On 2024/06/09 5:20, Phil Dennis-Jordan wrote:
> Mouse cursors with 8 bit alpha were downsampled to 1-bit opacity maps by
> turning alpha values of 255 into 1 and everything else into 0. This
> means that mostly-opaque pixels ended up completely invisible.
>
> This patch changes the behaviour so that only pixels with less than 50%
> alpha (0-127) are treated as transparent when converted to 1-bit alpha.
>
> This greatly improves the subjective appearance of anti-aliased mouse
> cursors, such as those used by macOS, when using a front-end UI without
> support for alpha-blended cursors, such as some VNC clients.
>
> Signed-off-by: Phil Dennis-Jordan <phil@philjordan.eu>
> ---
> ui/cursor.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/ui/cursor.c b/ui/cursor.c
> index 29717b3ecb..4c05e5555c 100644
> --- a/ui/cursor.c
> +++ b/ui/cursor.c
> @@ -232,7 +232,7 @@ void cursor_get_mono_mask(QEMUCursor *c, int transparent, uint8_t *mask)
> for (y = 0; y < c->height; y++) {
> bit = 0x80;
> for (x = 0; x < c->width; x++, data++) {
> - if ((*data & 0xff000000) != 0xff000000) {
> + if ((*data & 0xff000000) < 0x80000000) {
You can just evaluate: !(*data & 0x80000000)