[PATCH 0/4] hw/ppc/spapr: Rename SoftMMU -> TCG

Philippe Mathieu-Daudé posted 4 patches 7 months ago
Patches applied successfully (tree, apply log)
git fetch https://github.com/patchew-project/qemu tags/patchew/20231002143855.50978-1-philmd@linaro.org
Maintainers: Nicholas Piggin <npiggin@gmail.com>, Daniel Henrique Barboza <danielhb413@gmail.com>, "Cédric Le Goater" <clg@kaod.org>, David Gibson <david@gibson.dropbear.id.au>, Harsh Prateek Bora <harshpb@linux.ibm.com>
include/hw/ppc/spapr.h                  |  8 ++++----
hw/ppc/spapr_hcall.c                    | 12 ++++++++----
hw/ppc/{spapr_softmmu.c => spapr_tcg.c} |  9 +++++++++
target/ppc/tcg-stub.c                   | 15 ---------------
hw/ppc/meson.build                      |  2 +-
5 files changed, 22 insertions(+), 24 deletions(-)
rename hw/ppc/{spapr_softmmu.c => spapr_tcg.c} (98%)
[PATCH 0/4] hw/ppc/spapr: Rename SoftMMU -> TCG
Posted by Philippe Mathieu-Daudé 7 months ago
We want to clarify when code depends on a software
MMU, or when it depends on TCG system emulation.

This series renames the 'softmmu' mentions in PPC.

Philippe Mathieu-Daudé (4):
  hw/ppc/spapr: Add missing license
  hw/ppc/spapr_hcall: Allow elision of softmmu_resize_hpt_prepare/commit
  hw/ppc/spapr_hcall: Rename {softmmu ->
    tcgppc}_resize_hpt_prepare/commit
  hw/ppc/spapr: Rename 'softmmu' -> 'tcg'

 include/hw/ppc/spapr.h                  |  8 ++++----
 hw/ppc/spapr_hcall.c                    | 12 ++++++++----
 hw/ppc/{spapr_softmmu.c => spapr_tcg.c} |  9 +++++++++
 target/ppc/tcg-stub.c                   | 15 ---------------
 hw/ppc/meson.build                      |  2 +-
 5 files changed, 22 insertions(+), 24 deletions(-)
 rename hw/ppc/{spapr_softmmu.c => spapr_tcg.c} (98%)

-- 
2.41.0