[Qemu-devel] [PATCH v4] scsi: lsi: exit infinite loop while executing script (CVE-2019-12068)

P J P posted 1 patch 4 years, 8 months ago
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git fetch https://github.com/patchew-project/qemu tags/patchew/20190814120521.20907-1-ppandit@redhat.com
Maintainers: Paolo Bonzini <pbonzini@redhat.com>, Fam Zheng <fam@euphon.net>
hw/scsi/lsi53c895a.c | 41 +++++++++++++++++++++++++++--------------
1 file changed, 27 insertions(+), 14 deletions(-)
[Qemu-devel] [PATCH v4] scsi: lsi: exit infinite loop while executing script (CVE-2019-12068)
Posted by P J P 4 years, 8 months ago
From: Prasad J Pandit <pjp@fedoraproject.org>

When executing script in lsi_execute_script(), the LSI scsi adapter
emulator advances 's->dsp' index to read next opcode. This can lead
to an infinite loop if the next opcode is empty. Exit such loop
after 10k iterations.

Reported-by: Bugs SysSec <bugs-syssec@rub.de>
Signed-off-by: Prasad J Pandit <pjp@fedoraproject.org>
---
 hw/scsi/lsi53c895a.c | 41 +++++++++++++++++++++++++++--------------
 1 file changed, 27 insertions(+), 14 deletions(-)

Update v4: slightly modify the check and exit
  -> https://lists.gnu.org/archive/html/qemu-devel/2019-08/msg02304.html

diff --git a/hw/scsi/lsi53c895a.c b/hw/scsi/lsi53c895a.c
index 10468c1ec1..72f7b59ab5 100644
--- a/hw/scsi/lsi53c895a.c
+++ b/hw/scsi/lsi53c895a.c
@@ -185,6 +185,9 @@ static const char *names[] = {
 /* Flag set if this is a tagged command.  */
 #define LSI_TAG_VALID     (1 << 16)
 
+/* Maximum instructions to process. */
+#define LSI_MAX_INSN    10000
+
 typedef struct lsi_request {
     SCSIRequest *req;
     uint32_t tag;
@@ -1132,7 +1135,21 @@ static void lsi_execute_script(LSIState *s)
 
     s->istat1 |= LSI_ISTAT1_SRUN;
 again:
-    insn_processed++;
+    if (++insn_processed > LSI_MAX_INSN) {
+        /* Some windows drivers make the device spin waiting for a memory
+           location to change.  If we have been executed a lot of code then
+           assume this is the case and force an unexpected device disconnect.
+           This is apparently sufficient to beat the drivers into submission.
+         */
+        if (!(s->sien0 & LSI_SIST0_UDC)) {
+            qemu_log_mask(LOG_GUEST_ERROR,
+                          "lsi_scsi: inf. loop with UDC masked");
+        }
+        lsi_script_scsi_interrupt(s, LSI_SIST0_UDC, 0);
+        lsi_disconnect(s);
+        trace_lsi_execute_script_stop();
+        return;
+    }
     insn = read_dword(s, s->dsp);
     if (!insn) {
         /* If we receive an empty opcode increment the DSP by 4 bytes
@@ -1569,19 +1586,7 @@ again:
             }
         }
     }
-    if (insn_processed > 10000 && s->waiting == LSI_NOWAIT) {
-        /* Some windows drivers make the device spin waiting for a memory
-           location to change.  If we have been executed a lot of code then
-           assume this is the case and force an unexpected device disconnect.
-           This is apparently sufficient to beat the drivers into submission.
-         */
-        if (!(s->sien0 & LSI_SIST0_UDC)) {
-            qemu_log_mask(LOG_GUEST_ERROR,
-                          "lsi_scsi: inf. loop with UDC masked");
-        }
-        lsi_script_scsi_interrupt(s, LSI_SIST0_UDC, 0);
-        lsi_disconnect(s);
-    } else if (s->istat1 & LSI_ISTAT1_SRUN && s->waiting == LSI_NOWAIT) {
+    if (s->istat1 & LSI_ISTAT1_SRUN && s->waiting == LSI_NOWAIT) {
         if (s->dcntl & LSI_DCNTL_SSM) {
             lsi_script_dma_interrupt(s, LSI_DSTAT_SSI);
         } else {
@@ -1969,6 +1974,10 @@ static void lsi_reg_writeb(LSIState *s, int offset, uint8_t val)
     case 0x2f: /* DSP[24:31] */
         s->dsp &= 0x00ffffff;
         s->dsp |= val << 24;
+        /*
+         * FIXME: if s->waiting != LSI_NOWAIT, this will only execute one
+         * instruction.  Is this correct?
+         */
         if ((s->dmode & LSI_DMODE_MAN) == 0
             && (s->istat1 & LSI_ISTAT1_SRUN) == 0)
             lsi_execute_script(s);
@@ -1987,6 +1996,10 @@ static void lsi_reg_writeb(LSIState *s, int offset, uint8_t val)
         break;
     case 0x3b: /* DCNTL */
         s->dcntl = val & ~(LSI_DCNTL_PFF | LSI_DCNTL_STD);
+        /*
+         * FIXME: if s->waiting != LSI_NOWAIT, this will only execute one
+         * instruction.  Is this correct?
+         */
         if ((val & LSI_DCNTL_STD) && (s->istat1 & LSI_ISTAT1_SRUN) == 0)
             lsi_execute_script(s);
         break;
-- 
2.21.0