[PATCH-for-9.1 v2 0/3] ui/display: Introduce API to change console orientation

Philippe Mathieu-Daudé posted 3 patches 1 month, 1 week ago
Patches applied successfully (tree, apply log)
git fetch https://github.com/patchew-project/qemu tags/patchew/20240318113140.88151-1-philmd@linaro.org
Maintainers: Peter Maydell <peter.maydell@linaro.org>, Gerd Hoffmann <kraxel@redhat.com>, "Marc-André Lureau" <marcandre.lureau@redhat.com>
include/ui/console.h    |  3 +++
hw/display/pxa2xx_lcd.c |  1 +
ui/console.c            | 23 +++++++++++++++++++++++
ui/input.c              |  9 ++++-----
4 files changed, 31 insertions(+), 5 deletions(-)
[PATCH-for-9.1 v2 0/3] ui/display: Introduce API to change console orientation
Posted by Philippe Mathieu-Daudé 1 month, 1 week ago
Since v1:
- Move rotate_arcdegree to QemuGraphicConsole (Akihiko)

Hi,

The idea behind this series is to reduce the use of the
'graphic_rotate' global. It is only used by the Spitz
machine, so we could convert the '-rotate' argument to
a sugar property on the PXA2XX_LCD_TYPE model, but since
the Spitz machine has been deprecated recently (commit
a2531bb855 "Deprecate various old Arm machine types") it
doesn't seem worthwhile. So just extract the API to change
console orientation.

Regards,

Phil.

Philippe Mathieu-Daudé (3):
  ui/console: Introduce API to change console orientation
  hw/display/pxa2xx_lcd: Set rotation angle using
    qemu_console_set_rotate
  ui/console: Add 'rotate_arcdegree' field to allow per-console rotation

 include/ui/console.h    |  3 +++
 hw/display/pxa2xx_lcd.c |  1 +
 ui/console.c            | 23 +++++++++++++++++++++++
 ui/input.c              |  9 ++++-----
 4 files changed, 31 insertions(+), 5 deletions(-)

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2.41.0