Core Graphics is not accelerated and slow.
Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com>
---
ui/cocoa.m | 23 +++++++++--------------
1 file changed, 9 insertions(+), 14 deletions(-)
diff --git a/ui/cocoa.m b/ui/cocoa.m
index fe0eb74b0743..cb6090905999 100644
--- a/ui/cocoa.m
+++ b/ui/cocoa.m
@@ -496,10 +496,8 @@ - (void) drawRect:(NSRect) rect
[self getRectsBeingDrawn:&rectList count:&rectCount];
for (i = 0; i < rectCount; i++) {
- clipRect.origin.x = rectList[i].origin.x / cdx;
- clipRect.origin.y = (float)h - (rectList[i].origin.y + rectList[i].size.height) / cdy;
- clipRect.size.width = rectList[i].size.width / cdx;
- clipRect.size.height = rectList[i].size.height / cdy;
+ clipRect = rectList[i];
+ clipRect.origin.y = (float)h - (clipRect.origin.y + clipRect.size.height);
clipImageRef = CGImageCreateWithImageInRect(
imageRef,
clipRect
@@ -545,6 +543,11 @@ - (void) setContentDimensions
}
}
+- (void) updateBounds
+{
+ [self setBoundsSize:NSMakeSize(screen.width, screen.height)];
+}
+
- (void) updateUIInfoLocked
{
/* Must be called with the BQL, i.e. via updateUIInfo */
@@ -1292,6 +1295,7 @@ - (void)windowDidChangeScreen:(NSNotification *)notification
- (void)windowDidResize:(NSNotification *)notification
{
+ [cocoaView updateBounds];
[cocoaView updateUIInfo];
}
@@ -1940,16 +1944,7 @@ static void cocoa_update(DisplayChangeListener *dcl,
COCOA_DEBUG("qemu_cocoa: cocoa_update\n");
dispatch_async(dispatch_get_main_queue(), ^{
- NSRect rect;
- if ([cocoaView cdx] == 1.0) {
- rect = NSMakeRect(x, [cocoaView gscreen].height - y - h, w, h);
- } else {
- rect = NSMakeRect(
- x * [cocoaView cdx],
- ([cocoaView gscreen].height - y - h) * [cocoaView cdy],
- w * [cocoaView cdx],
- h * [cocoaView cdy]);
- }
+ NSRect rect = NSMakeRect(x, [cocoaView gscreen].height - y - h, w, h);
[cocoaView setNeedsDisplayInRect:rect];
});
}
--
2.43.0