From: Akihiko Odaki <akihiko.odaki@daynix.com>
ui/cocoa used to release all mouse buttons when it sees
NSEventTypeLeftMouseUp, NSEventTypeRightMouseUp, or
NSEventTypeOtherMouseUp, but it can instead release specific one
according to the delivered event.
Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Tested-by: Rene Engel <ReneEngel80@emailn.de>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Message-ID: <20240224-cocoa-v12-3-e89f70bdda71@daynix.com>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
---
ui/cocoa.m | 36 +++++++++++++++---------------------
1 file changed, 15 insertions(+), 21 deletions(-)
diff --git a/ui/cocoa.m b/ui/cocoa.m
index ff6486093c..e156527082 100644
--- a/ui/cocoa.m
+++ b/ui/cocoa.m
@@ -103,7 +103,6 @@ static void cocoa_switch(DisplayChangeListener *dcl,
static DisplayChangeListener dcl = {
.ops = &dcl_ops,
};
-static int last_buttons;
static int cursor_hide = 1;
static int left_command_key_enabled = 1;
static bool swap_opt_cmd;
@@ -1019,19 +1018,19 @@ - (bool) handleEventLocked:(NSEvent *)event
}
}
}
- return [self handleMouseEvent:event buttons:0];
+ return [self handleMouseEvent:event];
case NSEventTypeLeftMouseDown:
- return [self handleMouseEvent:event buttons:MOUSE_EVENT_LBUTTON];
+ return [self handleMouseEvent:event button:INPUT_BUTTON_LEFT down:true];
case NSEventTypeRightMouseDown:
- return [self handleMouseEvent:event buttons:MOUSE_EVENT_RBUTTON];
+ return [self handleMouseEvent:event button:INPUT_BUTTON_RIGHT down:true];
case NSEventTypeOtherMouseDown:
- return [self handleMouseEvent:event buttons:MOUSE_EVENT_MBUTTON];
+ return [self handleMouseEvent:event button:INPUT_BUTTON_MIDDLE down:true];
case NSEventTypeLeftMouseDragged:
- return [self handleMouseEvent:event buttons:MOUSE_EVENT_LBUTTON];
+ return [self handleMouseEvent:event button:INPUT_BUTTON_LEFT down:true];
case NSEventTypeRightMouseDragged:
- return [self handleMouseEvent:event buttons:MOUSE_EVENT_RBUTTON];
+ return [self handleMouseEvent:event button:INPUT_BUTTON_RIGHT down:true];
case NSEventTypeOtherMouseDragged:
- return [self handleMouseEvent:event buttons:MOUSE_EVENT_MBUTTON];
+ return [self handleMouseEvent:event button:INPUT_BUTTON_MIDDLE down:true];
case NSEventTypeLeftMouseUp:
if (!isMouseGrabbed && [self screenContainsPoint:p]) {
/*
@@ -1043,11 +1042,11 @@ - (bool) handleEventLocked:(NSEvent *)event
[self grabMouse];
}
}
- return [self handleMouseEvent:event buttons:0];
+ return [self handleMouseEvent:event button:INPUT_BUTTON_LEFT down:false];
case NSEventTypeRightMouseUp:
- return [self handleMouseEvent:event buttons:0];
+ return [self handleMouseEvent:event button:INPUT_BUTTON_RIGHT down:false];
case NSEventTypeOtherMouseUp:
- return [self handleMouseEvent:event buttons:0];
+ return [self handleMouseEvent:event button:INPUT_BUTTON_MIDDLE down:false];
case NSEventTypeScrollWheel:
/*
* Send wheel events to the guest regardless of window focus.
@@ -1080,7 +1079,7 @@ - (bool) handleEventLocked:(NSEvent *)event
}
}
-- (bool) handleMouseEvent:(NSEvent *)event buttons:(uint32_t)buttons
+- (bool) handleMouseEvent:(NSEvent *)event button:(InputButton)button down:(bool)down
{
/* Don't send button events to the guest unless we've got a
* mouse grab or window focus. If we have neither then this event
@@ -1089,17 +1088,12 @@ - (bool) handleMouseEvent:(NSEvent *)event buttons:(uint32_t)buttons
* call below. We definitely don't want to pass that click through
* to the guest.
*/
- if ((isMouseGrabbed || [[self window] isKeyWindow]) &&
- (last_buttons != buttons)) {
- static uint32_t bmap[INPUT_BUTTON__MAX] = {
- [INPUT_BUTTON_LEFT] = MOUSE_EVENT_LBUTTON,
- [INPUT_BUTTON_MIDDLE] = MOUSE_EVENT_MBUTTON,
- [INPUT_BUTTON_RIGHT] = MOUSE_EVENT_RBUTTON
- };
- qemu_input_update_buttons(dcl.con, bmap, last_buttons, buttons);
- last_buttons = buttons;
+ if (!isMouseGrabbed && ![[self window] isKeyWindow]) {
+ return false;
}
+ qemu_input_queue_btn(dcl.con, button, down);
+
return [self handleMouseEvent:event];
}
--
2.41.0