If we find ourselves trying to add an event to the log where time has
gone backwards it is because a vCPU event has occurred and the
main-loop is not yet aware of time moving forward. This should not
happen and if it does its better to fail early than generate a log
that will have weird behaviour.
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
---
replay/replay-internal.c | 4 ++++
replay/replay.c | 4 ++++
2 files changed, 8 insertions(+)
diff --git a/replay/replay-internal.c b/replay/replay-internal.c
index bea7b4aa6b..fca8514012 100644
--- a/replay/replay-internal.c
+++ b/replay/replay-internal.c
@@ -195,6 +195,10 @@ void replay_save_instructions(void)
if (replay_file && replay_mode == REPLAY_MODE_RECORD) {
replay_mutex_lock();
int diff = (int)(replay_get_current_step() - replay_state.current_step);
+
+ /* Time can only go forward */
+ assert(diff >= 0);
+
if (diff > 0) {
replay_put_event(EVENT_INSTRUCTION);
replay_put_dword(diff);
diff --git a/replay/replay.c b/replay/replay.c
index 9e0724e756..f810628cac 100644
--- a/replay/replay.c
+++ b/replay/replay.c
@@ -84,6 +84,10 @@ void replay_account_executed_instructions(void)
if (replay_state.instructions_count > 0) {
int count = (int)(replay_get_current_step()
- replay_state.current_step);
+
+ /* Time can only go forward */
+ assert(count >= 0);
+
replay_state.instructions_count -= count;
replay_state.current_step += count;
if (replay_state.instructions_count == 0) {
--
2.11.0