Since TCG_TYPE_I32 values are kept sign-extended in registers,
via ".w" instructions, we need not extend if the register matches.
This is already relied upon by comparisons.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
---
tcg/loongarch64/tcg-target.c.inc | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/tcg/loongarch64/tcg-target.c.inc b/tcg/loongarch64/tcg-target.c.inc
index 989632e08a..b2146988be 100644
--- a/tcg/loongarch64/tcg-target.c.inc
+++ b/tcg/loongarch64/tcg-target.c.inc
@@ -458,7 +458,9 @@ static void tcg_out_ext32s(TCGContext *s, TCGReg ret, TCGReg arg)
static void tcg_out_exts_i32_i64(TCGContext *s, TCGReg ret, TCGReg arg)
{
- tcg_out_ext32s(s, ret, arg);
+ if (ret != arg) {
+ tcg_out_ext32s(s, ret, arg);
+ }
}
static void tcg_out_clzctz(TCGContext *s, LoongArchInsn opc,
--
2.34.1