For very large framebuffers, it is theoretically possible for the result
of 'vs->throttle_output_offset * VNC_THROTTLE_OUTPUT_LIMIT_SCALE' to
exceed the size of a 32-bit int. For this to happen in practice, the
video RAM would have to be set to a large enough value, which is not
likely today. None the less we can be paranoid against future growth by
using division instead of multiplication when checking the limits.
Reported-by: Laszlo Ersek <lersek@redhat.com>
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
---
ui/vnc.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/ui/vnc.c b/ui/vnc.c
index 93731accb6..e14e524764 100644
--- a/ui/vnc.c
+++ b/ui/vnc.c
@@ -1572,8 +1572,8 @@ void vnc_write(VncState *vs, const void *data, size_t len)
* handshake, or from the job thread's VncState clone
*/
if (vs->throttle_output_offset != 0 &&
- vs->output.offset > (vs->throttle_output_offset *
- VNC_THROTTLE_OUTPUT_LIMIT_SCALE)) {
+ (vs->output.offset / VNC_THROTTLE_OUTPUT_LIMIT_SCALE) >
+ vs->throttle_output_offset) {
trace_vnc_client_output_limit(vs, vs->ioc, vs->output.offset,
vs->throttle_output_offset);
vnc_disconnect_start(vs);
--
2.14.3
On 02/05/18 12:49, Daniel P. Berrangé wrote:
> For very large framebuffers, it is theoretically possible for the result
> of 'vs->throttle_output_offset * VNC_THROTTLE_OUTPUT_LIMIT_SCALE' to
> exceed the size of a 32-bit int. For this to happen in practice, the
> video RAM would have to be set to a large enough value, which is not
> likely today. None the less we can be paranoid against future growth by
> using division instead of multiplication when checking the limits.
>
> Reported-by: Laszlo Ersek <lersek@redhat.com>
> Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
> ---
> ui/vnc.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/ui/vnc.c b/ui/vnc.c
> index 93731accb6..e14e524764 100644
> --- a/ui/vnc.c
> +++ b/ui/vnc.c
> @@ -1572,8 +1572,8 @@ void vnc_write(VncState *vs, const void *data, size_t len)
> * handshake, or from the job thread's VncState clone
> */
> if (vs->throttle_output_offset != 0 &&
> - vs->output.offset > (vs->throttle_output_offset *
> - VNC_THROTTLE_OUTPUT_LIMIT_SCALE)) {
> + (vs->output.offset / VNC_THROTTLE_OUTPUT_LIMIT_SCALE) >
> + vs->throttle_output_offset) {
> trace_vnc_client_output_limit(vs, vs->ioc, vs->output.offset,
> vs->throttle_output_offset);
> vnc_disconnect_start(vs);
>
Reviewed-by: Laszlo Ersek <lersek@redhat.com>
On 02/05/2018 08:49 AM, Daniel P. Berrangé wrote:
> For very large framebuffers, it is theoretically possible for the result
> of 'vs->throttle_output_offset * VNC_THROTTLE_OUTPUT_LIMIT_SCALE' to
> exceed the size of a 32-bit int. For this to happen in practice, the
> video RAM would have to be set to a large enough value, which is not
> likely today. None the less we can be paranoid against future growth by
> using division instead of multiplication when checking the limits.
>
> Reported-by: Laszlo Ersek <lersek@redhat.com>
> Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
> ---
> ui/vnc.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/ui/vnc.c b/ui/vnc.c
> index 93731accb6..e14e524764 100644
> --- a/ui/vnc.c
> +++ b/ui/vnc.c
> @@ -1572,8 +1572,8 @@ void vnc_write(VncState *vs, const void *data, size_t len)
> * handshake, or from the job thread's VncState clone
> */
> if (vs->throttle_output_offset != 0 &&
> - vs->output.offset > (vs->throttle_output_offset *
> - VNC_THROTTLE_OUTPUT_LIMIT_SCALE)) {
> + (vs->output.offset / VNC_THROTTLE_OUTPUT_LIMIT_SCALE) >
> + vs->throttle_output_offset) {
> trace_vnc_client_output_limit(vs, vs->ioc, vs->output.offset,
> vs->throttle_output_offset);
> vnc_disconnect_start(vs);
>
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