Commit 0be6bfac62 ("qdev: Implement variable length array properties")
added the DEFINE_PROP_ARRAY() macro with the following comment:
* It is the responsibility of the device deinit code to free the
* @_arrayfield memory.
Commit a75f336b97 added:
DEFINE_PROP_ARRAY("keycodes", StellarisGamepad, num_buttons,
keycodes, qdev_prop_uint32, uint32_t),
but forgot to free the 'keycodes' array. Do it in the instance_finalize
handler.
Fixes: a75f336b97 ("hw/input/stellaris_input: Convert to qdev")
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
---
hw/input/stellaris_gamepad.c | 8 ++++++++
1 file changed, 8 insertions(+)
diff --git a/hw/input/stellaris_gamepad.c b/hw/input/stellaris_gamepad.c
index 06a0c0ce83..9dfa620e29 100644
--- a/hw/input/stellaris_gamepad.c
+++ b/hw/input/stellaris_gamepad.c
@@ -63,6 +63,13 @@ static void stellaris_gamepad_realize(DeviceState *dev, Error **errp)
qemu_input_handler_register(dev, &stellaris_gamepad_handler);
}
+static void stellaris_gamepad_finalize(Object *obj)
+{
+ StellarisGamepad *s = STELLARIS_GAMEPAD(obj);
+
+ g_free(s->keycodes);
+}
+
static void stellaris_gamepad_reset_enter(Object *obj, ResetType type)
{
StellarisGamepad *s = STELLARIS_GAMEPAD(obj);
@@ -92,6 +99,7 @@ static const TypeInfo stellaris_gamepad_info[] = {
.name = TYPE_STELLARIS_GAMEPAD,
.parent = TYPE_SYS_BUS_DEVICE,
.instance_size = sizeof(StellarisGamepad),
+ .instance_finalize = stellaris_gamepad_finalize,
.class_init = stellaris_gamepad_class_init,
},
};
--
2.41.0