[PULL 14/21] target/arm: Avoid shifts by -1 in tszimm_shr() and tszimm_shl()

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[PULL 14/21] target/arm: Avoid shifts by -1 in tszimm_shr() and tszimm_shl()
Posted by Peter Maydell 3 months, 3 weeks ago
The function tszimm_esz() returns a shift amount, or possibly -1 in
certain cases that correspond to unallocated encodings in the
instruction set.  We catch these later in the trans_ functions
(generally with an "a-esz < 0" check), but before we do the
decodetree-generated code will also call tszimm_shr() or tszimm_sl(),
which will use the tszimm_esz() return value as a shift count without
checking that it is not negative, which is undefined behaviour.

Avoid the UB by checking the return value in tszimm_shr() and
tszimm_shl().

Cc: qemu-stable@nongnu.org
Resolves: Coverity CID 1547617, 1547694
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-id: 20240722172957.1041231-4-peter.maydell@linaro.org
---
 target/arm/tcg/translate-sve.c | 18 ++++++++++++++++--
 1 file changed, 16 insertions(+), 2 deletions(-)

diff --git a/target/arm/tcg/translate-sve.c b/target/arm/tcg/translate-sve.c
index 798ab2bfb13..a72c2620960 100644
--- a/target/arm/tcg/translate-sve.c
+++ b/target/arm/tcg/translate-sve.c
@@ -50,13 +50,27 @@ static int tszimm_esz(DisasContext *s, int x)
 
 static int tszimm_shr(DisasContext *s, int x)
 {
-    return (16 << tszimm_esz(s, x)) - x;
+    /*
+     * We won't use the tszimm_shr() value if tszimm_esz() returns -1 (the
+     * trans function will check for esz < 0), so we can return any
+     * value we like from here in that case as long as we avoid UB.
+     */
+    int esz = tszimm_esz(s, x);
+    if (esz < 0) {
+        return esz;
+    }
+    return (16 << esz) - x;
 }
 
 /* See e.g. LSL (immediate, predicated).  */
 static int tszimm_shl(DisasContext *s, int x)
 {
-    return x - (8 << tszimm_esz(s, x));
+    /* As with tszimm_shr(), value will be unused if esz < 0 */
+    int esz = tszimm_esz(s, x);
+    if (esz < 0) {
+        return esz;
+    }
+    return x - (8 << esz);
 }
 
 /* The SH bit is in bit 8.  Extract the low 8 and shift.  */
-- 
2.34.1