[PATCH V3 04/10] msf2-mac: switch to use qemu_receive_packet() for loopback

Jason Wang posted 10 patches 4 years, 11 months ago
Maintainers: Alistair Francis <alistair@alistair23.me>, "Edgar E. Iglesias" <edgar.iglesias@gmail.com>, Jason Wang <jasowang@redhat.com>, Peter Maydell <peter.maydell@linaro.org>
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[PATCH V3 04/10] msf2-mac: switch to use qemu_receive_packet() for loopback
Posted by Jason Wang 4 years, 11 months ago
This patch switches to use qemu_receive_packet() which can detect
reentrancy and return early.

Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Signed-off-by: Jason Wang <jasowang@redhat.com>
---
 hw/net/msf2-emac.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/hw/net/msf2-emac.c b/hw/net/msf2-emac.c
index 32ba9e8412..3e6206044f 100644
--- a/hw/net/msf2-emac.c
+++ b/hw/net/msf2-emac.c
@@ -158,7 +158,7 @@ static void msf2_dma_tx(MSF2EmacState *s)
          * R_CFG1 bit 0 is set.
          */
         if (s->regs[R_CFG1] & R_CFG1_LB_EN_MASK) {
-            nc->info->receive(nc, buf, size);
+            qemu_receive_packet(nc, buf, size);
         } else {
             qemu_send_packet(nc, buf, size);
         }
-- 
2.24.3 (Apple Git-128)