From: Richard Henderson <richard.henderson@linaro.org>
Use the bitops.h macro rather than rolling our own here.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 20230512144106.3608981-9-peter.maydell@linaro.org
target/arm/tcg/translate-a64.c | 11 ++---------
1 file changed, 2 insertions(+), 9 deletions(-)
diff --git a/target/arm/tcg/translate-a64.c b/target/arm/tcg/translate-a64.c
index 8fa08cc2518..c744477d71a 100644
@@ -4288,13 +4288,6 @@ static uint64_t bitfield_replicate(uint64_t mask, unsigned int e)
return mask;
}
-/* Return a value with the bottom len bits set (where 0 < len <= 64) */
-static inline uint64_t bitmask64(unsigned int length)
-{
- assert(length > 0 && length <= 64);
- return ~0ULL >> (64 - length);
-}
-
/* Simplified variant of pseudocode DecodeBitMasks() for the case where we
* only require the wmask. Returns false if the imms/immr/immn are a reserved
* value (ie should cause a guest UNDEF exception), and true if they are
@@ -4350,10 +4343,10 @@ bool logic_imm_decode_wmask(uint64_t *result, unsigned int immn,
/* Create the value of one element: s+1 set bits rotated
* by r within the element (which is e bits wide)...
*/
- mask = bitmask64(s + 1);
+ mask = MAKE_64BIT_MASK(0, s + 1);
if (r) {
mask = (mask >> r) | (mask << (e - r));
- mask &= bitmask64(e);
+ mask &= MAKE_64BIT_MASK(0, e);
}
/* ...then replicate the element over the whole 64 bit value */
mask = bitfield_replicate(mask, e);
--
2.34.1