virNetlinkCommand() processes only one response message, while some
netlink commands like routes dumping need to process several ones.
Add virNetlinkDumpCommand() as a virNetlinkCommand() sister.
---
src/libvirt_private.syms | 1 +
src/util/virnetlink.c | 55 ++++++++++++++++++++++++++++++++++++++++++++++++
src/util/virnetlink.h | 9 ++++++++
3 files changed, 65 insertions(+)
diff --git a/src/libvirt_private.syms b/src/libvirt_private.syms
index bce0487ab..71143851c 100644
--- a/src/libvirt_private.syms
+++ b/src/libvirt_private.syms
@@ -2117,6 +2117,7 @@ virNetDevVPortProfileOpTypeToString;
# util/virnetlink.h
virNetlinkCommand;
virNetlinkDelLink;
+virNetlinkDumpCommand;
virNetlinkDumpLink;
virNetlinkEventAddClient;
virNetlinkEventRemoveClient;
diff --git a/src/util/virnetlink.c b/src/util/virnetlink.c
index 5fb49251c..4747ba5a4 100644
--- a/src/util/virnetlink.c
+++ b/src/util/virnetlink.c
@@ -335,6 +335,49 @@ int virNetlinkCommand(struct nl_msg *nl_msg,
return ret;
}
+int
+virNetlinkDumpCommand(struct nl_msg *nl_msg,
+ virNetlinkDumpCallback callback,
+ uint32_t src_pid, uint32_t dst_pid,
+ unsigned int protocol, unsigned int groups,
+ void *opaque)
+{
+ int ret = -1;
+ bool end = false;
+ int len = 0;
+ struct nlmsghdr *resp = NULL;
+ struct nlmsghdr *msg = NULL;
+
+ struct sockaddr_nl nladdr = {
+ .nl_family = AF_NETLINK,
+ .nl_pid = dst_pid,
+ .nl_groups = 0,
+ };
+ virNetlinkHandle *nlhandle = NULL;
+
+ if (!(nlhandle = virNetlinkDoCommand(nl_msg, src_pid, nladdr,
+ protocol, groups)))
+ goto cleanup;
+
+ while (!end) {
+ len = nl_recv(nlhandle, &nladdr, (unsigned char **)&resp, NULL);
+
+ for (msg = resp; NLMSG_OK(msg, len); msg = NLMSG_NEXT(msg, len)) {
+ if (msg->nlmsg_type == NLMSG_DONE)
+ end = true;
+
+ if (callback(msg, opaque) < 0)
+ goto cleanup;
+ }
+ }
+
+ ret = 0;
+
+ cleanup:
+ virNetlinkFree(nlhandle);
+ return ret;
+}
+
/**
* virNetlinkDumpLink:
@@ -1062,6 +1105,18 @@ int virNetlinkCommand(struct nl_msg *nl_msg ATTRIBUTE_UNUSED,
return -1;
}
+int
+virNetlinkDumpCommand(struct nl_msg *nl_msg ATTRIBUTE_UNUSED,
+ virNetlinkDumpCallback callback ATTRIBUTE_UNUSED,
+ uint32_t src_pid ATTRIBUTE_UNUSED,
+ uint32_t dst_pid ATTRIBUTE_UNUSED,
+ unsigned int protocol ATTRIBUTE_UNUSED,
+ unsigned int groups ATTRIBUTE_UNUSED,
+ void *opaque ATTRIBUTE_UNUSED)
+{
+ virReportError(VIR_ERR_INTERNAL_ERROR, "%s", _(unsupported));
+ return -1;
+}
int
virNetlinkDumpLink(const char *ifname ATTRIBUTE_UNUSED,
diff --git a/src/util/virnetlink.h b/src/util/virnetlink.h
index 11e817c82..088b01343 100644
--- a/src/util/virnetlink.h
+++ b/src/util/virnetlink.h
@@ -52,6 +52,15 @@ int virNetlinkCommand(struct nl_msg *nl_msg,
uint32_t src_pid, uint32_t dst_pid,
unsigned int protocol, unsigned int groups);
+typedef int (*virNetlinkDumpCallback)(const struct nlmsghdr *resp,
+ void *data);
+
+int virNetlinkDumpCommand(struct nl_msg *nl_msg,
+ virNetlinkDumpCallback callback,
+ uint32_t src_pid, uint32_t dst_pid,
+ unsigned int protocol, unsigned int groups,
+ void *opaque);
+
typedef int (*virNetlinkDelLinkFallback)(const char *ifname);
int virNetlinkDelLink(const char *ifname, virNetlinkDelLinkFallback fallback);
--
2.11.0
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On 03/03/2017 10:00 AM, Cédric Bosdonnat wrote:
> virNetlinkCommand() processes only one response message, while some
> netlink commands like routes dumping need to process several ones.
> Add virNetlinkDumpCommand() as a virNetlinkCommand() sister.
> ---
> src/libvirt_private.syms | 1 +
> src/util/virnetlink.c | 55 ++++++++++++++++++++++++++++++++++++++++++++++++
> src/util/virnetlink.h | 9 ++++++++
> 3 files changed, 65 insertions(+)
>
> diff --git a/src/libvirt_private.syms b/src/libvirt_private.syms
> index bce0487ab..71143851c 100644
> --- a/src/libvirt_private.syms
> +++ b/src/libvirt_private.syms
> @@ -2117,6 +2117,7 @@ virNetDevVPortProfileOpTypeToString;
> # util/virnetlink.h
> virNetlinkCommand;
> virNetlinkDelLink;
> +virNetlinkDumpCommand;
> virNetlinkDumpLink;
> virNetlinkEventAddClient;
> virNetlinkEventRemoveClient;
> diff --git a/src/util/virnetlink.c b/src/util/virnetlink.c
> index 5fb49251c..4747ba5a4 100644
> --- a/src/util/virnetlink.c
> +++ b/src/util/virnetlink.c
> @@ -335,6 +335,49 @@ int virNetlinkCommand(struct nl_msg *nl_msg,
> return ret;
> }
>
> +int
> +virNetlinkDumpCommand(struct nl_msg *nl_msg,
> + virNetlinkDumpCallback callback,
> + uint32_t src_pid, uint32_t dst_pid,
> + unsigned int protocol, unsigned int groups,
> + void *opaque)
> +{
> + int ret = -1;
> + bool end = false;
> + int len = 0;
> + struct nlmsghdr *resp = NULL;
> + struct nlmsghdr *msg = NULL;
> +
> + struct sockaddr_nl nladdr = {
> + .nl_family = AF_NETLINK,
> + .nl_pid = dst_pid,
> + .nl_groups = 0,
> + };
> + virNetlinkHandle *nlhandle = NULL;
> +
> + if (!(nlhandle = virNetlinkDoCommand(nl_msg, src_pid, nladdr,
> + protocol, groups)))
> + goto cleanup;
> +
> + while (!end) {
> + len = nl_recv(nlhandle, &nladdr, (unsigned char **)&resp, NULL);
> +
> + for (msg = resp; NLMSG_OK(msg, len); msg = NLMSG_NEXT(msg, len)) {
> + if (msg->nlmsg_type == NLMSG_DONE)
> + end = true;
> +
> + if (callback(msg, opaque) < 0)
> + goto cleanup;
This is relying on the callback function to throw an error in order to get us out of the loop (assuming we never get an NLMSG_DONE). I don't see the callback that's written in patch 4 doing anything along the lines of virNetlinkGetErrorCode() though. Maybe you should call that function from here prior to the callback - that would eliminate the need to separately do that level of error checking in all the future consumers of this new function.
Otherwise I think it looks okay (I can't claim to have great knowledge of multipart netlink messages though, so...)
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