This patch fixes assignment to internal events_enabled variable.
Now it is set only in record/replay mode. This affects the behavior
of the external functions that check this flag.
Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
---
replay/replay-events.c | 8 +++++---
1 file changed, 5 insertions(+), 3 deletions(-)
diff --git a/replay/replay-events.c b/replay/replay-events.c
index 768b505..e858254 100644
--- a/replay/replay-events.c
+++ b/replay/replay-events.c
@@ -67,7 +67,9 @@ static void replay_run_event(Event *event)
void replay_enable_events(void)
{
- events_enabled = true;
+ if (replay_mode != REPLAY_MODE_NONE) {
+ events_enabled = true;
+ }
}
bool replay_has_events(void)
@@ -141,7 +143,7 @@ void replay_add_event(ReplayAsyncEventKind event_kind,
void replay_bh_schedule_event(QEMUBH *bh)
{
- if (replay_mode != REPLAY_MODE_NONE && events_enabled) {
+ if (events_enabled) {
uint64_t id = replay_get_current_step();
replay_add_event(REPLAY_ASYNC_EVENT_BH, bh, NULL, id);
} else {
@@ -161,7 +163,7 @@ void replay_add_input_sync_event(void)
void replay_block_event(QEMUBH *bh, uint64_t id)
{
- if (replay_mode != REPLAY_MODE_NONE && events_enabled) {
+ if (events_enabled) {
replay_add_event(REPLAY_ASYNC_EVENT_BLOCK, bh, NULL, id);
} else {
qemu_bh_schedule(bh);