On 30/10/23 12:29, Peter Maydell wrote:
> On Mon, 30 Oct 2023 at 10:39, Philippe Mathieu-Daudé <philmd@linaro.org> wrote:
>>
>> On 17/10/23 14:22, Peter Maydell wrote:
>>> (I had this all ready to go before I went off on holiday two
>>> weeks ago, except I forgot to actually *send* the emails...)
>>>
>>> This patchseries converts the stellaris board's gamepad input device
>>> to qdev. This isn't a very important bit of conversion (I was just
>>> looking for a small tail-end-of-the-week task), but it does reduce by
>>> one the number of users of a couple of legacy APIs: vmstate_register()
>>> and qemu_add_kbd_event_handler().
>>>
>>> I've included Kevin's qdev_prop_set_array() patch here, because I
>>> wanted an array property and it doesn't seem sensible to write it the
>>> old way and have another thing that needs converting. I'm assuming
>>> that by the time this patchset gets reviewed and committed that
>>> one will already be upstream.
>>>
>>> thanks
>>> -- PMM
>>>
>>> Kevin Wolf (1):
>>> qdev: Add qdev_prop_set_array()
>>>
>>> Peter Maydell (5):
>>> hw/input/stellaris_input: Rename to stellaris_gamepad
>>> hw/input/stellaris_gamepad: Rename structs to our usual convention
>>> hw/input/stellaris_gamepad: Remove StellarisGamepadButton struct
>>> hw/input/stellaris_input: Convert to qdev
>>> hw/input/stellaris_gamepad: Convert to qemu_input_handler_register()
>>
>> Tested-by: Philippe Mathieu-Daudé <philmd@linaro.org>
>
> Thanks. I actually have a v2 of this ready but am waiting on a decision
> about whether the qdev_prop_set_array() API is OK before I send it.
Oh we just crossed then :)
I'm happy with qdev_prop_set_array() for our needs but I don't think
you are waiting for my particular input there, rather Kevin / Markus.