On 03/02/21 07:00, Pavel Dovgalyuk wrote:
> This patch enables using rng-builtin with record/replay
> by making the callbacks deterministic.
>
> Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
> ---
> backends/rng-builtin.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/backends/rng-builtin.c b/backends/rng-builtin.c
> index f38dff117d..f367eb665c 100644
> --- a/backends/rng-builtin.c
> +++ b/backends/rng-builtin.c
> @@ -10,6 +10,7 @@
> #include "qemu/main-loop.h"
> #include "qemu/guest-random.h"
> #include "qom/object.h"
> +#include "sysemu/replay.h"
>
> OBJECT_DECLARE_SIMPLE_TYPE(RngBuiltin, RNG_BUILTIN)
>
> @@ -37,7 +38,7 @@ static void rng_builtin_request_entropy(RngBackend *b, RngRequest *req)
> {
> RngBuiltin *s = RNG_BUILTIN(b);
>
> - qemu_bh_schedule(s->bh);
> + replay_bh_schedule_event(s->bh);
> }
>
> static void rng_builtin_init(Object *obj)
>
Queued, thanks.
Paolo