On 12/16/22 12:52, Philippe Mathieu-Daudé wrote:
> 'dh_ctype_f32' is defined as 'float32', itself declared
> in "fpu/softfloat-types.h". Include this header to avoid
> when refactoring other headers:
>
> In file included from include/exec/helper-proto.h:7,
> from include/tcg/tcg-op.h:29,
> from ../../tcg/tcg-op-vec.c:22:
> include/exec/helper-head.h:44:22: error: unknown type name ‘float32’; did you mean ‘_Float32’?
> 44 | #define dh_ctype_f32 float32
> | ^~~~~~~
>
> Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Queued to tcg-next.
r~
> ---
> include/exec/helper-head.h | 2 ++
> 1 file changed, 2 insertions(+)
>
> diff --git a/include/exec/helper-head.h b/include/exec/helper-head.h
> index 584b120312..325a42b14e 100644
> --- a/include/exec/helper-head.h
> +++ b/include/exec/helper-head.h
> @@ -18,6 +18,8 @@
> #ifndef EXEC_HELPER_HEAD_H
> #define EXEC_HELPER_HEAD_H
>
> +#include "fpu/softfloat-types.h"
> +
> #define HELPER(name) glue(helper_, name)
>
> /* Some types that make sense in C, but not for TCG. */