Do not go through the panning buffer unless the address wraps in the middle
of the line.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
---
hw/display/vga-helpers.h | 12 ++++++++++++
1 file changed, 12 insertions(+)
diff --git a/hw/display/vga-helpers.h b/hw/display/vga-helpers.h
index 29933562c45..60ddb27d946 100644
--- a/hw/display/vga-helpers.h
+++ b/hw/display/vga-helpers.h
@@ -265,6 +265,18 @@ static void *vga_draw_line8d2(VGACommonState *vga, uint8_t *d,
palette = vga->last_palette;
hpel = (hpel >> 1) & 3;
+
+ /* For 256 color modes, we can adjust the source address and write directly
+ * to the destination, even if horizontal pel panning is active. However,
+ * the loop below assumes that the address does not wrap in the middle of a
+ * plane. If that happens...
+ */
+ if (addr + (width >> 3) * 4 < VGA_VRAM_SIZE) {
+ addr += hpel * 4;
+ hpel = 0;
+ }
+
+ /* ... use the panning buffer as in planar modes. */
if (hpel) {
width += 8;
d = vga->panning_buf;
--
2.43.0
On Sun, 31 Dec 2023, Paolo Bonzini wrote: > Do not go through the panning buffer unless the address wraps in the middle > of the line. > > Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> > --- > hw/display/vga-helpers.h | 12 ++++++++++++ > 1 file changed, 12 insertions(+) > > diff --git a/hw/display/vga-helpers.h b/hw/display/vga-helpers.h > index 29933562c45..60ddb27d946 100644 > --- a/hw/display/vga-helpers.h > +++ b/hw/display/vga-helpers.h > @@ -265,6 +265,18 @@ static void *vga_draw_line8d2(VGACommonState *vga, uint8_t *d, > > palette = vga->last_palette; > hpel = (hpel >> 1) & 3; > + > + /* For 256 color modes, we can adjust the source address and write directly > + * to the destination, even if horizontal pel panning is active. However, > + * the loop below assumes that the address does not wrap in the middle of a > + * plane. If that happens... > + */ > + if (addr + (width >> 3) * 4 < VGA_VRAM_SIZE) { > + addr += hpel * 4; > + hpel = 0; > + } > + > + /* ... use the panning buffer as in planar modes. */ > if (hpel) { > width += 8; > d = vga->panning_buf; Is it possible to do these checks once in vga.c and instead of changing the return value of the draw functions pass panning_buf as d if needed? Maybe that way the draw funcs could be left unchanged? Regards, BALATON Zoltan
Il dom 31 dic 2023, 17:27 BALATON Zoltan <balaton@eik.bme.hu> ha scritto: > > palette = vga->last_palette; > > hpel = (hpel >> 1) & 3; > > + > > + /* For 256 color modes, we can adjust the source address and write > directly > > + * to the destination, even if horizontal pel panning is active. > However, > > + * the loop below assumes that the address does not wrap in the > middle of a > > + * plane. If that happens... > > + */ > > + if (addr + (width >> 3) * 4 < VGA_VRAM_SIZE) { > > + addr += hpel * 4; > > + hpel = 0; > > + } > > + > > + /* ... use the panning buffer as in planar modes. */ > > if (hpel) { > > width += 8; > > d = vga->panning_buf; > > Is it possible to do these checks once in vga.c and instead of changing > the return value of the draw functions pass panning_buf as d if needed? > Maybe that way the draw funcs could be left unchanged? > As of the previous patch it could, here however the logic for whether to use the panning_buf depends on the drawing function; 8d2 is special and different from the others. I can remove the optimization, it's not super Important; but it's kind of obvious to do it for the VGA 256-color modes, since they're the only ones with the same bit alignment for all pixels. Paolo > Regards, > BALATON Zoltan > >
On Mon, 1 Jan 2024, Paolo Bonzini wrote: > Il dom 31 dic 2023, 17:27 BALATON Zoltan <balaton@eik.bme.hu> ha scritto: > >>> palette = vga->last_palette; >>> hpel = (hpel >> 1) & 3; >>> + >>> + /* For 256 color modes, we can adjust the source address and write >> directly >>> + * to the destination, even if horizontal pel panning is active. >> However, >>> + * the loop below assumes that the address does not wrap in the >> middle of a >>> + * plane. If that happens... >>> + */ >>> + if (addr + (width >> 3) * 4 < VGA_VRAM_SIZE) { >>> + addr += hpel * 4; >>> + hpel = 0; >>> + } >>> + >>> + /* ... use the panning buffer as in planar modes. */ >>> if (hpel) { >>> width += 8; >>> d = vga->panning_buf; >> >> Is it possible to do these checks once in vga.c and instead of changing >> the return value of the draw functions pass panning_buf as d if needed? >> Maybe that way the draw funcs could be left unchanged? >> > > As of the previous patch it could, here however the logic for whether to > use the panning_buf depends on the drawing function; 8d2 is special and > different from the others. > > I can remove the optimization, it's not super Important; but it's kind of > obvious to do it for the VGA 256-color modes, since they're the only ones > with the same bit alignment for all pixels. I guess that means it's not easy to do so my question is not so imprtant then. Regards, BALATON Zoltan
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