Do not go through the panning buffer unless the address wraps in the middle
of the line.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
---
hw/display/vga-helpers.h | 12 ++++++++++++
1 file changed, 12 insertions(+)
diff --git a/hw/display/vga-helpers.h b/hw/display/vga-helpers.h
index 29933562c45..60ddb27d946 100644
--- a/hw/display/vga-helpers.h
+++ b/hw/display/vga-helpers.h
@@ -265,6 +265,18 @@ static void *vga_draw_line8d2(VGACommonState *vga, uint8_t *d,
palette = vga->last_palette;
hpel = (hpel >> 1) & 3;
+
+ /* For 256 color modes, we can adjust the source address and write directly
+ * to the destination, even if horizontal pel panning is active. However,
+ * the loop below assumes that the address does not wrap in the middle of a
+ * plane. If that happens...
+ */
+ if (addr + (width >> 3) * 4 < VGA_VRAM_SIZE) {
+ addr += hpel * 4;
+ hpel = 0;
+ }
+
+ /* ... use the panning buffer as in planar modes. */
if (hpel) {
width += 8;
d = vga->panning_buf;
--
2.43.0
On Sun, 31 Dec 2023, Paolo Bonzini wrote:
> Do not go through the panning buffer unless the address wraps in the middle
> of the line.
>
> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
> ---
> hw/display/vga-helpers.h | 12 ++++++++++++
> 1 file changed, 12 insertions(+)
>
> diff --git a/hw/display/vga-helpers.h b/hw/display/vga-helpers.h
> index 29933562c45..60ddb27d946 100644
> --- a/hw/display/vga-helpers.h
> +++ b/hw/display/vga-helpers.h
> @@ -265,6 +265,18 @@ static void *vga_draw_line8d2(VGACommonState *vga, uint8_t *d,
>
> palette = vga->last_palette;
> hpel = (hpel >> 1) & 3;
> +
> + /* For 256 color modes, we can adjust the source address and write directly
> + * to the destination, even if horizontal pel panning is active. However,
> + * the loop below assumes that the address does not wrap in the middle of a
> + * plane. If that happens...
> + */
> + if (addr + (width >> 3) * 4 < VGA_VRAM_SIZE) {
> + addr += hpel * 4;
> + hpel = 0;
> + }
> +
> + /* ... use the panning buffer as in planar modes. */
> if (hpel) {
> width += 8;
> d = vga->panning_buf;
Is it possible to do these checks once in vga.c and instead of changing
the return value of the draw functions pass panning_buf as d if needed?
Maybe that way the draw funcs could be left unchanged?
Regards,
BALATON Zoltan
Il dom 31 dic 2023, 17:27 BALATON Zoltan <balaton@eik.bme.hu> ha scritto:
> > palette = vga->last_palette;
> > hpel = (hpel >> 1) & 3;
> > +
> > + /* For 256 color modes, we can adjust the source address and write
> directly
> > + * to the destination, even if horizontal pel panning is active.
> However,
> > + * the loop below assumes that the address does not wrap in the
> middle of a
> > + * plane. If that happens...
> > + */
> > + if (addr + (width >> 3) * 4 < VGA_VRAM_SIZE) {
> > + addr += hpel * 4;
> > + hpel = 0;
> > + }
> > +
> > + /* ... use the panning buffer as in planar modes. */
> > if (hpel) {
> > width += 8;
> > d = vga->panning_buf;
>
> Is it possible to do these checks once in vga.c and instead of changing
> the return value of the draw functions pass panning_buf as d if needed?
> Maybe that way the draw funcs could be left unchanged?
>
As of the previous patch it could, here however the logic for whether to
use the panning_buf depends on the drawing function; 8d2 is special and
different from the others.
I can remove the optimization, it's not super Important; but it's kind of
obvious to do it for the VGA 256-color modes, since they're the only ones
with the same bit alignment for all pixels.
Paolo
> Regards,
> BALATON Zoltan
>
>
On Mon, 1 Jan 2024, Paolo Bonzini wrote:
> Il dom 31 dic 2023, 17:27 BALATON Zoltan <balaton@eik.bme.hu> ha scritto:
>
>>> palette = vga->last_palette;
>>> hpel = (hpel >> 1) & 3;
>>> +
>>> + /* For 256 color modes, we can adjust the source address and write
>> directly
>>> + * to the destination, even if horizontal pel panning is active.
>> However,
>>> + * the loop below assumes that the address does not wrap in the
>> middle of a
>>> + * plane. If that happens...
>>> + */
>>> + if (addr + (width >> 3) * 4 < VGA_VRAM_SIZE) {
>>> + addr += hpel * 4;
>>> + hpel = 0;
>>> + }
>>> +
>>> + /* ... use the panning buffer as in planar modes. */
>>> if (hpel) {
>>> width += 8;
>>> d = vga->panning_buf;
>>
>> Is it possible to do these checks once in vga.c and instead of changing
>> the return value of the draw functions pass panning_buf as d if needed?
>> Maybe that way the draw funcs could be left unchanged?
>>
>
> As of the previous patch it could, here however the logic for whether to
> use the panning_buf depends on the drawing function; 8d2 is special and
> different from the others.
>
> I can remove the optimization, it's not super Important; but it's kind of
> obvious to do it for the VGA 256-color modes, since they're the only ones
> with the same bit alignment for all pixels.
I guess that means it's not easy to do so my question is not so imprtant
then.
Regards,
BALATON Zoltan
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