[PATCH v2 38/48] tcg/loongarch64: remove break after g_assert_not_reached()

Pierrick Bouvier posted 48 patches 2 months, 1 week ago
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[PATCH v2 38/48] tcg/loongarch64: remove break after g_assert_not_reached()
Posted by Pierrick Bouvier 2 months, 1 week ago
This patch is part of a series that moves towards a consistent use of
g_assert_not_reached() rather than an ad hoc mix of different
assertion mechanisms.

Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Pierrick Bouvier <pierrick.bouvier@linaro.org>
---
 tcg/loongarch64/tcg-target.c.inc | 1 -
 1 file changed, 1 deletion(-)

diff --git a/tcg/loongarch64/tcg-target.c.inc b/tcg/loongarch64/tcg-target.c.inc
index 5b7ed5c176b..973601aec36 100644
--- a/tcg/loongarch64/tcg-target.c.inc
+++ b/tcg/loongarch64/tcg-target.c.inc
@@ -650,7 +650,6 @@ static int tcg_out_setcond_int(TCGContext *s, TCGCond cond, TCGReg ret,
 
     default:
         g_assert_not_reached();
-        break;
     }
 
     return ret | flags;
-- 
2.39.2