[Qemu-devel] [PATCH] ui/cocoa.m: prevent stuck command key when going into full screen mode

John Arbuckle posted 1 patch 5 years, 10 months ago
Patches applied successfully (tree, apply log)
git fetch https://github.com/patchew-project/qemu tags/patchew/20180619015832.7398-1-programmingkidx@gmail.com
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There is a newer version of this series
ui/cocoa.m | 18 +++++++++++++++++-
1 file changed, 17 insertions(+), 1 deletion(-)
[Qemu-devel] [PATCH] ui/cocoa.m: prevent stuck command key when going into full screen mode
Posted by John Arbuckle 5 years, 10 months ago
When the user pushes Command-F in QEMU while the mouse is ungrabbed, QEMU
goes into full screen mode. When the user finally releases the command key,
it is sent to the guest as an event. The makes the guest operating system
think the command key is down when it is really up. To prevent this situation
from happening, we simply drop the first command key event after the user has
gone into full screen mode using Command-F.

Signed-off-by: John Arbuckle <programmingkidx@gmail.com>
---
 ui/cocoa.m | 18 +++++++++++++++++-
 1 file changed, 17 insertions(+), 1 deletion(-)

diff --git a/ui/cocoa.m b/ui/cocoa.m
index 2991ed4..024aba2 100644
--- a/ui/cocoa.m
+++ b/ui/cocoa.m
@@ -287,6 +287,7 @@ static void handleAnyDeviceErrors(Error * err)
     BOOL isFullscreen;
     BOOL isAbsoluteEnabled;
     BOOL isMouseDeassociated;
+    BOOL prevent_stuck_command_key;
 }
 - (void) switchSurface:(DisplaySurface *)surface;
 - (void) grabMouse;
@@ -330,7 +331,7 @@ QemuCocoaView *cocoaView;
         screen.bitsPerPixel = 32;
         screen.width = frameRect.size.width;
         screen.height = frameRect.size.height;
-
+        prevent_stuck_command_key = NO;
     }
     return self;
 }
@@ -552,6 +553,14 @@ QemuCocoaView *cocoaView;
 }
 
 - (void) toggleModifier: (int)keycode {
+
+    /* Prevents the command key from being sent to the guest */
+    if ((keycode == Q_KEY_CODE_META_L || keycode == Q_KEY_CODE_META_R) &&
+        prevent_stuck_command_key == YES) {
+        prevent_stuck_command_key = NO;
+        return;
+    }
+
     // Toggle the stored state.
     modifiers_state[keycode] = !modifiers_state[keycode];
     // Send a keyup or keydown depending on the state.
@@ -691,6 +700,13 @@ QemuCocoaView *cocoaView;
 
             // forward command key combos to the host UI unless the mouse is grabbed
             if (!isMouseGrabbed && ([event modifierFlags] & NSEventModifierFlagCommand)) {
+                /*
+                 * Prevent the command key from being stuck down in the guest
+                 * when using Command-F for full screen mode
+                 */
+                if (keycode == Q_KEY_CODE_F) {
+                    prevent_stuck_command_key = YES;
+                }
                 [NSApp sendEvent:event];
                 return;
             }
-- 
2.7.2


Re: [Qemu-devel] [PATCH] ui/cocoa.m: prevent stuck command key when going into full screen mode
Posted by no-reply@patchew.org 5 years, 10 months ago
Hi,

This series failed build test on s390x host. Please find the details below.

N/A. Internal error while reading log file



---
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Please send your feedback to patchew-devel@redhat.com
Re: [Qemu-devel] [PATCH] ui/cocoa.m: prevent stuck command key when going into full screen mode
Posted by Peter Maydell 5 years, 9 months ago
On 19 June 2018 at 02:58, John Arbuckle <programmingkidx@gmail.com> wrote:
> When the user pushes Command-F in QEMU while the mouse is ungrabbed, QEMU
> goes into full screen mode. When the user finally releases the command key,
> it is sent to the guest as an event.

What is "it" here? This sentences implies that "it" is the key-release
event for the command key, but the following sentence suggests it's
the key-press event.

>The makes the guest operating system
> think the command key is down when it is really up. To prevent this situation
> from happening, we simply drop the first command key event after the user has
> gone into full screen mode using Command-F.
>
> Signed-off-by: John Arbuckle <programmingkidx@gmail.com>
> ---
>  ui/cocoa.m | 18 +++++++++++++++++-
>  1 file changed, 17 insertions(+), 1 deletion(-)
>
> diff --git a/ui/cocoa.m b/ui/cocoa.m
> index 2991ed4..024aba2 100644
> --- a/ui/cocoa.m
> +++ b/ui/cocoa.m
> @@ -287,6 +287,7 @@ static void handleAnyDeviceErrors(Error * err)
>      BOOL isFullscreen;
>      BOOL isAbsoluteEnabled;
>      BOOL isMouseDeassociated;
> +    BOOL prevent_stuck_command_key;
>  }
>  - (void) switchSurface:(DisplaySurface *)surface;
>  - (void) grabMouse;
> @@ -330,7 +331,7 @@ QemuCocoaView *cocoaView;
>          screen.bitsPerPixel = 32;
>          screen.width = frameRect.size.width;
>          screen.height = frameRect.size.height;
> -
> +        prevent_stuck_command_key = NO;
>      }
>      return self;
>  }
> @@ -552,6 +553,14 @@ QemuCocoaView *cocoaView;
>  }
>
>  - (void) toggleModifier: (int)keycode {
> +
> +    /* Prevents the command key from being sent to the guest */
> +    if ((keycode == Q_KEY_CODE_META_L || keycode == Q_KEY_CODE_META_R) &&
> +        prevent_stuck_command_key == YES) {
> +        prevent_stuck_command_key = NO;
> +        return;
> +    }
> +
>      // Toggle the stored state.
>      modifiers_state[keycode] = !modifiers_state[keycode];
>      // Send a keyup or keydown depending on the state.
> @@ -691,6 +700,13 @@ QemuCocoaView *cocoaView;
>
>              // forward command key combos to the host UI unless the mouse is grabbed
>              if (!isMouseGrabbed && ([event modifierFlags] & NSEventModifierFlagCommand)) {
> +                /*
> +                 * Prevent the command key from being stuck down in the guest
> +                 * when using Command-F for full screen mode
> +                 */
> +                if (keycode == Q_KEY_CODE_F) {
> +                    prevent_stuck_command_key = YES;
> +                }
>                  [NSApp sendEvent:event];
>                  return;
>              }
> --
> 2.7.2

I can sort of see why this might work, but the flow of what's
going wrong isn't clear from your commit message, and the
change looks really inelegant.

thanks
-- PMM

Re: [Qemu-devel] [PATCH] ui/cocoa.m: prevent stuck command key when going into full screen mode
Posted by Programmingkid 5 years, 9 months ago
On Jul 1, 2018, at 3:30 PM, Peter Maydell wrote:

> On 19 June 2018 at 02:58, John Arbuckle <programmingkidx@gmail.com> wrote:
>> When the user pushes Command-F in QEMU while the mouse is ungrabbed, QEMU
>> goes into full screen mode. When the user finally releases the command key,
>> it is sent to the guest as an event.
> 
> What is "it" here? This sentences implies that "it" is the key-release
> event for the command key, but the following sentence suggests it's
> the key-press event.

It is the key release event for the command key. 

>> The makes the guest operating system
>> think the command key is down when it is really up. To prevent this situation
>> from happening, we simply drop the first command key event after the user has
>> gone into full screen mode using Command-F.
>> 
>> Signed-off-by: John Arbuckle <programmingkidx@gmail.com>
>> ---
>> ui/cocoa.m | 18 +++++++++++++++++-
>> 1 file changed, 17 insertions(+), 1 deletion(-)
>> 
>> diff --git a/ui/cocoa.m b/ui/cocoa.m
>> index 2991ed4..024aba2 100644
>> --- a/ui/cocoa.m
>> +++ b/ui/cocoa.m
>> @@ -287,6 +287,7 @@ static void handleAnyDeviceErrors(Error * err)
>>     BOOL isFullscreen;
>>     BOOL isAbsoluteEnabled;
>>     BOOL isMouseDeassociated;
>> +    BOOL prevent_stuck_command_key;
>> }
>> - (void) switchSurface:(DisplaySurface *)surface;
>> - (void) grabMouse;
>> @@ -330,7 +331,7 @@ QemuCocoaView *cocoaView;
>>         screen.bitsPerPixel = 32;
>>         screen.width = frameRect.size.width;
>>         screen.height = frameRect.size.height;
>> -
>> +        prevent_stuck_command_key = NO;
>>     }
>>     return self;
>> }
>> @@ -552,6 +553,14 @@ QemuCocoaView *cocoaView;
>> }
>> 
>> - (void) toggleModifier: (int)keycode {
>> +
>> +    /* Prevents the command key from being sent to the guest */
>> +    if ((keycode == Q_KEY_CODE_META_L || keycode == Q_KEY_CODE_META_R) &&
>> +        prevent_stuck_command_key == YES) {
>> +        prevent_stuck_command_key = NO;
>> +        return;
>> +    }
>> +
>>     // Toggle the stored state.
>>     modifiers_state[keycode] = !modifiers_state[keycode];
>>     // Send a keyup or keydown depending on the state.
>> @@ -691,6 +700,13 @@ QemuCocoaView *cocoaView;
>> 
>>             // forward command key combos to the host UI unless the mouse is grabbed
>>             if (!isMouseGrabbed && ([event modifierFlags] & NSEventModifierFlagCommand)) {
>> +                /*
>> +                 * Prevent the command key from being stuck down in the guest
>> +                 * when using Command-F for full screen mode
>> +                 */
>> +                if (keycode == Q_KEY_CODE_F) {
>> +                    prevent_stuck_command_key = YES;
>> +                }
>>                 [NSApp sendEvent:event];
>>                 return;
>>             }
>> --
>> 2.7.2
> 
> I can sort of see why this might work, but the flow of what's
> going wrong isn't clear from your commit message, and the
> change looks really inelegant.

What would be a more suitable solution to this problem? I realize using a flag to indicate this situation isn't the prettiest, but it does get the job done.