[PULL 19/20] ui/sdl2: pass horizontal scroll information to the device code

Gerd Hoffmann posted 20 patches 4 years ago
Maintainers: "Philippe Mathieu-Daudé" <f4bug@amsat.org>, Peter Maydell <peter.maydell@linaro.org>, Eric Blake <eblake@redhat.com>, Markus Armbruster <armbru@redhat.com>, Jiaxun Yang <jiaxun.yang@flygoat.com>, Gerd Hoffmann <kraxel@redhat.com>
[PULL 19/20] ui/sdl2: pass horizontal scroll information to the device code
Posted by Gerd Hoffmann 4 years ago
From: Dmitry Petrov <dpetroff@gmail.com>

Signed-off-by: Dmitry Petrov <dpetroff@gmail.com>
Message-Id: <20220108153947.171861-5-dpetroff@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
---
 ui/sdl2.c | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/ui/sdl2.c b/ui/sdl2.c
index 0bd30504cfcc..46a252d7d9d7 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -33,6 +33,7 @@
 #include "sysemu/runstate-action.h"
 #include "sysemu/sysemu.h"
 #include "ui/win32-kbd-hook.h"
+#include "qemu/log.h"
 
 static int sdl2_num_outputs;
 static struct sdl2_console *sdl2_console;
@@ -535,6 +536,10 @@ static void handle_mousewheel(SDL_Event *ev)
         btn = INPUT_BUTTON_WHEEL_UP;
     } else if (wev->y < 0) {
         btn = INPUT_BUTTON_WHEEL_DOWN;
+    } else if (wev->x < 0) {
+        btn = INPUT_BUTTON_WHEEL_RIGHT;
+    } else if (wev->x > 0) {
+        btn = INPUT_BUTTON_WHEEL_LEFT;
     } else {
         return;
     }
-- 
2.34.1