We have APIs which returns signed int64_t, to be able to return error.
Therefore we can't handle bitmaps with absolute size larger than
(INT64_MAX+1). Still, keep maximum to be INT64_MAX which is a bit
safer.
Note, that bitmaps are used to represent disk images, which can't
exceed INT64_MAX anyway.
Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
---
util/hbitmap.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/util/hbitmap.c b/util/hbitmap.c
index 66db87c6ff..0a0e0f2b89 100644
--- a/util/hbitmap.c
+++ b/util/hbitmap.c
@@ -708,6 +708,7 @@ HBitmap *hbitmap_alloc(uint64_t size, int granularity)
HBitmap *hb = g_new0(struct HBitmap, 1);
unsigned i;
+ assert(size <= INT64_MAX);
hb->orig_size = size;
assert(granularity >= 0 && granularity < 64);
@@ -738,6 +739,7 @@ void hbitmap_truncate(HBitmap *hb, uint64_t size)
uint64_t num_elements = size;
uint64_t old;
+ assert(size <= INT64_MAX);
hb->orig_size = size;
/* Size comes in as logical elements, adjust for granularity. */
--
2.21.0