Use parts{64,128}_uint_to_float at each call site.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
---
fpu/softfloat.c | 18 +++++-------------
1 file changed, 5 insertions(+), 13 deletions(-)
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index bbfdf1a076..8d5f3c48e7 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -779,14 +779,6 @@ static float128 QEMU_FLATTEN float128_pack_raw(const FloatParts128 *p)
FloatParts128 *: parts128_##NAME, \
FloatParts256 *: parts256_##NAME)
-static void parts64_uint_to_float(FloatParts64 *p, uint64_t a,
- int scale, float_status *s);
-static void parts128_uint_to_float(FloatParts128 *p, uint64_t a,
- int scale, float_status *s);
-
-#define parts_uint_to_float(P, I, Z, S) \
- PARTS_GENERIC_64_128(uint_to_float, P)(P, I, Z, S)
-
static FloatParts64 *parts64_minmax(FloatParts64 *a, FloatParts64 *b,
float_status *s, int flags);
static FloatParts128 *parts128_minmax(FloatParts128 *a, FloatParts128 *b,
@@ -4225,7 +4217,7 @@ float16 uint64_to_float16_scalbn(uint64_t a, int scale, float_status *status)
{
FloatParts64 p;
- parts_uint_to_float(&p, a, scale, status);
+ parts64_uint_to_float(&p, a, scale, status);
return float16_round_pack_canonical(&p, status);
}
@@ -4270,7 +4262,7 @@ float32 uint64_to_float32_scalbn(uint64_t a, int scale, float_status *status)
return ur.s;
}
- parts_uint_to_float(&p, a, scale, status);
+ parts64_uint_to_float(&p, a, scale, status);
return float32_round_pack_canonical(&p, status);
}
@@ -4310,7 +4302,7 @@ float64 uint64_to_float64_scalbn(uint64_t a, int scale, float_status *status)
return ur.s;
}
- parts_uint_to_float(&p, a, scale, status);
+ parts64_uint_to_float(&p, a, scale, status);
return float64_round_pack_canonical(&p, status);
}
@@ -4343,7 +4335,7 @@ bfloat16 uint64_to_bfloat16_scalbn(uint64_t a, int scale, float_status *status)
{
FloatParts64 p;
- parts_uint_to_float(&p, a, scale, status);
+ parts64_uint_to_float(&p, a, scale, status);
return bfloat16_round_pack_canonical(&p, status);
}
@@ -4386,7 +4378,7 @@ float128 uint64_to_float128(uint64_t a, float_status *status)
{
FloatParts128 p;
- parts_uint_to_float(&p, a, 0, status);
+ parts128_uint_to_float(&p, a, 0, status);
return float128_round_pack_canonical(&p, status);
}
--
2.43.0