The function is a no-op if 'vta' is zero but we're still doing a lot of
stuff in this function regardless. vext_set_elems_1s() will ignore every
single time (since vta is zero) and we just wasted time.
Skip it altogether in this case. Aside from the code simplification
there's a noticeable emulation performance gain by doing it. For a
regular C binary that does a vectors operation like this:
=======
#define SZ 10000000
int main ()
{
int *a = malloc (SZ * sizeof (int));
int *b = malloc (SZ * sizeof (int));
int *c = malloc (SZ * sizeof (int));
for (int i = 0; i < SZ; i++)
c[i] = a[i] + b[i];
return c[SZ - 1];
}
=======
Emulating it with qemu-riscv64 and RVV takes ~0.3 sec:
$ time ~/work/qemu/build/qemu-riscv64 \
-cpu rv64,debug=false,vext_spec=v1.0,v=true,vlen=128 ./foo.out
real 0m0.303s
user 0m0.281s
sys 0m0.023s
With this skip we take ~0.275 sec:
$ time ~/work/qemu/build/qemu-riscv64 \
-cpu rv64,debug=false,vext_spec=v1.0,v=true,vlen=128 ./foo.out
real 0m0.274s
user 0m0.252s
sys 0m0.019s
This performance gain adds up fast when executing heavy benchmarks like
SPEC.
Signed-off-by: Daniel Henrique Barboza <dbarboza@ventanamicro.com>
---
target/riscv/vector_helper.c | 11 ++++++++---
1 file changed, 8 insertions(+), 3 deletions(-)
diff --git a/target/riscv/vector_helper.c b/target/riscv/vector_helper.c
index f4d0438988..8e6c99e573 100644
--- a/target/riscv/vector_helper.c
+++ b/target/riscv/vector_helper.c
@@ -268,12 +268,17 @@ static void vext_set_tail_elems_1s(CPURISCVState *env, target_ulong vl,
void *vd, uint32_t desc, uint32_t nf,
uint32_t esz, uint32_t max_elems)
{
- uint32_t total_elems = vext_get_total_elems(env, desc, esz);
- uint32_t vlenb = riscv_cpu_cfg(env)->vlen >> 3;
+ uint32_t total_elems, vlenb, registers_used;
uint32_t vta = vext_vta(desc);
- uint32_t registers_used;
int k;
+ if (vta == 0) {
+ return;
+ }
+
+ total_elems = vext_get_total_elems(env, desc, esz);
+ vlenb = riscv_cpu_cfg(env)->vlen >> 3;
+
for (k = 0; k < nf; ++k) {
vext_set_elems_1s(vd, vta, (k * max_elems + vl) * esz,
(k * max_elems + max_elems) * esz);
--
2.40.0
On Fri, Apr 28, 2023 at 6:58 AM Daniel Henrique Barboza
<dbarboza@ventanamicro.com> wrote:
>
> The function is a no-op if 'vta' is zero but we're still doing a lot of
> stuff in this function regardless. vext_set_elems_1s() will ignore every
> single time (since vta is zero) and we just wasted time.
>
> Skip it altogether in this case. Aside from the code simplification
> there's a noticeable emulation performance gain by doing it. For a
> regular C binary that does a vectors operation like this:
>
> =======
> #define SZ 10000000
>
> int main ()
> {
> int *a = malloc (SZ * sizeof (int));
> int *b = malloc (SZ * sizeof (int));
> int *c = malloc (SZ * sizeof (int));
>
> for (int i = 0; i < SZ; i++)
> c[i] = a[i] + b[i];
> return c[SZ - 1];
> }
> =======
>
> Emulating it with qemu-riscv64 and RVV takes ~0.3 sec:
>
> $ time ~/work/qemu/build/qemu-riscv64 \
> -cpu rv64,debug=false,vext_spec=v1.0,v=true,vlen=128 ./foo.out
>
> real 0m0.303s
> user 0m0.281s
> sys 0m0.023s
>
> With this skip we take ~0.275 sec:
>
> $ time ~/work/qemu/build/qemu-riscv64 \
> -cpu rv64,debug=false,vext_spec=v1.0,v=true,vlen=128 ./foo.out
>
> real 0m0.274s
> user 0m0.252s
> sys 0m0.019s
>
> This performance gain adds up fast when executing heavy benchmarks like
> SPEC.
>
> Signed-off-by: Daniel Henrique Barboza <dbarboza@ventanamicro.com>
Thanks!
Applied to riscv-to-apply.next
Alistair
> ---
> target/riscv/vector_helper.c | 11 ++++++++---
> 1 file changed, 8 insertions(+), 3 deletions(-)
>
> diff --git a/target/riscv/vector_helper.c b/target/riscv/vector_helper.c
> index f4d0438988..8e6c99e573 100644
> --- a/target/riscv/vector_helper.c
> +++ b/target/riscv/vector_helper.c
> @@ -268,12 +268,17 @@ static void vext_set_tail_elems_1s(CPURISCVState *env, target_ulong vl,
> void *vd, uint32_t desc, uint32_t nf,
> uint32_t esz, uint32_t max_elems)
> {
> - uint32_t total_elems = vext_get_total_elems(env, desc, esz);
> - uint32_t vlenb = riscv_cpu_cfg(env)->vlen >> 3;
> + uint32_t total_elems, vlenb, registers_used;
> uint32_t vta = vext_vta(desc);
> - uint32_t registers_used;
> int k;
>
> + if (vta == 0) {
> + return;
> + }
> +
> + total_elems = vext_get_total_elems(env, desc, esz);
> + vlenb = riscv_cpu_cfg(env)->vlen >> 3;
> +
> for (k = 0; k < nf; ++k) {
> vext_set_elems_1s(vd, vta, (k * max_elems + vl) * esz,
> (k * max_elems + max_elems) * esz);
> --
> 2.40.0
>
>
On Fri, Apr 28, 2023 at 6:58 AM Daniel Henrique Barboza
<dbarboza@ventanamicro.com> wrote:
>
> The function is a no-op if 'vta' is zero but we're still doing a lot of
> stuff in this function regardless. vext_set_elems_1s() will ignore every
> single time (since vta is zero) and we just wasted time.
>
> Skip it altogether in this case. Aside from the code simplification
> there's a noticeable emulation performance gain by doing it. For a
> regular C binary that does a vectors operation like this:
>
> =======
> #define SZ 10000000
>
> int main ()
> {
> int *a = malloc (SZ * sizeof (int));
> int *b = malloc (SZ * sizeof (int));
> int *c = malloc (SZ * sizeof (int));
>
> for (int i = 0; i < SZ; i++)
> c[i] = a[i] + b[i];
> return c[SZ - 1];
> }
> =======
>
> Emulating it with qemu-riscv64 and RVV takes ~0.3 sec:
>
> $ time ~/work/qemu/build/qemu-riscv64 \
> -cpu rv64,debug=false,vext_spec=v1.0,v=true,vlen=128 ./foo.out
>
> real 0m0.303s
> user 0m0.281s
> sys 0m0.023s
>
> With this skip we take ~0.275 sec:
>
> $ time ~/work/qemu/build/qemu-riscv64 \
> -cpu rv64,debug=false,vext_spec=v1.0,v=true,vlen=128 ./foo.out
>
> real 0m0.274s
> user 0m0.252s
> sys 0m0.019s
>
> This performance gain adds up fast when executing heavy benchmarks like
> SPEC.
>
> Signed-off-by: Daniel Henrique Barboza <dbarboza@ventanamicro.com>
Acked-by: Alistair Francis <alistair.francis@wdc.com>
Alistair
> ---
> target/riscv/vector_helper.c | 11 ++++++++---
> 1 file changed, 8 insertions(+), 3 deletions(-)
>
> diff --git a/target/riscv/vector_helper.c b/target/riscv/vector_helper.c
> index f4d0438988..8e6c99e573 100644
> --- a/target/riscv/vector_helper.c
> +++ b/target/riscv/vector_helper.c
> @@ -268,12 +268,17 @@ static void vext_set_tail_elems_1s(CPURISCVState *env, target_ulong vl,
> void *vd, uint32_t desc, uint32_t nf,
> uint32_t esz, uint32_t max_elems)
> {
> - uint32_t total_elems = vext_get_total_elems(env, desc, esz);
> - uint32_t vlenb = riscv_cpu_cfg(env)->vlen >> 3;
> + uint32_t total_elems, vlenb, registers_used;
> uint32_t vta = vext_vta(desc);
> - uint32_t registers_used;
> int k;
>
> + if (vta == 0) {
> + return;
> + }
> +
> + total_elems = vext_get_total_elems(env, desc, esz);
> + vlenb = riscv_cpu_cfg(env)->vlen >> 3;
> +
> for (k = 0; k < nf; ++k) {
> vext_set_elems_1s(vd, vta, (k * max_elems + vl) * esz,
> (k * max_elems + max_elems) * esz);
> --
> 2.40.0
>
>
On 2023/4/28 04:57, Daniel Henrique Barboza wrote:
> The function is a no-op if 'vta' is zero but we're still doing a lot of
> stuff in this function regardless. vext_set_elems_1s() will ignore every
> single time (since vta is zero) and we just wasted time.
>
> Skip it altogether in this case. Aside from the code simplification
> there's a noticeable emulation performance gain by doing it. For a
> regular C binary that does a vectors operation like this:
>
> =======
> #define SZ 10000000
>
> int main ()
> {
> int *a = malloc (SZ * sizeof (int));
> int *b = malloc (SZ * sizeof (int));
> int *c = malloc (SZ * sizeof (int));
>
> for (int i = 0; i < SZ; i++)
> c[i] = a[i] + b[i];
> return c[SZ - 1];
> }
> =======
>
> Emulating it with qemu-riscv64 and RVV takes ~0.3 sec:
>
> $ time ~/work/qemu/build/qemu-riscv64 \
> -cpu rv64,debug=false,vext_spec=v1.0,v=true,vlen=128 ./foo.out
>
> real 0m0.303s
> user 0m0.281s
> sys 0m0.023s
>
> With this skip we take ~0.275 sec:
>
> $ time ~/work/qemu/build/qemu-riscv64 \
> -cpu rv64,debug=false,vext_spec=v1.0,v=true,vlen=128 ./foo.out
>
> real 0m0.274s
> user 0m0.252s
> sys 0m0.019s
>
> This performance gain adds up fast when executing heavy benchmarks like
> SPEC.
>
> Signed-off-by: Daniel Henrique Barboza <dbarboza@ventanamicro.com>
> ---
Reviewed-by: Weiwei Li <liweiwei@iscas.ac.cn>
Weiwei Li
> target/riscv/vector_helper.c | 11 ++++++++---
> 1 file changed, 8 insertions(+), 3 deletions(-)
>
> diff --git a/target/riscv/vector_helper.c b/target/riscv/vector_helper.c
> index f4d0438988..8e6c99e573 100644
> --- a/target/riscv/vector_helper.c
> +++ b/target/riscv/vector_helper.c
> @@ -268,12 +268,17 @@ static void vext_set_tail_elems_1s(CPURISCVState *env, target_ulong vl,
> void *vd, uint32_t desc, uint32_t nf,
> uint32_t esz, uint32_t max_elems)
> {
> - uint32_t total_elems = vext_get_total_elems(env, desc, esz);
> - uint32_t vlenb = riscv_cpu_cfg(env)->vlen >> 3;
> + uint32_t total_elems, vlenb, registers_used;
> uint32_t vta = vext_vta(desc);
> - uint32_t registers_used;
> int k;
>
> + if (vta == 0) {
> + return;
> + }
> +
> + total_elems = vext_get_total_elems(env, desc, esz);
> + vlenb = riscv_cpu_cfg(env)->vlen >> 3;
> +
> for (k = 0; k < nf; ++k) {
> vext_set_elems_1s(vd, vta, (k * max_elems + vl) * esz,
> (k * max_elems + max_elems) * esz);
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