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From: Peter Maydell <peter.maydell@linaro.org>
To: qemu-devel@nongnu.org
Subject: [PULL 20/49] hw/display/omap_lcdc: Expand out macros in template
 header
Date: Fri,  5 Mar 2021 17:14:46 +0000
Message-Id: <20210305171515.1038-21-peter.maydell@linaro.org>
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The omap_lcdc template header is already only included once, for
DEPTH=3D=3D32, but it still has all the macro-driven parameterization
for other depths. Expand out all the macros in the header.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Philippe Mathieu-Daud=C3=A9 <f4bug@amsat.org>
Message-id: 20210215103215.4944-6-peter.maydell@linaro.org
---
 hw/display/omap_lcd_template.h | 67 ++++++++++++++--------------------
 1 file changed, 28 insertions(+), 39 deletions(-)

diff --git a/hw/display/omap_lcd_template.h b/hw/display/omap_lcd_template.h
index 1025ff3825d..c7c5025fb04 100644
--- a/hw/display/omap_lcd_template.h
+++ b/hw/display/omap_lcd_template.h
@@ -27,18 +27,11 @@
  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  */
=20
-#if DEPTH =3D=3D 32
-# define BPP 4
-# define PIXEL_TYPE uint32_t
-#else
-# error unsupport depth
-#endif
-
 /*
  * 2-bit colour
  */
-static void glue(draw_line2_, DEPTH)(void *opaque,
-                uint8_t *d, const uint8_t *s, int width, int deststep)
+static void draw_line2_32(void *opaque, uint8_t *d, const uint8_t *s,
+                          int width, int deststep)
 {
     uint16_t *pal =3D opaque;
     uint8_t v, r, g, b;
@@ -48,26 +41,26 @@ static void glue(draw_line2_, DEPTH)(void *opaque,
         r =3D (pal[v & 3] >> 4) & 0xf0;
         g =3D pal[v & 3] & 0xf0;
         b =3D (pal[v & 3] << 4) & 0xf0;
-        ((PIXEL_TYPE *) d)[0] =3D glue(rgb_to_pixel, DEPTH)(r, g, b);
-        d +=3D BPP;
+        ((uint32_t *) d)[0] =3D rgb_to_pixel32(r, g, b);
+        d +=3D 4;
         v >>=3D 2;
         r =3D (pal[v & 3] >> 4) & 0xf0;
         g =3D pal[v & 3] & 0xf0;
         b =3D (pal[v & 3] << 4) & 0xf0;
-        ((PIXEL_TYPE *) d)[0] =3D glue(rgb_to_pixel, DEPTH)(r, g, b);
-        d +=3D BPP;
+        ((uint32_t *) d)[0] =3D rgb_to_pixel32(r, g, b);
+        d +=3D 4;
         v >>=3D 2;
         r =3D (pal[v & 3] >> 4) & 0xf0;
         g =3D pal[v & 3] & 0xf0;
         b =3D (pal[v & 3] << 4) & 0xf0;
-        ((PIXEL_TYPE *) d)[0] =3D glue(rgb_to_pixel, DEPTH)(r, g, b);
-        d +=3D BPP;
+        ((uint32_t *) d)[0] =3D rgb_to_pixel32(r, g, b);
+        d +=3D 4;
         v >>=3D 2;
         r =3D (pal[v & 3] >> 4) & 0xf0;
         g =3D pal[v & 3] & 0xf0;
         b =3D (pal[v & 3] << 4) & 0xf0;
-        ((PIXEL_TYPE *) d)[0] =3D glue(rgb_to_pixel, DEPTH)(r, g, b);
-        d +=3D BPP;
+        ((uint32_t *) d)[0] =3D rgb_to_pixel32(r, g, b);
+        d +=3D 4;
         s ++;
         width -=3D 4;
     } while (width > 0);
@@ -76,8 +69,8 @@ static void glue(draw_line2_, DEPTH)(void *opaque,
 /*
  * 4-bit colour
  */
-static void glue(draw_line4_, DEPTH)(void *opaque,
-                uint8_t *d, const uint8_t *s, int width, int deststep)
+static void draw_line4_32(void *opaque, uint8_t *d, const uint8_t *s,
+                          int width, int deststep)
 {
     uint16_t *pal =3D opaque;
     uint8_t v, r, g, b;
@@ -87,14 +80,14 @@ static void glue(draw_line4_, DEPTH)(void *opaque,
         r =3D (pal[v & 0xf] >> 4) & 0xf0;
         g =3D pal[v & 0xf] & 0xf0;
         b =3D (pal[v & 0xf] << 4) & 0xf0;
-        ((PIXEL_TYPE *) d)[0] =3D glue(rgb_to_pixel, DEPTH)(r, g, b);
-        d +=3D BPP;
+        ((uint32_t *) d)[0] =3D rgb_to_pixel32(r, g, b);
+        d +=3D 4;
         v >>=3D 4;
         r =3D (pal[v & 0xf] >> 4) & 0xf0;
         g =3D pal[v & 0xf] & 0xf0;
         b =3D (pal[v & 0xf] << 4) & 0xf0;
-        ((PIXEL_TYPE *) d)[0] =3D glue(rgb_to_pixel, DEPTH)(r, g, b);
-        d +=3D BPP;
+        ((uint32_t *) d)[0] =3D rgb_to_pixel32(r, g, b);
+        d +=3D 4;
         s ++;
         width -=3D 2;
     } while (width > 0);
@@ -103,8 +96,8 @@ static void glue(draw_line4_, DEPTH)(void *opaque,
 /*
  * 8-bit colour
  */
-static void glue(draw_line8_, DEPTH)(void *opaque,
-                uint8_t *d, const uint8_t *s, int width, int deststep)
+static void draw_line8_32(void *opaque, uint8_t *d, const uint8_t *s,
+                          int width, int deststep)
 {
     uint16_t *pal =3D opaque;
     uint8_t v, r, g, b;
@@ -114,17 +107,17 @@ static void glue(draw_line8_, DEPTH)(void *opaque,
         r =3D (pal[v] >> 4) & 0xf0;
         g =3D pal[v] & 0xf0;
         b =3D (pal[v] << 4) & 0xf0;
-        ((PIXEL_TYPE *) d)[0] =3D glue(rgb_to_pixel, DEPTH)(r, g, b);
+        ((uint32_t *) d)[0] =3D rgb_to_pixel32(r, g, b);
         s ++;
-        d +=3D BPP;
+        d +=3D 4;
     } while (-- width !=3D 0);
 }
=20
 /*
  * 12-bit colour
  */
-static void glue(draw_line12_, DEPTH)(void *opaque,
-                uint8_t *d, const uint8_t *s, int width, int deststep)
+static void draw_line12_32(void *opaque, uint8_t *d, const uint8_t *s,
+                           int width, int deststep)
 {
     uint16_t v;
     uint8_t r, g, b;
@@ -134,17 +127,17 @@ static void glue(draw_line12_, DEPTH)(void *opaque,
         r =3D (v >> 4) & 0xf0;
         g =3D v & 0xf0;
         b =3D (v << 4) & 0xf0;
-        ((PIXEL_TYPE *) d)[0] =3D glue(rgb_to_pixel, DEPTH)(r, g, b);
+        ((uint32_t *) d)[0] =3D rgb_to_pixel32(r, g, b);
         s +=3D 2;
-        d +=3D BPP;
+        d +=3D 4;
     } while (-- width !=3D 0);
 }
=20
 /*
  * 16-bit colour
  */
-static void glue(draw_line16_, DEPTH)(void *opaque,
-                uint8_t *d, const uint8_t *s, int width, int deststep)
+static void draw_line16_32(void *opaque, uint8_t *d, const uint8_t *s,
+                           int width, int deststep)
 {
 #if defined(HOST_WORDS_BIGENDIAN) =3D=3D defined(TARGET_WORDS_BIGENDIAN)
     memcpy(d, s, width * 2);
@@ -157,13 +150,9 @@ static void glue(draw_line16_, DEPTH)(void *opaque,
         r =3D (v >> 8) & 0xf8;
         g =3D (v >> 3) & 0xfc;
         b =3D (v << 3) & 0xf8;
-        ((PIXEL_TYPE *) d)[0] =3D glue(rgb_to_pixel, DEPTH)(r, g, b);
+        ((uint32_t *) d)[0] =3D rgb_to_pixel32(r, g, b);
         s +=3D 2;
-        d +=3D BPP;
+        d +=3D 4;
     } while (-- width !=3D 0);
 #endif
 }
-
-#undef DEPTH
-#undef BPP
-#undef PIXEL_TYPE
--=20
2.20.1