On Tue, Jan 15, 2019 at 6:53 PM Daniel P. Berrangé <berrange@redhat.com> wrote:
>
> The 'reconnect' option is used to give the sleep time, in seconds,
> before a client socket attempts to re-establish a connection to the
> server. It does not make sense to set this for server sockets, as they
> will always accept a new client connection immediately after the
> previous one went away.
>
> Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
> ---
> chardev/char-socket.c | 9 ++++++++-
> 1 file changed, 8 insertions(+), 1 deletion(-)
>
> diff --git a/chardev/char-socket.c b/chardev/char-socket.c
> index 6669acb35f..4570755adf 100644
> --- a/chardev/char-socket.c
> +++ b/chardev/char-socket.c
> @@ -1035,7 +1035,14 @@ static bool qmp_chardev_validate_socket(ChardevSocket *sock,
> }
>
> /* Validate any options which have a dependancy on client vs server */
> - if (!(sock->has_server && sock->server)) {
> + if (!sock->has_server || sock->server) {
> + if (sock->has_reconnect) {
> + error_setg(errp,
> + "'reconnect' option is incompatible with "
> + "socket in server listen mode");
> + return false;
> + }
> + } else {
> if (sock->has_websocket && sock->websocket) {
> error_setg(errp, "%s", "Websocket client is not implemented");
> return false;
> --
> 2.20.1
>