[Qemu-devel] [PATCH 3/4] virtio-gpu: block both 2d and 3d rendering

Marc-André Lureau posted 4 patches 6 years, 8 months ago
[Qemu-devel] [PATCH 3/4] virtio-gpu: block both 2d and 3d rendering
Posted by Marc-André Lureau 6 years, 8 months ago
Now that 2d commands are translated to 3d rendering, qemu must stop
sending 3d updates (from 2d) to Spice as well.

Fixes:
https://bugzilla.redhat.com/show_bug.cgi?id=1674324

Cc: cfergeau@redhat.com
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
---
 include/hw/virtio/virtio-gpu.h |  1 -
 hw/display/virtio-gpu-3d.c     | 21 ---------------------
 hw/display/virtio-gpu.c        | 27 ++++++++++++++++++++++-----
 3 files changed, 22 insertions(+), 27 deletions(-)

diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h
index a1cecd1df8..f8cd8ee96f 100644
--- a/include/hw/virtio/virtio-gpu.h
+++ b/include/hw/virtio/virtio-gpu.h
@@ -169,7 +169,6 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
                                   struct virtio_gpu_ctrl_command *cmd);
 void virtio_gpu_virgl_fence_poll(VirtIOGPU *g);
 void virtio_gpu_virgl_reset(VirtIOGPU *g);
-void virtio_gpu_gl_block(void *opaque, bool block);
 int virtio_gpu_virgl_init(VirtIOGPU *g);
 int virtio_gpu_virgl_get_num_capsets(VirtIOGPU *g);
 #endif
diff --git a/hw/display/virtio-gpu-3d.c b/hw/display/virtio-gpu-3d.c
index bc6e99c943..cb83479ed2 100644
--- a/hw/display/virtio-gpu-3d.c
+++ b/hw/display/virtio-gpu-3d.c
@@ -404,11 +404,6 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
 {
     VIRTIO_GPU_FILL_CMD(cmd->cmd_hdr);
 
-    cmd->waiting = g->renderer_blocked;
-    if (cmd->waiting) {
-        return;
-    }
-
     virgl_renderer_force_ctx_0();
     switch (cmd->cmd_hdr.type) {
     case VIRTIO_GPU_CMD_CTX_CREATE:
@@ -604,22 +599,6 @@ void virtio_gpu_virgl_reset(VirtIOGPU *g)
     }
 }
 
-void virtio_gpu_gl_block(void *opaque, bool block)
-{
-    VirtIOGPU *g = opaque;
-
-    if (block) {
-        g->renderer_blocked++;
-    } else {
-        g->renderer_blocked--;
-    }
-    assert(g->renderer_blocked >= 0);
-
-    if (g->renderer_blocked == 0) {
-        virtio_gpu_process_cmdq(g);
-    }
-}
-
 int virtio_gpu_virgl_init(VirtIOGPU *g)
 {
     int ret;
diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c
index 8f4351420b..7ada4b83ac 100644
--- a/hw/display/virtio-gpu.c
+++ b/hw/display/virtio-gpu.c
@@ -889,12 +889,15 @@ void virtio_gpu_process_cmdq(VirtIOGPU *g)
     while (!QTAILQ_EMPTY(&g->cmdq)) {
         cmd = QTAILQ_FIRST(&g->cmdq);
 
-        /* process command */
-        VIRGL(g, virtio_gpu_virgl_process_cmd, virtio_gpu_simple_process_cmd,
-              g, cmd);
+        cmd->waiting = g->renderer_blocked;
         if (cmd->waiting) {
             break;
         }
+
+        /* process command */
+        VIRGL(g, virtio_gpu_virgl_process_cmd, virtio_gpu_simple_process_cmd,
+              g, cmd);
+
         QTAILQ_REMOVE(&g->cmdq, cmd, next);
         if (virtio_gpu_stats_enabled(g->conf)) {
             g->stats.requests++;
@@ -1030,14 +1033,28 @@ static int virtio_gpu_ui_info(void *opaque, uint32_t idx, QemuUIInfo *info)
     return 0;
 }
 
+static void virtio_gpu_gl_block(void *opaque, bool block)
+{
+    VirtIOGPU *g = opaque;
+
+    if (block) {
+        g->renderer_blocked++;
+    } else {
+        g->renderer_blocked--;
+    }
+    assert(g->renderer_blocked >= 0);
+
+    if (g->renderer_blocked == 0) {
+        virtio_gpu_process_cmdq(g);
+    }
+}
+
 const GraphicHwOps virtio_gpu_ops = {
     .invalidate = virtio_gpu_invalidate_display,
     .gfx_update = virtio_gpu_update_display,
     .text_update = virtio_gpu_text_update,
     .ui_info = virtio_gpu_ui_info,
-#ifdef CONFIG_VIRGL
     .gl_block = virtio_gpu_gl_block,
-#endif
 };
 
 static const VMStateDescription vmstate_virtio_gpu_scanout = {
-- 
2.21.0.rc1


Re: [Qemu-devel] [PATCH 3/4] virtio-gpu: block both 2d and 3d rendering
Posted by Christophe Fergeau 6 years, 8 months ago
I came up with the same fix while looking at that bug before seeing
Marc-André's patch.
Then I tested Marc-André's patch.
So for this patch,

Reviewed-by: Christophe Fergeau <cfergeau@redhat.com>
Tested-by: Christophe Fergeau <cfergeau@redhat.com>

On Thu, Feb 21, 2019 at 12:43:29PM +0100, Marc-André Lureau wrote:
> Now that 2d commands are translated to 3d rendering, qemu must stop
> sending 3d updates (from 2d) to Spice as well.
> 
> Fixes:
> https://bugzilla.redhat.com/show_bug.cgi?id=1674324
> 
> Cc: cfergeau@redhat.com
> Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
> ---
>  include/hw/virtio/virtio-gpu.h |  1 -
>  hw/display/virtio-gpu-3d.c     | 21 ---------------------
>  hw/display/virtio-gpu.c        | 27 ++++++++++++++++++++++-----
>  3 files changed, 22 insertions(+), 27 deletions(-)
> 
> diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h
> index a1cecd1df8..f8cd8ee96f 100644
> --- a/include/hw/virtio/virtio-gpu.h
> +++ b/include/hw/virtio/virtio-gpu.h
> @@ -169,7 +169,6 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
>                                    struct virtio_gpu_ctrl_command *cmd);
>  void virtio_gpu_virgl_fence_poll(VirtIOGPU *g);
>  void virtio_gpu_virgl_reset(VirtIOGPU *g);
> -void virtio_gpu_gl_block(void *opaque, bool block);
>  int virtio_gpu_virgl_init(VirtIOGPU *g);
>  int virtio_gpu_virgl_get_num_capsets(VirtIOGPU *g);
>  #endif
> diff --git a/hw/display/virtio-gpu-3d.c b/hw/display/virtio-gpu-3d.c
> index bc6e99c943..cb83479ed2 100644
> --- a/hw/display/virtio-gpu-3d.c
> +++ b/hw/display/virtio-gpu-3d.c
> @@ -404,11 +404,6 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
>  {
>      VIRTIO_GPU_FILL_CMD(cmd->cmd_hdr);
>  
> -    cmd->waiting = g->renderer_blocked;
> -    if (cmd->waiting) {
> -        return;
> -    }
> -
>      virgl_renderer_force_ctx_0();
>      switch (cmd->cmd_hdr.type) {
>      case VIRTIO_GPU_CMD_CTX_CREATE:
> @@ -604,22 +599,6 @@ void virtio_gpu_virgl_reset(VirtIOGPU *g)
>      }
>  }
>  
> -void virtio_gpu_gl_block(void *opaque, bool block)
> -{
> -    VirtIOGPU *g = opaque;
> -
> -    if (block) {
> -        g->renderer_blocked++;
> -    } else {
> -        g->renderer_blocked--;
> -    }
> -    assert(g->renderer_blocked >= 0);
> -
> -    if (g->renderer_blocked == 0) {
> -        virtio_gpu_process_cmdq(g);
> -    }
> -}
> -
>  int virtio_gpu_virgl_init(VirtIOGPU *g)
>  {
>      int ret;
> diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c
> index 8f4351420b..7ada4b83ac 100644
> --- a/hw/display/virtio-gpu.c
> +++ b/hw/display/virtio-gpu.c
> @@ -889,12 +889,15 @@ void virtio_gpu_process_cmdq(VirtIOGPU *g)
>      while (!QTAILQ_EMPTY(&g->cmdq)) {
>          cmd = QTAILQ_FIRST(&g->cmdq);
>  
> -        /* process command */
> -        VIRGL(g, virtio_gpu_virgl_process_cmd, virtio_gpu_simple_process_cmd,
> -              g, cmd);
> +        cmd->waiting = g->renderer_blocked;
>          if (cmd->waiting) {
>              break;
>          }
> +
> +        /* process command */
> +        VIRGL(g, virtio_gpu_virgl_process_cmd, virtio_gpu_simple_process_cmd,
> +              g, cmd);
> +
>          QTAILQ_REMOVE(&g->cmdq, cmd, next);
>          if (virtio_gpu_stats_enabled(g->conf)) {
>              g->stats.requests++;
> @@ -1030,14 +1033,28 @@ static int virtio_gpu_ui_info(void *opaque, uint32_t idx, QemuUIInfo *info)
>      return 0;
>  }
>  
> +static void virtio_gpu_gl_block(void *opaque, bool block)
> +{
> +    VirtIOGPU *g = opaque;
> +
> +    if (block) {
> +        g->renderer_blocked++;
> +    } else {
> +        g->renderer_blocked--;
> +    }
> +    assert(g->renderer_blocked >= 0);
> +
> +    if (g->renderer_blocked == 0) {
> +        virtio_gpu_process_cmdq(g);
> +    }
> +}
> +
>  const GraphicHwOps virtio_gpu_ops = {
>      .invalidate = virtio_gpu_invalidate_display,
>      .gfx_update = virtio_gpu_update_display,
>      .text_update = virtio_gpu_text_update,
>      .ui_info = virtio_gpu_ui_info,
> -#ifdef CONFIG_VIRGL
>      .gl_block = virtio_gpu_gl_block,
> -#endif
>  };
>  
>  static const VMStateDescription vmstate_virtio_gpu_scanout = {
> -- 
> 2.21.0.rc1
> 
>