This doesn't save much as cpu-exec-common still needs to be built
per-target for its knowledge of CPUState but this helps with keeping
things organised.
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
---
accel/tcg/cpu-exec-common.c | 30 ----------------------
accel/tcg/cpu-exec-softmmu.c | 50 ++++++++++++++++++++++++++++++++++++
accel/tcg/meson.build | 10 ++++++++
3 files changed, 60 insertions(+), 30 deletions(-)
create mode 100644 accel/tcg/cpu-exec-softmmu.c
diff --git a/accel/tcg/cpu-exec-common.c b/accel/tcg/cpu-exec-common.c
index e7962c9348..c6b0ad303e 100644
--- a/accel/tcg/cpu-exec-common.c
+++ b/accel/tcg/cpu-exec-common.c
@@ -32,36 +32,6 @@ void cpu_loop_exit_noexc(CPUState *cpu)
cpu_loop_exit(cpu);
}
-#if defined(CONFIG_SOFTMMU)
-void cpu_reloading_memory_map(void)
-{
- if (qemu_in_vcpu_thread() && current_cpu->running) {
- /* The guest can in theory prolong the RCU critical section as long
- * as it feels like. The major problem with this is that because it
- * can do multiple reconfigurations of the memory map within the
- * critical section, we could potentially accumulate an unbounded
- * collection of memory data structures awaiting reclamation.
- *
- * Because the only thing we're currently protecting with RCU is the
- * memory data structures, it's sufficient to break the critical section
- * in this callback, which we know will get called every time the
- * memory map is rearranged.
- *
- * (If we add anything else in the system that uses RCU to protect
- * its data structures, we will need to implement some other mechanism
- * to force TCG CPUs to exit the critical section, at which point this
- * part of this callback might become unnecessary.)
- *
- * This pair matches cpu_exec's rcu_read_lock()/rcu_read_unlock(), which
- * only protects cpu->as->dispatch. Since we know our caller is about
- * to reload it, it's safe to split the critical section.
- */
- rcu_read_unlock();
- rcu_read_lock();
- }
-}
-#endif
-
void cpu_loop_exit(CPUState *cpu)
{
/* Undo the setting in cpu_tb_exec. */
diff --git a/accel/tcg/cpu-exec-softmmu.c b/accel/tcg/cpu-exec-softmmu.c
new file mode 100644
index 0000000000..2318dd8c7d
--- /dev/null
+++ b/accel/tcg/cpu-exec-softmmu.c
@@ -0,0 +1,50 @@
+/*
+ * Emulator main CPU execution loop, softmmu bits
+ *
+ * Copyright (c) 2003-2005 Fabrice Bellard
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "qemu/osdep.h"
+#include "hw/core/cpu.h"
+#include "sysemu/cpus.h"
+
+void cpu_reloading_memory_map(void)
+{
+ if (qemu_in_vcpu_thread() && current_cpu->running) {
+ /* The guest can in theory prolong the RCU critical section as long
+ * as it feels like. The major problem with this is that because it
+ * can do multiple reconfigurations of the memory map within the
+ * critical section, we could potentially accumulate an unbounded
+ * collection of memory data structures awaiting reclamation.
+ *
+ * Because the only thing we're currently protecting with RCU is the
+ * memory data structures, it's sufficient to break the critical section
+ * in this callback, which we know will get called every time the
+ * memory map is rearranged.
+ *
+ * (If we add anything else in the system that uses RCU to protect
+ * its data structures, we will need to implement some other mechanism
+ * to force TCG CPUs to exit the critical section, at which point this
+ * part of this callback might become unnecessary.)
+ *
+ * This pair matches cpu_exec's rcu_read_lock()/rcu_read_unlock(), which
+ * only protects cpu->as->dispatch. Since we know our caller is about
+ * to reload it, it's safe to split the critical section.
+ */
+ rcu_read_unlock();
+ rcu_read_lock();
+ }
+}
diff --git a/accel/tcg/meson.build b/accel/tcg/meson.build
index aeb20a6ef0..bdc086b90d 100644
--- a/accel/tcg/meson.build
+++ b/accel/tcg/meson.build
@@ -1,3 +1,9 @@
+#
+# Currently most things here end up in specific_ss eventually because
+# they need knowledge of CPUState. Stuff that that doesn't can live in
+# common user, softmmu or overall code
+#
+
tcg_ss = ss.source_set()
tcg_ss.add(files(
'tcg-all.c',
@@ -9,6 +15,7 @@ tcg_ss.add(files(
'translate-all.c',
'translator.c',
))
+
tcg_ss.add(when: 'CONFIG_USER_ONLY', if_true: files('user-exec.c'))
tcg_ss.add(when: 'CONFIG_SOFTMMU', if_false: files('user-exec-stub.c'))
tcg_ss.add(when: 'CONFIG_PLUGIN', if_true: [files('plugin-gen.c')])
@@ -27,3 +34,6 @@ tcg_module_ss.add(when: ['CONFIG_SOFTMMU', 'CONFIG_TCG'], if_true: files(
'tcg-accel-ops-icount.c',
'tcg-accel-ops-rr.c',
))
+
+# Common softmmu code
+softmmu_ss.add(files('cpu-exec-softmmu.c'))
--
2.39.2
On Mon, 20 Mar 2023 10:10:27 +0000
Alex Bennée <alex.bennee@linaro.org> wrote:
> This doesn't save much as cpu-exec-common still needs to be built
> per-target for its knowledge of CPUState but this helps with keeping
> things organised.
> --- /dev/null
> +++ b/accel/tcg/cpu-exec-softmmu.c
Could `cpu_reloading_memory_map` be pushed closer to its only user
(softmmu/physmem.c) instead of creating a new file in accel/tcg?
Maybe I'm missing something, but I see other usages of current_cpu in
softmmu:
$ git grep 'current_cpu->' softmmu/|cat
softmmu/cpus.c: current_cpu->stop = true;
softmmu/memory.c: return current_cpu->cpu_index;
softmmu/runstate.c: current_cpu->crash_occurred = true;
Maybe you envision more stuff in cpu-exec-softmmu.c.
Reviewed-by: Alessandro Di Federico <ale@rev.ng>
--
Alessandro Di Federico
rev.ng Labs
How is this conditional on CONFIG_TCG? To me it looks like this breaks !CONFIG_TCG.
Careful, the meson.build in accel/tcg/meson.build is always recursed.
This code was in tcg_ss before, why not simply add it to tcg_ss and then to specific_ss along with the other tcg pieces?
Ciao,
C
On 3/20/23 11:10, Alex Bennée wrote:
> This doesn't save much as cpu-exec-common still needs to be built
> per-target for its knowledge of CPUState but this helps with keeping
> things organised.
>
> Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
> ---
> accel/tcg/cpu-exec-common.c | 30 ----------------------
> accel/tcg/cpu-exec-softmmu.c | 50 ++++++++++++++++++++++++++++++++++++
> accel/tcg/meson.build | 10 ++++++++
> 3 files changed, 60 insertions(+), 30 deletions(-)
> create mode 100644 accel/tcg/cpu-exec-softmmu.c
>
> diff --git a/accel/tcg/cpu-exec-common.c b/accel/tcg/cpu-exec-common.c
> index e7962c9348..c6b0ad303e 100644
> --- a/accel/tcg/cpu-exec-common.c
> +++ b/accel/tcg/cpu-exec-common.c
> @@ -32,36 +32,6 @@ void cpu_loop_exit_noexc(CPUState *cpu)
> cpu_loop_exit(cpu);
> }
>
> -#if defined(CONFIG_SOFTMMU)
> -void cpu_reloading_memory_map(void)
> -{
> - if (qemu_in_vcpu_thread() && current_cpu->running) {
> - /* The guest can in theory prolong the RCU critical section as long
> - * as it feels like. The major problem with this is that because it
> - * can do multiple reconfigurations of the memory map within the
> - * critical section, we could potentially accumulate an unbounded
> - * collection of memory data structures awaiting reclamation.
> - *
> - * Because the only thing we're currently protecting with RCU is the
> - * memory data structures, it's sufficient to break the critical section
> - * in this callback, which we know will get called every time the
> - * memory map is rearranged.
> - *
> - * (If we add anything else in the system that uses RCU to protect
> - * its data structures, we will need to implement some other mechanism
> - * to force TCG CPUs to exit the critical section, at which point this
> - * part of this callback might become unnecessary.)
> - *
> - * This pair matches cpu_exec's rcu_read_lock()/rcu_read_unlock(), which
> - * only protects cpu->as->dispatch. Since we know our caller is about
> - * to reload it, it's safe to split the critical section.
> - */
> - rcu_read_unlock();
> - rcu_read_lock();
> - }
> -}
> -#endif
> -
> void cpu_loop_exit(CPUState *cpu)
> {
> /* Undo the setting in cpu_tb_exec. */
> diff --git a/accel/tcg/cpu-exec-softmmu.c b/accel/tcg/cpu-exec-softmmu.c
> new file mode 100644
> index 0000000000..2318dd8c7d
> --- /dev/null
> +++ b/accel/tcg/cpu-exec-softmmu.c
> @@ -0,0 +1,50 @@
> +/*
> + * Emulator main CPU execution loop, softmmu bits
> + *
> + * Copyright (c) 2003-2005 Fabrice Bellard
> + *
> + * This library is free software; you can redistribute it and/or
> + * modify it under the terms of the GNU Lesser General Public
> + * License as published by the Free Software Foundation; either
> + * version 2.1 of the License, or (at your option) any later version.
> + *
> + * This library is distributed in the hope that it will be useful,
> + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
> + * Lesser General Public License for more details.
> + *
> + * You should have received a copy of the GNU Lesser General Public
> + * License along with this library; if not, see <http://www.gnu.org/licenses/>.
> + */
> +
> +#include "qemu/osdep.h"
> +#include "hw/core/cpu.h"
> +#include "sysemu/cpus.h"
> +
> +void cpu_reloading_memory_map(void)
> +{
> + if (qemu_in_vcpu_thread() && current_cpu->running) {
> + /* The guest can in theory prolong the RCU critical section as long
> + * as it feels like. The major problem with this is that because it
> + * can do multiple reconfigurations of the memory map within the
> + * critical section, we could potentially accumulate an unbounded
> + * collection of memory data structures awaiting reclamation.
> + *
> + * Because the only thing we're currently protecting with RCU is the
> + * memory data structures, it's sufficient to break the critical section
> + * in this callback, which we know will get called every time the
> + * memory map is rearranged.
> + *
> + * (If we add anything else in the system that uses RCU to protect
> + * its data structures, we will need to implement some other mechanism
> + * to force TCG CPUs to exit the critical section, at which point this
> + * part of this callback might become unnecessary.)
> + *
> + * This pair matches cpu_exec's rcu_read_lock()/rcu_read_unlock(), which
> + * only protects cpu->as->dispatch. Since we know our caller is about
> + * to reload it, it's safe to split the critical section.
> + */
> + rcu_read_unlock();
> + rcu_read_lock();
> + }
> +}
> diff --git a/accel/tcg/meson.build b/accel/tcg/meson.build
> index aeb20a6ef0..bdc086b90d 100644
> --- a/accel/tcg/meson.build
> +++ b/accel/tcg/meson.build
> @@ -1,3 +1,9 @@
> +#
> +# Currently most things here end up in specific_ss eventually because
> +# they need knowledge of CPUState. Stuff that that doesn't can live in
> +# common user, softmmu or overall code
> +#
> +
> tcg_ss = ss.source_set()
> tcg_ss.add(files(
> 'tcg-all.c',
> @@ -9,6 +15,7 @@ tcg_ss.add(files(
> 'translate-all.c',
> 'translator.c',
> ))
> +
> tcg_ss.add(when: 'CONFIG_USER_ONLY', if_true: files('user-exec.c'))
> tcg_ss.add(when: 'CONFIG_SOFTMMU', if_false: files('user-exec-stub.c'))
> tcg_ss.add(when: 'CONFIG_PLUGIN', if_true: [files('plugin-gen.c')])
> @@ -27,3 +34,6 @@ tcg_module_ss.add(when: ['CONFIG_SOFTMMU', 'CONFIG_TCG'], if_true: files(
> 'tcg-accel-ops-icount.c',
> 'tcg-accel-ops-rr.c',
> ))
> +
> +# Common softmmu code
> +softmmu_ss.add(files('cpu-exec-softmmu.c'))
Claudio Fontana <cfontana@suse.de> writes:
> How is this conditional on CONFIG_TCG? To me it looks like this breaks !CONFIG_TCG.
> Careful, the meson.build in accel/tcg/meson.build is always recursed.
Surely it shouldn't be in accel/tcg then?
> This code was in tcg_ss before, why not simply add it to tcg_ss and
> then to specific_ss along with the other tcg pieces?
tcg_ss is rebuilt for every target. So far the code in cpu-exec-softmmu
should only need to for softmmu targets and hopefully share the same
binary for all variants.
I guess I'll have to do something more in line with the recent
re-factoring of gdbstub:
# We build two versions of gdbstub, one for each mode
gdb_user_ss.add(files('gdbstub.c', 'user.c'))
gdb_softmmu_ss.add(files('gdbstub.c', 'softmmu.c'))
gdb_user_ss = gdb_user_ss.apply(config_host, strict: false)
gdb_softmmu_ss = gdb_softmmu_ss.apply(config_host, strict: false)
libgdb_user = static_library('gdb_user',
gdb_user_ss.sources() + genh,
name_suffix: 'fa',
c_args: '-DCONFIG_USER_ONLY')
libgdb_softmmu = static_library('gdb_softmmu',
gdb_softmmu_ss.sources() + genh,
name_suffix: 'fa')
gdb_user = declare_dependency(link_whole: libgdb_user)
user_ss.add(gdb_user)
gdb_softmmu = declare_dependency(link_whole: libgdb_softmmu)
softmmu_ss.add(gdb_softmmu)
>
> Ciao,
>
> C
>
>
> On 3/20/23 11:10, Alex Bennée wrote:
>> This doesn't save much as cpu-exec-common still needs to be built
>> per-target for its knowledge of CPUState but this helps with keeping
>> things organised.
>>
>> Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
>> ---
>> accel/tcg/cpu-exec-common.c | 30 ----------------------
>> accel/tcg/cpu-exec-softmmu.c | 50 ++++++++++++++++++++++++++++++++++++
>> accel/tcg/meson.build | 10 ++++++++
>> 3 files changed, 60 insertions(+), 30 deletions(-)
>> create mode 100644 accel/tcg/cpu-exec-softmmu.c
>>
>> diff --git a/accel/tcg/cpu-exec-common.c b/accel/tcg/cpu-exec-common.c
>> index e7962c9348..c6b0ad303e 100644
>> --- a/accel/tcg/cpu-exec-common.c
>> +++ b/accel/tcg/cpu-exec-common.c
>> @@ -32,36 +32,6 @@ void cpu_loop_exit_noexc(CPUState *cpu)
>> cpu_loop_exit(cpu);
>> }
>>
>> -#if defined(CONFIG_SOFTMMU)
>> -void cpu_reloading_memory_map(void)
>> -{
>> - if (qemu_in_vcpu_thread() && current_cpu->running) {
>> - /* The guest can in theory prolong the RCU critical section as long
>> - * as it feels like. The major problem with this is that because it
>> - * can do multiple reconfigurations of the memory map within the
>> - * critical section, we could potentially accumulate an unbounded
>> - * collection of memory data structures awaiting reclamation.
>> - *
>> - * Because the only thing we're currently protecting with RCU is the
>> - * memory data structures, it's sufficient to break the critical section
>> - * in this callback, which we know will get called every time the
>> - * memory map is rearranged.
>> - *
>> - * (If we add anything else in the system that uses RCU to protect
>> - * its data structures, we will need to implement some other mechanism
>> - * to force TCG CPUs to exit the critical section, at which point this
>> - * part of this callback might become unnecessary.)
>> - *
>> - * This pair matches cpu_exec's rcu_read_lock()/rcu_read_unlock(), which
>> - * only protects cpu->as->dispatch. Since we know our caller is about
>> - * to reload it, it's safe to split the critical section.
>> - */
>> - rcu_read_unlock();
>> - rcu_read_lock();
>> - }
>> -}
>> -#endif
>> -
>> void cpu_loop_exit(CPUState *cpu)
>> {
>> /* Undo the setting in cpu_tb_exec. */
>> diff --git a/accel/tcg/cpu-exec-softmmu.c b/accel/tcg/cpu-exec-softmmu.c
>> new file mode 100644
>> index 0000000000..2318dd8c7d
>> --- /dev/null
>> +++ b/accel/tcg/cpu-exec-softmmu.c
>> @@ -0,0 +1,50 @@
>> +/*
>> + * Emulator main CPU execution loop, softmmu bits
>> + *
>> + * Copyright (c) 2003-2005 Fabrice Bellard
>> + *
>> + * This library is free software; you can redistribute it and/or
>> + * modify it under the terms of the GNU Lesser General Public
>> + * License as published by the Free Software Foundation; either
>> + * version 2.1 of the License, or (at your option) any later version.
>> + *
>> + * This library is distributed in the hope that it will be useful,
>> + * but WITHOUT ANY WARRANTY; without even the implied warranty of
>> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
>> + * Lesser General Public License for more details.
>> + *
>> + * You should have received a copy of the GNU Lesser General Public
>> + * License along with this library; if not, see <http://www.gnu.org/licenses/>.
>> + */
>> +
>> +#include "qemu/osdep.h"
>> +#include "hw/core/cpu.h"
>> +#include "sysemu/cpus.h"
>> +
>> +void cpu_reloading_memory_map(void)
>> +{
>> + if (qemu_in_vcpu_thread() && current_cpu->running) {
>> + /* The guest can in theory prolong the RCU critical section as long
>> + * as it feels like. The major problem with this is that because it
>> + * can do multiple reconfigurations of the memory map within the
>> + * critical section, we could potentially accumulate an unbounded
>> + * collection of memory data structures awaiting reclamation.
>> + *
>> + * Because the only thing we're currently protecting with RCU is the
>> + * memory data structures, it's sufficient to break the critical section
>> + * in this callback, which we know will get called every time the
>> + * memory map is rearranged.
>> + *
>> + * (If we add anything else in the system that uses RCU to protect
>> + * its data structures, we will need to implement some other mechanism
>> + * to force TCG CPUs to exit the critical section, at which point this
>> + * part of this callback might become unnecessary.)
>> + *
>> + * This pair matches cpu_exec's rcu_read_lock()/rcu_read_unlock(), which
>> + * only protects cpu->as->dispatch. Since we know our caller is about
>> + * to reload it, it's safe to split the critical section.
>> + */
>> + rcu_read_unlock();
>> + rcu_read_lock();
>> + }
>> +}
>> diff --git a/accel/tcg/meson.build b/accel/tcg/meson.build
>> index aeb20a6ef0..bdc086b90d 100644
>> --- a/accel/tcg/meson.build
>> +++ b/accel/tcg/meson.build
>> @@ -1,3 +1,9 @@
>> +#
>> +# Currently most things here end up in specific_ss eventually because
>> +# they need knowledge of CPUState. Stuff that that doesn't can live in
>> +# common user, softmmu or overall code
>> +#
>> +
>> tcg_ss = ss.source_set()
>> tcg_ss.add(files(
>> 'tcg-all.c',
>> @@ -9,6 +15,7 @@ tcg_ss.add(files(
>> 'translate-all.c',
>> 'translator.c',
>> ))
>> +
>> tcg_ss.add(when: 'CONFIG_USER_ONLY', if_true: files('user-exec.c'))
>> tcg_ss.add(when: 'CONFIG_SOFTMMU', if_false: files('user-exec-stub.c'))
>> tcg_ss.add(when: 'CONFIG_PLUGIN', if_true: [files('plugin-gen.c')])
>> @@ -27,3 +34,6 @@ tcg_module_ss.add(when: ['CONFIG_SOFTMMU', 'CONFIG_TCG'], if_true: files(
>> 'tcg-accel-ops-icount.c',
>> 'tcg-accel-ops-rr.c',
>> ))
>> +
>> +# Common softmmu code
>> +softmmu_ss.add(files('cpu-exec-softmmu.c'))
--
Alex Bennée
Virtualisation Tech Lead @ Linaro
On 3/20/23 14:32, Alex Bennée wrote:
>
> Claudio Fontana <cfontana@suse.de> writes:
>
>> How is this conditional on CONFIG_TCG? To me it looks like this breaks !CONFIG_TCG.
>> Careful, the meson.build in accel/tcg/meson.build is always recursed.
>
> Surely it shouldn't be in accel/tcg then?
Hi Alex,
maybe we did not understand each other.
What I mean is that accel/tcg/meson.build is not conditionally read, it is _always_ read.
Therefore TCG-specific code needs to be conditionally included using the CONFIG_TCG.
Ciao,
Claudio
>
>> This code was in tcg_ss before, why not simply add it to tcg_ss and
>> then to specific_ss along with the other tcg pieces?
>
> tcg_ss is rebuilt for every target. So far the code in cpu-exec-softmmu
> should only need to for softmmu targets and hopefully share the same
> binary for all variants.
>
> I guess I'll have to do something more in line with the recent
> re-factoring of gdbstub:
>
> # We build two versions of gdbstub, one for each mode
> gdb_user_ss.add(files('gdbstub.c', 'user.c'))
> gdb_softmmu_ss.add(files('gdbstub.c', 'softmmu.c'))
>
> gdb_user_ss = gdb_user_ss.apply(config_host, strict: false)
> gdb_softmmu_ss = gdb_softmmu_ss.apply(config_host, strict: false)
>
> libgdb_user = static_library('gdb_user',
> gdb_user_ss.sources() + genh,
> name_suffix: 'fa',
> c_args: '-DCONFIG_USER_ONLY')
>
> libgdb_softmmu = static_library('gdb_softmmu',
> gdb_softmmu_ss.sources() + genh,
> name_suffix: 'fa')
>
> gdb_user = declare_dependency(link_whole: libgdb_user)
> user_ss.add(gdb_user)
> gdb_softmmu = declare_dependency(link_whole: libgdb_softmmu)
> softmmu_ss.add(gdb_softmmu)
>
>
>>
>> Ciao,
>>
>> C
>>
>>
>> On 3/20/23 11:10, Alex Bennée wrote:
>>> This doesn't save much as cpu-exec-common still needs to be built
>>> per-target for its knowledge of CPUState but this helps with keeping
>>> things organised.
>>>
>>> Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
>>> ---
>>> accel/tcg/cpu-exec-common.c | 30 ----------------------
>>> accel/tcg/cpu-exec-softmmu.c | 50 ++++++++++++++++++++++++++++++++++++
>>> accel/tcg/meson.build | 10 ++++++++
>>> 3 files changed, 60 insertions(+), 30 deletions(-)
>>> create mode 100644 accel/tcg/cpu-exec-softmmu.c
>>>
>>> diff --git a/accel/tcg/cpu-exec-common.c b/accel/tcg/cpu-exec-common.c
>>> index e7962c9348..c6b0ad303e 100644
>>> --- a/accel/tcg/cpu-exec-common.c
>>> +++ b/accel/tcg/cpu-exec-common.c
>>> @@ -32,36 +32,6 @@ void cpu_loop_exit_noexc(CPUState *cpu)
>>> cpu_loop_exit(cpu);
>>> }
>>>
>>> -#if defined(CONFIG_SOFTMMU)
>>> -void cpu_reloading_memory_map(void)
>>> -{
>>> - if (qemu_in_vcpu_thread() && current_cpu->running) {
>>> - /* The guest can in theory prolong the RCU critical section as long
>>> - * as it feels like. The major problem with this is that because it
>>> - * can do multiple reconfigurations of the memory map within the
>>> - * critical section, we could potentially accumulate an unbounded
>>> - * collection of memory data structures awaiting reclamation.
>>> - *
>>> - * Because the only thing we're currently protecting with RCU is the
>>> - * memory data structures, it's sufficient to break the critical section
>>> - * in this callback, which we know will get called every time the
>>> - * memory map is rearranged.
>>> - *
>>> - * (If we add anything else in the system that uses RCU to protect
>>> - * its data structures, we will need to implement some other mechanism
>>> - * to force TCG CPUs to exit the critical section, at which point this
>>> - * part of this callback might become unnecessary.)
>>> - *
>>> - * This pair matches cpu_exec's rcu_read_lock()/rcu_read_unlock(), which
>>> - * only protects cpu->as->dispatch. Since we know our caller is about
>>> - * to reload it, it's safe to split the critical section.
>>> - */
>>> - rcu_read_unlock();
>>> - rcu_read_lock();
>>> - }
>>> -}
>>> -#endif
>>> -
>>> void cpu_loop_exit(CPUState *cpu)
>>> {
>>> /* Undo the setting in cpu_tb_exec. */
>>> diff --git a/accel/tcg/cpu-exec-softmmu.c b/accel/tcg/cpu-exec-softmmu.c
>>> new file mode 100644
>>> index 0000000000..2318dd8c7d
>>> --- /dev/null
>>> +++ b/accel/tcg/cpu-exec-softmmu.c
>>> @@ -0,0 +1,50 @@
>>> +/*
>>> + * Emulator main CPU execution loop, softmmu bits
>>> + *
>>> + * Copyright (c) 2003-2005 Fabrice Bellard
>>> + *
>>> + * This library is free software; you can redistribute it and/or
>>> + * modify it under the terms of the GNU Lesser General Public
>>> + * License as published by the Free Software Foundation; either
>>> + * version 2.1 of the License, or (at your option) any later version.
>>> + *
>>> + * This library is distributed in the hope that it will be useful,
>>> + * but WITHOUT ANY WARRANTY; without even the implied warranty of
>>> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
>>> + * Lesser General Public License for more details.
>>> + *
>>> + * You should have received a copy of the GNU Lesser General Public
>>> + * License along with this library; if not, see <http://www.gnu.org/licenses/>.
>>> + */
>>> +
>>> +#include "qemu/osdep.h"
>>> +#include "hw/core/cpu.h"
>>> +#include "sysemu/cpus.h"
>>> +
>>> +void cpu_reloading_memory_map(void)
>>> +{
>>> + if (qemu_in_vcpu_thread() && current_cpu->running) {
>>> + /* The guest can in theory prolong the RCU critical section as long
>>> + * as it feels like. The major problem with this is that because it
>>> + * can do multiple reconfigurations of the memory map within the
>>> + * critical section, we could potentially accumulate an unbounded
>>> + * collection of memory data structures awaiting reclamation.
>>> + *
>>> + * Because the only thing we're currently protecting with RCU is the
>>> + * memory data structures, it's sufficient to break the critical section
>>> + * in this callback, which we know will get called every time the
>>> + * memory map is rearranged.
>>> + *
>>> + * (If we add anything else in the system that uses RCU to protect
>>> + * its data structures, we will need to implement some other mechanism
>>> + * to force TCG CPUs to exit the critical section, at which point this
>>> + * part of this callback might become unnecessary.)
>>> + *
>>> + * This pair matches cpu_exec's rcu_read_lock()/rcu_read_unlock(), which
>>> + * only protects cpu->as->dispatch. Since we know our caller is about
>>> + * to reload it, it's safe to split the critical section.
>>> + */
>>> + rcu_read_unlock();
>>> + rcu_read_lock();
>>> + }
>>> +}
>>> diff --git a/accel/tcg/meson.build b/accel/tcg/meson.build
>>> index aeb20a6ef0..bdc086b90d 100644
>>> --- a/accel/tcg/meson.build
>>> +++ b/accel/tcg/meson.build
>>> @@ -1,3 +1,9 @@
>>> +#
>>> +# Currently most things here end up in specific_ss eventually because
>>> +# they need knowledge of CPUState. Stuff that that doesn't can live in
>>> +# common user, softmmu or overall code
>>> +#
>>> +
>>> tcg_ss = ss.source_set()
>>> tcg_ss.add(files(
>>> 'tcg-all.c',
>>> @@ -9,6 +15,7 @@ tcg_ss.add(files(
>>> 'translate-all.c',
>>> 'translator.c',
>>> ))
>>> +
>>> tcg_ss.add(when: 'CONFIG_USER_ONLY', if_true: files('user-exec.c'))
>>> tcg_ss.add(when: 'CONFIG_SOFTMMU', if_false: files('user-exec-stub.c'))
>>> tcg_ss.add(when: 'CONFIG_PLUGIN', if_true: [files('plugin-gen.c')])
>>> @@ -27,3 +34,6 @@ tcg_module_ss.add(when: ['CONFIG_SOFTMMU', 'CONFIG_TCG'], if_true: files(
>>> 'tcg-accel-ops-icount.c',
>>> 'tcg-accel-ops-rr.c',
>>> ))
>>> +
>>> +# Common softmmu code
>>> +softmmu_ss.add(files('cpu-exec-softmmu.c'))
>
>
Claudio Fontana <cfontana@suse.de> writes: > On 3/20/23 14:32, Alex Bennée wrote: >> >> Claudio Fontana <cfontana@suse.de> writes: >> >>> How is this conditional on CONFIG_TCG? To me it looks like this breaks !CONFIG_TCG. >>> Careful, the meson.build in accel/tcg/meson.build is always recursed. >> >> Surely it shouldn't be in accel/tcg then? > > > Hi Alex, > > maybe we did not understand each other. > > What I mean is that accel/tcg/meson.build is not conditionally read, it is _always_ read. > > Therefore TCG-specific code needs to be conditionally included using > the CONFIG_TCG. Ahh I see now, right I can fix that up next revision if there is interest in this approach. -- Alex Bennée Virtualisation Tech Lead @ Linaro
On 3/20/23 07:33, Alex Bennée wrote: > > Claudio Fontana <cfontana@suse.de> writes: > >> On 3/20/23 14:32, Alex Bennée wrote: >>> >>> Claudio Fontana <cfontana@suse.de> writes: >>> >>>> How is this conditional on CONFIG_TCG? To me it looks like this breaks !CONFIG_TCG. >>>> Careful, the meson.build in accel/tcg/meson.build is always recursed. >>> >>> Surely it shouldn't be in accel/tcg then? >> >> >> Hi Alex, >> >> maybe we did not understand each other. >> >> What I mean is that accel/tcg/meson.build is not conditionally read, it is _always_ read. >> >> Therefore TCG-specific code needs to be conditionally included using >> the CONFIG_TCG. > > Ahh I see now, right I can fix that up next revision if there is > interest in this approach. Yes, that seems fine. With either when: or subdir_done(), Reviewed-by: Richard Henderson <richard.henderson@linaro.org> r~
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