This patchseries converts the stellaris board's gamepad input device
to qdev. This isn't a very important bit of conversion (I was just
looking for a small tail-end-of-the-week task), but it does reduce by
one the number of users of a couple of legacy APIs: vmstate_register()
and qemu_add_kbd_event_handler().
All patches reviewed and tested; changes v1->v2 are minor only:
* bump migration version number and mention migration break
in commit message
* drop unneeded private/public comment lines
* make QemuInputHandler struct const
I've included Kevin's qdev_prop_set_array() patch here, and will
take this via target-arm.next if it doesn't get in via another
route first.
thanks
-- PMM
Kevin Wolf (1):
qdev: Add qdev_prop_set_array()
Peter Maydell (5):
hw/input/stellaris_input: Rename to stellaris_gamepad
hw/input/stellaris_gamepad: Rename structs to our usual convention
hw/input/stellaris_gamepad: Remove StellarisGamepadButton struct
hw/input/stellaris_input: Convert to qdev
hw/input/stellaris_gamepad: Convert to qemu_input_handler_register()
include/hw/input/gamepad.h | 18 -----
include/hw/input/stellaris_gamepad.h | 36 ++++++++++
include/hw/qdev-properties.h | 3 +
hw/arm/stellaris.c | 34 ++++++---
hw/core/qdev-properties.c | 21 ++++++
hw/input/stellaris_gamepad.c | 102 +++++++++++++++++++++++++++
hw/input/stellaris_input.c | 93 ------------------------
hw/arm/Kconfig | 2 +-
hw/input/Kconfig | 2 +-
hw/input/meson.build | 2 +-
10 files changed, 190 insertions(+), 123 deletions(-)
delete mode 100644 include/hw/input/gamepad.h
create mode 100644 include/hw/input/stellaris_gamepad.h
create mode 100644 hw/input/stellaris_gamepad.c
delete mode 100644 hw/input/stellaris_input.c
--
2.34.1