Hi
On Sun, May 5, 2024 at 12:29 AM Dmitry Osipenko
<dmitry.osipenko@collabora.com> wrote:
>
> New virglrerenderer features were stabilized with release of v1.0.0.
> Presence of symbols in virglrenderer.h doesn't guarantee ABI compatibility
> with pre-release development versions of libvirglerender. Use virglrenderer
> version to decide reliably which virgl features are available.
>
> Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
> ---
> meson.build | 7 ++-----
> 1 file changed, 2 insertions(+), 5 deletions(-)
>
> diff --git a/meson.build b/meson.build
> index 5db2dbc12ec7..f4a4d71c1978 100644
> --- a/meson.build
> +++ b/meson.build
> @@ -2286,11 +2286,8 @@ config_host_data.set('CONFIG_PNG', png.found())
> config_host_data.set('CONFIG_VNC', vnc.found())
> config_host_data.set('CONFIG_VNC_JPEG', jpeg.found())
> config_host_data.set('CONFIG_VNC_SASL', sasl.found())
> -if virgl.found()
> - config_host_data.set('HAVE_VIRGL_D3D_INFO_EXT',
> - cc.has_member('struct virgl_renderer_resource_info_ext', 'd3d_tex2d',
> - prefix: '#include <virglrenderer.h>',
> - dependencies: virgl))
> +if virgl.version().version_compare('>=1.0.0')
> + config_host_data.set('HAVE_VIRGL_D3D_INFO_EXT', 1)
If it checks for version >=1.0, we may as well depend on >=1.0.1 imho,
and then simply use VIRGL_CHECK_VERSION in the code.
> endif
> config_host_data.set('CONFIG_VIRTFS', have_virtfs)
> config_host_data.set('CONFIG_VTE', vte.found())
> --
> 2.44.0
>
--
Marc-André Lureau