[PATCH] ui/console: Fix console resize with placeholder surface

Tianlan Zhou posted 1 patch 9 months, 3 weeks ago
Patches applied successfully (tree, apply log)
git fetch https://github.com/patchew-project/qemu tags/patchew/20240207172024.8-1-bobby825@126.com
Maintainers: Gerd Hoffmann <kraxel@redhat.com>, "Marc-André Lureau" <marcandre.lureau@redhat.com>
There is a newer version of this series
ui/console.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
[PATCH] ui/console: Fix console resize with placeholder surface
Posted by Tianlan Zhou 9 months, 3 weeks ago
In `qemu_console_resize()`, the old surface of the console is keeped if the new
console size is the same as the old one. If the old surface is a placeholder,
and the new size of console is the same as the placeholder surface (640*480),
the surface won't be replace.
In this situation, the surface's `QEMU_PLACEHOLDER_FLAG` flag is still set, so
the console won't be displayed in SDL display mode.
This patch fixes this problem by forcing a new surface if the old one is a
placeholder.

Signed-off-by: Tianlan Zhou <bobby825@126.com>
---
 ui/console.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/ui/console.c b/ui/console.c
index 7db921e3b7..832055675c 100644
--- a/ui/console.c
+++ b/ui/console.c
@@ -1577,7 +1577,7 @@ void qemu_console_resize(QemuConsole *s, int width, int height)
     assert(QEMU_IS_GRAPHIC_CONSOLE(s));
 
     if ((s->scanout.kind != SCANOUT_SURFACE ||
-         (surface && surface->flags & QEMU_ALLOCATED_FLAG)) &&
+         (surface && !is_buffer_shared(surface) && !is_placeholder(surface))) &&
         qemu_console_get_width(s, -1) == width &&
         qemu_console_get_height(s, -1) == height) {
         return;
-- 
2.38.1.windows.1
Re: [PATCH] ui/console: Fix console resize with placeholder surface
Posted by Marc-André Lureau 9 months, 3 weeks ago
Hi

On Wed, Feb 7, 2024 at 10:38 PM Tianlan Zhou <bobby825@126.com> wrote:
>
> In `qemu_console_resize()`, the old surface of the console is keeped if the new
> console size is the same as the old one. If the old surface is a placeholder,
> and the new size of console is the same as the placeholder surface (640*480),
> the surface won't be replace.
> In this situation, the surface's `QEMU_PLACEHOLDER_FLAG` flag is still set, so
> the console won't be displayed in SDL display mode.
> This patch fixes this problem by forcing a new surface if the old one is a
> placeholder.
>
> Signed-off-by: Tianlan Zhou <bobby825@126.com>
> ---
>  ui/console.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/ui/console.c b/ui/console.c
> index 7db921e3b7..832055675c 100644
> --- a/ui/console.c
> +++ b/ui/console.c
> @@ -1577,7 +1577,7 @@ void qemu_console_resize(QemuConsole *s, int width, int height)
>      assert(QEMU_IS_GRAPHIC_CONSOLE(s));
>
>      if ((s->scanout.kind != SCANOUT_SURFACE ||
> -         (surface && surface->flags & QEMU_ALLOCATED_FLAG)) &&
> +         (surface && !is_buffer_shared(surface) && !is_placeholder(surface))) &&
>          qemu_console_get_width(s, -1) == width &&
>          qemu_console_get_height(s, -1) == height) {
>          return;
> --
> 2.38.1.windows.1
>
>

Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>

-- 
Marc-André Lureau
Re: [PATCH] ui/console: Fix console resize with placeholder surface
Posted by Michael Tokarev 9 months, 3 weeks ago
07.02.2024 20:20, Tianlan Zhou :
> In `qemu_console_resize()`, the old surface of the console is keeped if the new
> console size is the same as the old one. If the old surface is a placeholder,
> and the new size of console is the same as the placeholder surface (640*480),
> the surface won't be replace.
> In this situation, the surface's `QEMU_PLACEHOLDER_FLAG` flag is still set, so
> the console won't be displayed in SDL display mode.
> This patch fixes this problem by forcing a new surface if the old one is a
> placeholder.

Cc qemu-stable

/mjt