Introduce a target-specific has_work() handler for TCG.
Eventually call it from tcg_cpu_has_work(), our
AccelOpsClass::has_work() handler.
Inspired-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
---
include/hw/core/tcg-cpu-ops.h | 4 ++++
accel/tcg/tcg-accel-ops.c | 4 ++++
2 files changed, 8 insertions(+)
diff --git a/include/hw/core/tcg-cpu-ops.h b/include/hw/core/tcg-cpu-ops.h
index 55123cb4d22..4a4c4053e3b 100644
--- a/include/hw/core/tcg-cpu-ops.h
+++ b/include/hw/core/tcg-cpu-ops.h
@@ -66,6 +66,10 @@ struct TCGCPUOps {
void (*do_interrupt)(CPUState *cpu);
#endif /* !CONFIG_USER_ONLY || !TARGET_I386 */
#ifdef CONFIG_SOFTMMU
+ /**
+ * @has_work: Callback for checking if there is work to do.
+ */
+ bool (*has_work)(CPUState *cpu);
/** @cpu_exec_interrupt: Callback for processing interrupts in cpu_exec */
bool (*cpu_exec_interrupt)(CPUState *cpu, int interrupt_request);
/**
diff --git a/accel/tcg/tcg-accel-ops.c b/accel/tcg/tcg-accel-ops.c
index ebaacff1842..cd44bb6d0d8 100644
--- a/accel/tcg/tcg-accel-ops.c
+++ b/accel/tcg/tcg-accel-ops.c
@@ -32,6 +32,7 @@
#include "qemu/main-loop.h"
#include "qemu/guest-random.h"
#include "exec/exec-all.h"
+#include "hw/core/tcg-cpu-ops.h"
#include "tcg-accel-ops.h"
#include "tcg-accel-ops-mttcg.h"
@@ -80,6 +81,9 @@ static bool tcg_cpu_has_work(CPUState *cpu)
if (cc->has_work) {
return cc->has_work(cpu);
}
+ if (cc->tcg_ops->has_work) {
+ return cc->tcg_ops->has_work(cpu);
+ }
return false;
}
--
2.31.1