QDev objects created with qdev_new() need to manually add
their parent relationship with object_property_add_child().
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
---
hw/arm/stellaris.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/hw/arm/stellaris.c b/hw/arm/stellaris.c
index 284b95005f..bb88b3ebde 100644
--- a/hw/arm/stellaris.c
+++ b/hw/arm/stellaris.c
@@ -1247,10 +1247,13 @@ static void stellaris_init(MachineState *ms, stellaris_board_info *board)
&error_fatal);
ssddev = qdev_new("ssd0323");
+ object_property_add_child(OBJECT(ms), "oled", OBJECT(ssddev));
qdev_prop_set_uint8(ssddev, "cs", 1);
qdev_realize_and_unref(ssddev, bus, &error_fatal);
gpio_d_splitter = qdev_new(TYPE_SPLIT_IRQ);
+ object_property_add_child(OBJECT(ms), "splitter",
+ OBJECT(gpio_d_splitter));
qdev_prop_set_uint32(gpio_d_splitter, "num-lines", 2);
qdev_realize_and_unref(gpio_d_splitter, NULL, &error_fatal);
qdev_connect_gpio_out(
@@ -1287,6 +1290,7 @@ static void stellaris_init(MachineState *ms, stellaris_board_info *board)
DeviceState *gpad;
gpad = qdev_new(TYPE_STELLARIS_GAMEPAD);
+ object_property_add_child(OBJECT(ms), "gamepad", OBJECT(gpad));
for (i = 0; i < ARRAY_SIZE(gpad_keycode); i++) {
qlist_append_int(gpad_keycode_list, gpad_keycode[i]);
}
--
2.41.0
On Tue, 30 Jan 2024 at 19:03, Philippe Mathieu-Daudé <philmd@linaro.org> wrote: > > QDev objects created with qdev_new() need to manually add > their parent relationship with object_property_add_child(). > > Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org> > --- > hw/arm/stellaris.c | 4 ++++ > 1 file changed, 4 insertions(+) > Reviewed-by: Peter Maydell <peter.maydell@linaro.org> thanks -- PMM
On Tue, 30 Jan 2024 at 19:03, Philippe Mathieu-Daudé <philmd@linaro.org> wrote: > > QDev objects created with qdev_new() need to manually add > their parent relationship with object_property_add_child(). > > Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org> > --- > hw/arm/stellaris.c | 4 ++++ > 1 file changed, 4 insertions(+) > > diff --git a/hw/arm/stellaris.c b/hw/arm/stellaris.c > index 284b95005f..bb88b3ebde 100644 > --- a/hw/arm/stellaris.c > +++ b/hw/arm/stellaris.c > @@ -1247,10 +1247,13 @@ static void stellaris_init(MachineState *ms, stellaris_board_info *board) > &error_fatal); > > ssddev = qdev_new("ssd0323"); > + object_property_add_child(OBJECT(ms), "oled", OBJECT(ssddev)); > qdev_prop_set_uint8(ssddev, "cs", 1); > qdev_realize_and_unref(ssddev, bus, &error_fatal); > > gpio_d_splitter = qdev_new(TYPE_SPLIT_IRQ); > + object_property_add_child(OBJECT(ms), "splitter", > + OBJECT(gpio_d_splitter)); > qdev_prop_set_uint32(gpio_d_splitter, "num-lines", 2); > qdev_realize_and_unref(gpio_d_splitter, NULL, &error_fatal); > qdev_connect_gpio_out( > @@ -1287,6 +1290,7 @@ static void stellaris_init(MachineState *ms, stellaris_board_info *board) > DeviceState *gpad; > > gpad = qdev_new(TYPE_STELLARIS_GAMEPAD); > + object_property_add_child(OBJECT(ms), "gamepad", OBJECT(gpad)); > for (i = 0; i < ARRAY_SIZE(gpad_keycode); i++) { > qlist_append_int(gpad_keycode_list, gpad_keycode[i]); > } > -- We create almost all the devices in this board with qdev_new(), and we don't use object_property_add_child() on any of them. What is it about these three devices in particular that means we need to call that function? thanks -- PMM
On 1/2/24 17:28, Peter Maydell wrote: > On Tue, 30 Jan 2024 at 19:03, Philippe Mathieu-Daudé <philmd@linaro.org> wrote: >> >> QDev objects created with qdev_new() need to manually add >> their parent relationship with object_property_add_child(). >> >> Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org> >> --- >> hw/arm/stellaris.c | 4 ++++ >> 1 file changed, 4 insertions(+) >> >> diff --git a/hw/arm/stellaris.c b/hw/arm/stellaris.c >> index 284b95005f..bb88b3ebde 100644 >> --- a/hw/arm/stellaris.c >> +++ b/hw/arm/stellaris.c >> @@ -1247,10 +1247,13 @@ static void stellaris_init(MachineState *ms, stellaris_board_info *board) >> &error_fatal); >> >> ssddev = qdev_new("ssd0323"); >> + object_property_add_child(OBJECT(ms), "oled", OBJECT(ssddev)); >> qdev_prop_set_uint8(ssddev, "cs", 1); >> qdev_realize_and_unref(ssddev, bus, &error_fatal); >> >> gpio_d_splitter = qdev_new(TYPE_SPLIT_IRQ); >> + object_property_add_child(OBJECT(ms), "splitter", >> + OBJECT(gpio_d_splitter)); >> qdev_prop_set_uint32(gpio_d_splitter, "num-lines", 2); >> qdev_realize_and_unref(gpio_d_splitter, NULL, &error_fatal); >> qdev_connect_gpio_out( >> @@ -1287,6 +1290,7 @@ static void stellaris_init(MachineState *ms, stellaris_board_info *board) >> DeviceState *gpad; >> >> gpad = qdev_new(TYPE_STELLARIS_GAMEPAD); >> + object_property_add_child(OBJECT(ms), "gamepad", OBJECT(gpad)); >> for (i = 0; i < ARRAY_SIZE(gpad_keycode); i++) { >> qlist_append_int(gpad_keycode_list, gpad_keycode[i]); >> } >> -- > > We create almost all the devices in this board with > qdev_new(), and we don't use object_property_add_child() > on any of them. What is it about these three devices in > particular that means we need to call that function? In v2 I added to the description: This commit plug the devices which aren't part of the SoC; they will be plugged into a SoC container in the next one.
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