Use the pattern BIT(..., UL) to make the code more readable. Note that
unsigned long is used instead of unsigned because SCTLR is technically
32-bit on Arm32 and 64-bit on Arm64.
Signed-off-by: Julien Grall <julien.grall@arm.com>
---
Changes in v2:
- Rework the patch to use BIT(..., UL) instead of _BITUL(...).
---
xen/include/asm-arm/processor.h | 18 +++++++++---------
1 file changed, 9 insertions(+), 9 deletions(-)
diff --git a/xen/include/asm-arm/processor.h b/xen/include/asm-arm/processor.h
index f3b68185eb..bbcba061ca 100644
--- a/xen/include/asm-arm/processor.h
+++ b/xen/include/asm-arm/processor.h
@@ -120,20 +120,20 @@
/* Bits specific to SCTLR_EL1 for Arm32 */
-#define SCTLR_A32_EL1_V (_AC(1,U)<<13)
+#define SCTLR_A32_EL1_V BIT(13, UL)
/* Common bits for SCTLR_ELx for Arm32 */
-#define SCTLR_A32_ELx_TE (_AC(1,U)<<30)
-#define SCTLR_A32_ELx_FI (_AC(1,U)<<21)
+#define SCTLR_A32_ELx_TE BIT(30, UL)
+#define SCTLR_A32_ELx_FI BIT(21, UL)
/* Common bits for SCTLR_ELx on all architectures */
-#define SCTLR_Axx_ELx_EE (_AC(1,U)<<25)
-#define SCTLR_Axx_ELx_WXN (_AC(1,U)<<19)
-#define SCTLR_Axx_ELx_I (_AC(1,U)<<12)
-#define SCTLR_Axx_ELx_C (_AC(1,U)<<2)
-#define SCTLR_Axx_ELx_A (_AC(1,U)<<1)
-#define SCTLR_Axx_ELx_M (_AC(1,U)<<0)
+#define SCTLR_Axx_ELx_EE BIT(25, UL)
+#define SCTLR_Axx_ELx_WXN BIT(19, UL)
+#define SCTLR_Axx_ELx_I BIT(12, UL)
+#define SCTLR_Axx_ELx_C BIT(2, UL)
+#define SCTLR_Axx_ELx_A BIT(1, UL)
+#define SCTLR_Axx_ELx_M BIT(0, UL)
#define HSCTLR_BASE _AC(0x30c51878,U)
--
2.11.0
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