[PATCH v3 4/9] replay: allow runstate shutdown->running when replaying trace

Nicholas Piggin posted 9 patches 9 months ago
Maintainers: Richard Henderson <richard.henderson@linaro.org>, Paolo Bonzini <pbonzini@redhat.com>, "Marc-André Lureau" <marcandre.lureau@redhat.com>, Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>, Peter Xu <peterx@redhat.com>, Fabiano Rosas <farosas@suse.de>, John Snow <jsnow@redhat.com>, Cleber Rosa <crosa@redhat.com>, "Philippe Mathieu-Daudé" <philmd@linaro.org>, Wainer dos Santos Moschetta <wainersm@redhat.com>, Beraldo Leal <bleal@redhat.com>
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[PATCH v3 4/9] replay: allow runstate shutdown->running when replaying trace
Posted by Nicholas Piggin 9 months ago
When replaying a trace, it is possible to go from shutdown to running
with a reverse-debugging step. This can be useful if the problem being
debugged triggers a reset or shutdown.

This can be tested by making a recording of a machine that shuts down,
then using -action shutdown=pause when replaying it. Continuing to the
end of the trace then reverse-stepping in gdb crashes due to invalid
runstate transition.

Just permitting the transition seems to be all that's necessary for
reverse-debugging to work well in such a state.

Reviewed-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
Signed-off-by: Nicholas Piggin <npiggin@gmail.com>
---
 include/sysemu/runstate.h |  1 +
 replay/replay.c           |  2 ++
 system/runstate.c         | 19 +++++++++++++++++++
 3 files changed, 22 insertions(+)

diff --git a/include/sysemu/runstate.h b/include/sysemu/runstate.h
index 0117d243c4..fe25eed3c0 100644
--- a/include/sysemu/runstate.h
+++ b/include/sysemu/runstate.h
@@ -9,6 +9,7 @@ void runstate_set(RunState new_state);
 RunState runstate_get(void);
 bool runstate_is_running(void);
 bool runstate_needs_reset(void);
+void runstate_replay_enable(void);
 
 typedef void VMChangeStateHandler(void *opaque, bool running, RunState state);
 
diff --git a/replay/replay.c b/replay/replay.c
index 3fd241a4fc..2951eed3bd 100644
--- a/replay/replay.c
+++ b/replay/replay.c
@@ -383,6 +383,8 @@ static void replay_enable(const char *fname, int mode)
         /* go to the beginning */
         fseek(replay_file, HEADER_SIZE, SEEK_SET);
         replay_fetch_data_kind();
+
+        runstate_replay_enable();
     }
 
     replay_init_events();
diff --git a/system/runstate.c b/system/runstate.c
index d6ab860eca..bd0fed8657 100644
--- a/system/runstate.c
+++ b/system/runstate.c
@@ -182,6 +182,12 @@ static const RunStateTransition runstate_transitions_def[] = {
     { RUN_STATE__MAX, RUN_STATE__MAX },
 };
 
+static const RunStateTransition replay_runstate_transitions_def[] = {
+    { RUN_STATE_SHUTDOWN, RUN_STATE_RUNNING},
+
+    { RUN_STATE__MAX, RUN_STATE__MAX },
+};
+
 static bool runstate_valid_transitions[RUN_STATE__MAX][RUN_STATE__MAX];
 
 bool runstate_check(RunState state)
@@ -189,6 +195,19 @@ bool runstate_check(RunState state)
     return current_run_state == state;
 }
 
+void runstate_replay_enable(void)
+{
+    const RunStateTransition *p;
+
+    assert(replay_mode == REPLAY_MODE_PLAY);
+
+    for (p = &replay_runstate_transitions_def[0]; p->from != RUN_STATE__MAX;
+         p++) {
+        runstate_valid_transitions[p->from][p->to] = true;
+    }
+
+}
+
 static void runstate_init(void)
 {
     const RunStateTransition *p;
-- 
2.42.0
Re: [PATCH v3 4/9] replay: allow runstate shutdown->running when replaying trace
Posted by Alex Bennée 9 months ago
Nicholas Piggin <npiggin@gmail.com> writes:

> When replaying a trace, it is possible to go from shutdown to running
> with a reverse-debugging step. This can be useful if the problem being
> debugged triggers a reset or shutdown.
>
> This can be tested by making a recording of a machine that shuts down,
> then using -action shutdown=pause when replaying it. Continuing to the
> end of the trace then reverse-stepping in gdb crashes due to invalid
> runstate transition.
>
> Just permitting the transition seems to be all that's necessary for
> reverse-debugging to work well in such a state.
>
> Reviewed-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
> Signed-off-by: Nicholas Piggin <npiggin@gmail.com>
> ---
>  include/sysemu/runstate.h |  1 +
>  replay/replay.c           |  2 ++
>  system/runstate.c         | 19 +++++++++++++++++++
>  3 files changed, 22 insertions(+)
>
> diff --git a/include/sysemu/runstate.h b/include/sysemu/runstate.h
> index 0117d243c4..fe25eed3c0 100644
> --- a/include/sysemu/runstate.h
> +++ b/include/sysemu/runstate.h
> @@ -9,6 +9,7 @@ void runstate_set(RunState new_state);
>  RunState runstate_get(void);
>  bool runstate_is_running(void);
>  bool runstate_needs_reset(void);
> +void runstate_replay_enable(void);
>  
>  typedef void VMChangeStateHandler(void *opaque, bool running, RunState state);
>  
> diff --git a/replay/replay.c b/replay/replay.c
> index 3fd241a4fc..2951eed3bd 100644
> --- a/replay/replay.c
> +++ b/replay/replay.c
> @@ -383,6 +383,8 @@ static void replay_enable(const char *fname, int mode)
>          /* go to the beginning */
>          fseek(replay_file, HEADER_SIZE, SEEK_SET);
>          replay_fetch_data_kind();
> +
> +        runstate_replay_enable();
>      }
>  
>      replay_init_events();
> diff --git a/system/runstate.c b/system/runstate.c
> index d6ab860eca..bd0fed8657 100644
> --- a/system/runstate.c
> +++ b/system/runstate.c
> @@ -182,6 +182,12 @@ static const RunStateTransition runstate_transitions_def[] = {
>      { RUN_STATE__MAX, RUN_STATE__MAX },
>  };
>  
> +static const RunStateTransition replay_runstate_transitions_def[] = {
> +    { RUN_STATE_SHUTDOWN, RUN_STATE_RUNNING},
> +
> +    { RUN_STATE__MAX, RUN_STATE__MAX },
> +};
> +
>  static bool runstate_valid_transitions[RUN_STATE__MAX][RUN_STATE__MAX];
>  
>  bool runstate_check(RunState state)
> @@ -189,6 +195,19 @@ bool runstate_check(RunState state)
>      return current_run_state == state;
>  }
>  
> +void runstate_replay_enable(void)
> +{
> +    const RunStateTransition *p;
> +
> +    assert(replay_mode == REPLAY_MODE_PLAY);
> +

As the bellow is common to runstate_init it could be
re-factored into a helper taking the runstate_transitions_def pointer.

> +    for (p = &replay_runstate_transitions_def[0]; p->from != RUN_STATE__MAX;
> +         p++) {
> +        runstate_valid_transitions[p->from][p->to] = true;
> +    }
> +
> +}
> +
>  static void runstate_init(void)
>  {
>      const RunStateTransition *p;

-- 
Alex Bennée
Virtualisation Tech Lead @ Linaro