[Qemu-devel] [PATCH v2 00/13] ui: build sdl, gtk and curses as modules

Gerd Hoffmann posted 13 patches 7 years, 7 months ago
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git fetch https://github.com/patchew-project/qemu tags/patchew/20180301100547.18962-1-kraxel@redhat.com
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configure                      | 31 +++++++++--------
Makefile.objs                  |  1 +
audio/audio_int.h              |  2 +-
include/qemu/module.h          |  1 +
include/ui/console.h           | 75 +++++++-----------------------------------
ui/console.c                   | 59 +++++++++++++++++++++++++++++++++
ui/curses.c                    | 14 +++++++-
ui/egl-headless.c              | 20 ++++++++++-
ui/gtk.c                       | 17 ++++++++--
ui/sdl.c                       | 24 +++++++-------
ui/sdl2.c                      | 17 ++++++++--
vl.c                           | 74 +++++++----------------------------------
audio/Makefile.objs            | 12 +++----
target/unicore32/Makefile.objs |  4 +++
ui/Makefile.objs               | 31 ++++++++++-------
ui/cocoa.m                     | 14 +++++++-
16 files changed, 220 insertions(+), 176 deletions(-)
[Qemu-devel] [PATCH v2 00/13] ui: build sdl, gtk and curses as modules
Posted by Gerd Hoffmann 7 years, 7 months ago
This patch series adds a registry for user interfaces (aka displays),
adds support for user interface modules and allows to build sdl, gtk
and curses as modules.  Especially gtk cuts down the number of shared
libraries qemu links against by a significant amount.

Note one: Modules are disabled by default, so configure with
          --enable-modules to test this.

Note two: Qemu build system doesn't rebuild object files when
          the compiler flags change.  You might see build failures
	  when enabling modules without "make clean" because of this,
          due to non-modular object files being built without -fPIC.

v2:
 - fix build issue for curses module (unicore32 uses curses directly).
 - fix build issue for sdl module (config symbol clash with sdl audio).

Gerd Hoffmann (13):
  console: add qemu display registry, add gtk
  sdl: switch over to new display registry
  cocoa: switch over to new display registry
  curses: switch over to new display registry
  egl-headless: switch over to new display registry
  console: add and use qemu_display_find_default
  console: add ui module loading support
  configure: add X11 vars to config-host.mak
  configure: opengl doesn't depend on x11
  ui/gtk: build as module
  ui/curses: build as module
  audio: rename CONFIG_* to CONFIG_AUDIO_*
  ui/sdl: build as module

 configure                      | 31 +++++++++--------
 Makefile.objs                  |  1 +
 audio/audio_int.h              |  2 +-
 include/qemu/module.h          |  1 +
 include/ui/console.h           | 75 +++++++-----------------------------------
 ui/console.c                   | 59 +++++++++++++++++++++++++++++++++
 ui/curses.c                    | 14 +++++++-
 ui/egl-headless.c              | 20 ++++++++++-
 ui/gtk.c                       | 17 ++++++++--
 ui/sdl.c                       | 24 +++++++-------
 ui/sdl2.c                      | 17 ++++++++--
 vl.c                           | 74 +++++++----------------------------------
 audio/Makefile.objs            | 12 +++----
 target/unicore32/Makefile.objs |  4 +++
 ui/Makefile.objs               | 31 ++++++++++-------
 ui/cocoa.m                     | 14 +++++++-
 16 files changed, 220 insertions(+), 176 deletions(-)

-- 
2.9.3