From: "Emilio G. Cota" <cota@braap.org>
Groundwork for supporting multiple TCG contexts.
Note that having n_tcg_ctxs is unnecessary. However, it is
convenient to have it, since it will simplify iterating over the
array: we'll have just a for loop instead of having to iterate
over a NULL-terminated array (which would require n+1 elems)
or having to check with ifdef's for usermode/softmmu.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Emilio G. Cota <cota@braap.org>
---
tcg/tcg.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/tcg/tcg.c b/tcg/tcg.c
index e509fdc255..225e7cccea 100644
--- a/tcg/tcg.c
+++ b/tcg/tcg.c
@@ -118,6 +118,9 @@ static bool tcg_out_ldst_finalize(TCGContext *s);
#define TCG_HIGHWATER 1024
+static TCGContext **tcg_ctxs;
+static unsigned int n_tcg_ctxs;
+
static TCGRegSet tcg_target_available_regs[2];
static TCGRegSet tcg_target_call_clobber_regs;
@@ -387,6 +390,8 @@ void tcg_context_init(TCGContext *s)
}
tcg_ctx = s;
+ tcg_ctxs = &tcg_ctx;
+ n_tcg_ctxs = 1;
}
/*
--
2.13.6