From: Volker Rümelin <vr_qemu@t-online.de>
Without keyboard grab Windows currently handles the two win keys
and the key events are also sent to the guest. This is undesir-
able. Only one program should handle key events. This patch ap-
plies commit c68f74b02e "win32: do not handle win keys when the
keyboard is not grabbed" from project spice-gtk to ui/gtk.c to
fix this problem.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200516072014.7766-9-vr_qemu@t-online.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
---
ui/gtk.c | 9 ++++++++-
1 file changed, 8 insertions(+), 1 deletion(-)
diff --git a/ui/gtk.c b/ui/gtk.c
index 354dd90e1898..1d51e14bb58d 100644
--- a/ui/gtk.c
+++ b/ui/gtk.c
@@ -1095,10 +1095,17 @@ static gboolean gd_key_event(GtkWidget *widget, GdkEventKey *key, void *opaque)
VirtualConsole *vc = opaque;
int qcode;
-#ifdef WIN32
+#ifdef G_OS_WIN32
/* on windows, we ought to ignore the reserved key event? */
if (key->hardware_keycode == 0xff)
return false;
+
+ if (!vc->s->kbd_owner) {
+ if (key->hardware_keycode == VK_LWIN ||
+ key->hardware_keycode == VK_RWIN) {
+ return FALSE;
+ }
+ }
#endif
if (key->keyval == GDK_KEY_Pause
--
2.18.4