[Qemu-devel] [PATCH 02/12] chardev: forbid 'reconnect' option with server sockets

Daniel P. Berrangé posted 12 patches 7 years ago
Maintainers: "Marc-André Lureau" <marcandre.lureau@redhat.com>, Thomas Huth <thuth@redhat.com>, Laurent Vivier <lvivier@redhat.com>, Paolo Bonzini <pbonzini@redhat.com>
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[Qemu-devel] [PATCH 02/12] chardev: forbid 'reconnect' option with server sockets
Posted by Daniel P. Berrangé 7 years ago
The 'reconnect' option is used to give the sleep time, in seconds,
before a client socket attempts to re-establish a connection to the
server. It does not make sense to set this for server sockets, as they
will always accept a new client connection immediately after the
previous one went away.

Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
---
 chardev/char-socket.c | 9 ++++++++-
 1 file changed, 8 insertions(+), 1 deletion(-)

diff --git a/chardev/char-socket.c b/chardev/char-socket.c
index 6669acb35f..4570755adf 100644
--- a/chardev/char-socket.c
+++ b/chardev/char-socket.c
@@ -1035,7 +1035,14 @@ static bool qmp_chardev_validate_socket(ChardevSocket *sock,
     }
 
     /* Validate any options which have a dependancy on client vs server */
-    if (!(sock->has_server && sock->server)) {
+    if (!sock->has_server || sock->server) {
+        if (sock->has_reconnect) {
+            error_setg(errp,
+                       "'reconnect' option is incompatible with "
+                       "socket in server listen mode");
+            return false;
+        }
+    } else {
         if (sock->has_websocket && sock->websocket) {
             error_setg(errp, "%s", "Websocket client is not implemented");
             return false;
-- 
2.20.1


Re: [Qemu-devel] [PATCH 02/12] chardev: forbid 'reconnect' option with server sockets
Posted by Marc-André Lureau 7 years ago
On Tue, Jan 15, 2019 at 6:53 PM Daniel P. Berrangé <berrange@redhat.com> wrote:
>
> The 'reconnect' option is used to give the sleep time, in seconds,
> before a client socket attempts to re-establish a connection to the
> server. It does not make sense to set this for server sockets, as they
> will always accept a new client connection immediately after the
> previous one went away.
>
> Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>

Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>

> ---
>  chardev/char-socket.c | 9 ++++++++-
>  1 file changed, 8 insertions(+), 1 deletion(-)
>
> diff --git a/chardev/char-socket.c b/chardev/char-socket.c
> index 6669acb35f..4570755adf 100644
> --- a/chardev/char-socket.c
> +++ b/chardev/char-socket.c
> @@ -1035,7 +1035,14 @@ static bool qmp_chardev_validate_socket(ChardevSocket *sock,
>      }
>
>      /* Validate any options which have a dependancy on client vs server */
> -    if (!(sock->has_server && sock->server)) {
> +    if (!sock->has_server || sock->server) {
> +        if (sock->has_reconnect) {
> +            error_setg(errp,
> +                       "'reconnect' option is incompatible with "
> +                       "socket in server listen mode");
> +            return false;
> +        }
> +    } else {
>          if (sock->has_websocket && sock->websocket) {
>              error_setg(errp, "%s", "Websocket client is not implemented");
>              return false;
> --
> 2.20.1
>

Re: [Qemu-devel] [PATCH 02/12] chardev: forbid 'reconnect' option with server sockets
Posted by Thomas Huth 7 years ago
On 2019-01-15 15:52, Daniel P. Berrangé wrote:
> The 'reconnect' option is used to give the sleep time, in seconds,
> before a client socket attempts to re-establish a connection to the
> server. It does not make sense to set this for server sockets, as they
> will always accept a new client connection immediately after the
> previous one went away.
> 
> Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
> ---
>  chardev/char-socket.c | 9 ++++++++-
>  1 file changed, 8 insertions(+), 1 deletion(-)
> 
> diff --git a/chardev/char-socket.c b/chardev/char-socket.c
> index 6669acb35f..4570755adf 100644
> --- a/chardev/char-socket.c
> +++ b/chardev/char-socket.c
> @@ -1035,7 +1035,14 @@ static bool qmp_chardev_validate_socket(ChardevSocket *sock,
>      }
>  
>      /* Validate any options which have a dependancy on client vs server */
> -    if (!(sock->has_server && sock->server)) {
> +    if (!sock->has_server || sock->server) {
> +        if (sock->has_reconnect) {
> +            error_setg(errp,
> +                       "'reconnect' option is incompatible with "
> +                       "socket in server listen mode");
> +            return false;
> +        }
> +    } else {
>          if (sock->has_websocket && sock->websocket) {
>              error_setg(errp, "%s", "Websocket client is not implemented");
>              return false;
> 

Reviewed-by: Thomas Huth <thuth@redhat.com>