In user emulation, threads -- implemented as CPU -- are
created/destroyed, but never reset. There is no point in
allowing the user emulation access the sysemu/reset API.
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
---
target/i386/cpu.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/target/i386/cpu.c b/target/i386/cpu.c
index 435980dd3a..91961359c7 100644
--- a/target/i386/cpu.c
+++ b/target/i386/cpu.c
@@ -24,7 +24,6 @@
#include "qemu/hw-version.h"
#include "cpu.h"
#include "tcg/helper-tcg.h"
-#include "sysemu/reset.h"
#include "sysemu/hvf.h"
#include "kvm/kvm_i386.h"
#include "sev.h"
@@ -37,6 +36,7 @@
#ifndef CONFIG_USER_ONLY
#include "qapi/qapi-commands-machine-target.h"
#include "exec/address-spaces.h"
+#include "sysemu/reset.h"
#include "hw/boards.h"
#include "hw/i386/sgx-epc.h"
#endif
--
2.38.1