Groundwork for supporting parallel TCG generation.
Move the hole to the end of the struct, so that a u32
field can be added there without bloating the struct.
Signed-off-by: Emilio G. Cota <cota@braap.org>
---
accel/tcg/translate-all.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/accel/tcg/translate-all.c b/accel/tcg/translate-all.c
index f2bfa71..816419a 100644
--- a/accel/tcg/translate-all.c
+++ b/accel/tcg/translate-all.c
@@ -107,8 +107,8 @@ typedef struct PageDesc {
#ifdef CONFIG_SOFTMMU
/* in order to optimize self modifying code, we count the number
of lookups we do to a given page to use a bitmap */
- unsigned int code_write_count;
unsigned long *code_bitmap;
+ unsigned int code_write_count;
#else
unsigned long flags;
#endif
--
2.7.4