
>> 
>>   fb.bytes_pp * ss.r.width == fb.stride
>> 
>> Can anyone enlighten me?
>
> GPUs want image line size to be aligned to a power of 2 value, like 64
> bytes for example. This aligned size of the line is called stride.
>
> GPU's DMA engine operates with a predefined granularity when it accesses
> memory, it reads/writes memory chunks that are multiple of a stride.
> GPUs almost never support memory accesses at a granularity of one byte,
> like CPUs do it.

Ok that seems worth covering in a comment. Also what is going on with:

    fb->offset = ss->offsets[0] + ss->r.x * fb->bytes_pp + ss->r.y * fb->stride;

and then calculating fbend from offset + the calculation? Is this
because we need 2 full frames of storage? Can that ever change?

-- 
Alex Bennée
Virtualisation Tech Lead @ Linaro
Re: [PULL 11/13] virtio-gpu: Handle resource blob commands
Posted by BALATON Zoltan 2 weeks, 5 days ago
On Mon, 4 Nov 2024, Alex Bennée wrote:
> Dmitry Osipenko <dmitry.osipenko@collabora.com> writes:
>
>> On 11/1/24 20:16, Alex Bennée wrote:
>>> Also what is the subtlety behind using both stride and bytes_pp in the
>>> calculation. My naive thought would be:
>>>
>>>   fb.bytes_pp * ss.r.width == fb.stride
>>>
>>> Can anyone enlighten me?
>>
>> GPUs want image line size to be aligned to a power of 2 value, like 64
>> bytes for example. This aligned size of the line is called stride.
>>
>> GPU's DMA engine operates with a predefined granularity when it accesses
>> memory, it reads/writes memory chunks that are multiple of a stride.
>> GPUs almost never support memory accesses at a granularity of one byte,
>> like CPUs do it.
>
> Ok that seems worth covering in a comment. Also what is going on with:
>
>    fb->offset = ss->offsets[0] + ss->r.x * fb->bytes_pp + ss->r.y * fb->stride;
>
> and then calculating fbend from offset + the calculation? Is this
> because we need 2 full frames of storage? Can that ever change?

Stride is commonly used for storing data describing 2D blocks such as 
bitmaps so maybe not comment worthy but could be mentioned if you think it 
makes it clearer. Here's some documentation with a figure that may answer 
some of your questions:

https://learn.microsoft.com/en-us/windows/win32/medfound/image-stride

(I don't know what this thread is about, just stumbled upon this message 
and thought this may help. If not then sorry for the noise.)

Regards,
BALATON Zoltan
Re: [PULL 11/13] virtio-gpu: Handle resource blob commands
Posted by Dmitry Osipenko 3 weeks, 1 day ago
On 11/1/24 18:35, Peter Maydell wrote:
> On Tue, 29 Oct 2024 at 12:11, Alex Bennée <alex.bennee@linaro.org> wrote:
>>
>> From: Robert Beckett <bob.beckett@collabora.com>
>>
>> Support BLOB resources creation, mapping, unmapping and set-scanout by
>> calling the new stable virglrenderer 0.10 interface. Only enabled when
>> available and via the blob config. E.g. -device virtio-vga-gl,blob=true
>>
>> Signed-off-by: Antonio Caggiano <antonio.caggiano@collabora.com>
>> Signed-off-by: Robert Beckett <bob.beckett@collabora.com> # added set_scanout_blob
>> Signed-off-by: Xenia Ragiadakou <xenia.ragiadakou@amd.com>
>> Signed-off-by: Huang Rui <ray.huang@amd.com>
>> Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
>> Message-Id: <20241024210311.118220-12-dmitry.osipenko@collabora.com>
>> Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
> 
> Hi; Coverity points out some possible issues with this commit:
> 
> 
>> +    fb.bytes_pp = DIV_ROUND_UP(PIXMAN_FORMAT_BPP(fb.format), 8);
>> +    fb.width = ss.width;
>> +    fb.height = ss.height;
>> +    fb.stride = ss.strides[0];
>> +    fb.offset = ss.offsets[0] + ss.r.x * fb.bytes_pp + ss.r.y * fb.stride;
>> +
>> +    fbend = fb.offset;
>> +    fbend += fb.stride * (ss.r.height - 1);
>> +    fbend += fb.bytes_pp * ss.r.width;
> 
> Here 'fbend' is a uint64_t, but fb.stride, fb.bytes_pp,
> ss.r.height and ss.r.width are all uint32_t. So these
> multiplications will be done as 32x32->32 before being
> added to fbend, potentially overflowing. This probably
> isn't what was intended.
> 
> (This is Coverity CID 1564769, 1564770.)
> 
> The calculation of fb.offset also might overflow, but
> Coverity doesn't spot that because fb.offset is uint32_t
> and so the whole calculation is 32-bit all the way through
> without a late-32-to-64 extension.

Will make patch to silence this Coverity warning. AFAICT, there are
other ways to cause integer overflows in that code, though I assume it
all should be harmless. Thanks!

-- 
Best regards,
Dmitry

Re: [PULL 11/13] virtio-gpu: Handle resource blob commands
Posted by Alex Bennée 3 weeks, 1 day ago
Dmitry Osipenko <dmitry.osipenko@collabora.com> writes:

> On 11/1/24 18:35, Peter Maydell wrote:
>> On Tue, 29 Oct 2024 at 12:11, Alex Bennée <alex.bennee@linaro.org> wrote:
>>>
>>> From: Robert Beckett <bob.beckett@collabora.com>
>>>
>>> Support BLOB resources creation, mapping, unmapping and set-scanout by
>>> calling the new stable virglrenderer 0.10 interface. Only enabled when
>>> available and via the blob config. E.g. -device virtio-vga-gl,blob=true
>>>
>>> Signed-off-by: Antonio Caggiano <antonio.caggiano@collabora.com>
>>> Signed-off-by: Robert Beckett <bob.beckett@collabora.com> # added set_scanout_blob
>>> Signed-off-by: Xenia Ragiadakou <xenia.ragiadakou@amd.com>
>>> Signed-off-by: Huang Rui <ray.huang@amd.com>
>>> Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
>>> Message-Id: <20241024210311.118220-12-dmitry.osipenko@collabora.com>
>>> Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
>> 
>> Hi; Coverity points out some possible issues with this commit:
>> 
>> 
>>> +    fb.bytes_pp = DIV_ROUND_UP(PIXMAN_FORMAT_BPP(fb.format), 8);
>>> +    fb.width = ss.width;
>>> +    fb.height = ss.height;
>>> +    fb.stride = ss.strides[0];
>>> +    fb.offset = ss.offsets[0] + ss.r.x * fb.bytes_pp + ss.r.y * fb.stride;
>>> +
>>> +    fbend = fb.offset;
>>> +    fbend += fb.stride * (ss.r.height - 1);
>>> +    fbend += fb.bytes_pp * ss.r.width;
>> 
>> Here 'fbend' is a uint64_t, but fb.stride, fb.bytes_pp,
>> ss.r.height and ss.r.width are all uint32_t. So these
>> multiplications will be done as 32x32->32 before being
>> added to fbend, potentially overflowing. This probably
>> isn't what was intended.
>> 
>> (This is Coverity CID 1564769, 1564770.)
>> 
>> The calculation of fb.offset also might overflow, but
>> Coverity doesn't spot that because fb.offset is uint32_t
>> and so the whole calculation is 32-bit all the way through
>> without a late-32-to-64 extension.
>
> Will make patch to silence this Coverity warning. AFAICT, there are
> other ways to cause integer overflows in that code, though I assume it
> all should be harmless. Thanks!

Ahh I'm happy for you to do it as you are more familiar with the code.
Note the duplicated code.

-- 
Alex Bennée
Virtualisation Tech Lead @ Linaro