Hi
On Mon, Jun 3, 2024 at 7:18 PM Gerd Hoffmann <kraxel@redhat.com> wrote:
>
> In case the display surface uses a shared buffer (i.e. uses vga vram
> directly instead of a shadow) go unshare the buffer before clearing it.
>
> This avoids vga memory corruption, which in turn fixes unblanking not
> working properly with X11.
>
> Cc: qemu-stable@nongnu.org
> Resolves: https://gitlab.com/qemu-project/qemu/-/issues/2067
> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
> ---
> hw/display/vga.c | 6 ++++++
> 1 file changed, 6 insertions(+)
>
> diff --git a/hw/display/vga.c b/hw/display/vga.c
> index 30facc6c8e33..474b6b14c327 100644
> --- a/hw/display/vga.c
> +++ b/hw/display/vga.c
> @@ -1762,6 +1762,12 @@ static void vga_draw_blank(VGACommonState *s, int full_update)
> if (s->last_scr_width <= 0 || s->last_scr_height <= 0)
> return;
>
> + if (is_buffer_shared(surface)) {
Perhaps the suggestion to rename the function (in the following patch)
should instead be surface_is_allocated() ? that would match the actual
flag check. But callers would have to ! the result. Wdyt?
> + /* unshare buffer, otherwise the blanking corrupts vga vram */
> + surface = qemu_create_displaysurface(s->last_scr_width, s->last_scr_height);
> + dpy_gfx_replace_surface(s->con, surface);
Ok, this looks safer than calling "resize".
thanks
> + }
> +
> w = s->last_scr_width * surface_bytes_per_pixel(surface);
> d = surface_data(surface);
> for(i = 0; i < s->last_scr_height; i++) {
> --
> 2.45.1
>