Move the registration of ps2_keyboard_handler from ps2_kbd_init() to a new
ps2_kbd_realize() function. Since the abstract PS2_DEVICE parent class doesn't
have a realize() function then it is not necessary to store the reference to
it in PS2DeviceClass and use device_class_set_parent_realize().
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Acked-by: Helge Deller <deller@gmx.de>
Message-Id: <20220624134109.881989-11-mark.cave-ayland@ilande.co.uk>
---
hw/input/ps2.c | 9 +++++++--
1 file changed, 7 insertions(+), 2 deletions(-)
diff --git a/hw/input/ps2.c b/hw/input/ps2.c
index 8018e39b17..62ea4c228b 100644
--- a/hw/input/ps2.c
+++ b/hw/input/ps2.c
@@ -1213,6 +1213,11 @@ static QemuInputHandler ps2_keyboard_handler = {
.event = ps2_keyboard_event,
};
+static void ps2_kbd_realize(DeviceState *dev, Error **errp)
+{
+ qemu_input_handler_register(dev, &ps2_keyboard_handler);
+}
+
void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg)
{
DeviceState *dev;
@@ -1228,8 +1233,7 @@ void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg)
ps2->update_irq = update_irq;
ps2->update_arg = update_arg;
vmstate_register(NULL, 0, &vmstate_ps2_keyboard, s);
- qemu_input_handler_register((DeviceState *)s,
- &ps2_keyboard_handler);
+
return s;
}
@@ -1265,6 +1269,7 @@ static void ps2_kbd_class_init(ObjectClass *klass, void *data)
DeviceClass *dc = DEVICE_CLASS(klass);
PS2DeviceClass *ps2dc = PS2_DEVICE_CLASS(klass);
+ dc->realize = ps2_kbd_realize;
device_class_set_parent_reset(dc, ps2_kbd_reset, &ps2dc->parent_reset);
}
--
2.30.2