[Qemu-devel] [PATCH v2] ps2: fix sending of PAUSE/BREAK scancodes

Daniel P. Berrange posted 1 patch 6 years, 8 months ago
Patches applied successfully (tree, apply log)
git fetch https://github.com/patchew-project/qemu tags/patchew/20170727113243.23991-1-berrange@redhat.com
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There is a newer version of this series
ui/input-keymap.c |  1 +
ui/keymaps.h      |  1 +
ui/spice-input.c  | 20 ++++++++++++++++++++
3 files changed, 22 insertions(+)
[Qemu-devel] [PATCH v2] ps2: fix sending of PAUSE/BREAK scancodes
Posted by Daniel P. Berrange 6 years, 8 months ago
The processing of the scancodes for PAUSE/BREAK  has been broken since
the conversion to qcodes in:

  commit 8c10e0baf0260b59a4e984744462a18016662e3e
  Author: Hervé Poussineau <hpoussin@reactos.org>
  Date:   Thu Sep 15 22:06:26 2016 +0200

    ps2: use QEMU qcodes instead of scancodes

When using a VNC client, with the raw scancode extension, the client
will send a scancode of 0xc6 for both PAUSE and BREAK. There is mistakenly
no entry in the qcode_to_number table for this scancode, so
ps2_keyboard_event() just generates a log message and discards the
scancode

When using a SPICE client, it will also send 0xc6 for BREAK, but
will send 0xe1 0x1d 0x45 0xe1 0x9d 0xc5 for PAUSE. There is no
entry in the qcode_to_number table for the scancode 0xe1 because
it is a special XT keyboard prefix not mapping to any QKeyCode.
Again ps2_keyboard_event() just generates a log message and discards
the scancode. The following 0x1d, 0x45, 0x9d, 0xc5 scancodes get
handled correctly. Rather than trying to handle 3 byte sequences
of scancodes in the PS/2 driver, special case the SPICE input
code so that it captures the 3 byte pause sequence and turns it
into a Pause QKeyCode.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
---

Changed in v2:

 - Put the pause hack in spice code instead of ps2 code

 ui/input-keymap.c |  1 +
 ui/keymaps.h      |  1 +
 ui/spice-input.c  | 20 ++++++++++++++++++++
 3 files changed, 22 insertions(+)

diff --git a/ui/input-keymap.c b/ui/input-keymap.c
index 8a1476fc48..9211f835be 100644
--- a/ui/input-keymap.c
+++ b/ui/input-keymap.c
@@ -98,6 +98,7 @@ static const int qcode_to_number[] = {
     [Q_KEY_CODE_KP_ENTER] = 0x9c,
     [Q_KEY_CODE_KP_DECIMAL] = 0x53,
     [Q_KEY_CODE_SYSRQ] = 0x54,
+    [Q_KEY_CODE_PAUSE] = 0xc6,
 
     [Q_KEY_CODE_KP_0] = 0x52,
     [Q_KEY_CODE_KP_1] = 0x4f,
diff --git a/ui/keymaps.h b/ui/keymaps.h
index 47d061343e..8757465529 100644
--- a/ui/keymaps.h
+++ b/ui/keymaps.h
@@ -59,6 +59,7 @@ typedef struct {
 /* "grey" keys will usually need a 0xe0 prefix */
 #define SCANCODE_GREY   0x80
 #define SCANCODE_EMUL0  0xE0
+#define SCANCODE_EMUL1  0xE1
 /* "up" flag */
 #define SCANCODE_UP     0x80
 
diff --git a/ui/spice-input.c b/ui/spice-input.c
index 918580239d..cda9976469 100644
--- a/ui/spice-input.c
+++ b/ui/spice-input.c
@@ -32,6 +32,7 @@ typedef struct QemuSpiceKbd {
     SpiceKbdInstance sin;
     int ledstate;
     bool emul0;
+    size_t pauseseq;
 } QemuSpiceKbd;
 
 static void kbd_push_key(SpiceKbdInstance *sin, uint8_t frag);
@@ -64,6 +65,25 @@ static void kbd_push_key(SpiceKbdInstance *sin, uint8_t scancode)
         keycode |= SCANCODE_GREY;
     }
 
+    if (scancode == SCANCODE_EMUL1) {
+        kbd->pauseseq++;
+        return;
+    } else if (kbd->pauseseq == 1) {
+        if (keycode == 0x1d) {
+            kbd->pauseseq++;
+            return;
+        } else {
+            kbd->pauseseq = 0;
+        }
+    } else if (kbd->pauseseq == 2) {
+        if (keycode == 0x45) {
+            qemu_input_event_send_key_qcode(NULL, Q_KEY_CODE_PAUSE, !up);
+            kbd->pauseseq = 0;
+            return;
+        }
+        kbd->pauseseq = 0;
+    }
+
     qemu_input_event_send_key_number(NULL, keycode, !up);
 }
 
-- 
2.13.3


Re: [Qemu-devel] [PATCH v2] ps2: fix sending of PAUSE/BREAK scancodes
Posted by Daniel P. Berrange 6 years, 8 months ago
On Thu, Jul 27, 2017 at 12:32:43PM +0100, Daniel P. Berrange wrote:
> The processing of the scancodes for PAUSE/BREAK  has been broken since
> the conversion to qcodes in:
> 
>   commit 8c10e0baf0260b59a4e984744462a18016662e3e
>   Author: Hervé Poussineau <hpoussin@reactos.org>
>   Date:   Thu Sep 15 22:06:26 2016 +0200
> 
>     ps2: use QEMU qcodes instead of scancodes
> 
> When using a VNC client, with the raw scancode extension, the client
> will send a scancode of 0xc6 for both PAUSE and BREAK. There is mistakenly
> no entry in the qcode_to_number table for this scancode, so
> ps2_keyboard_event() just generates a log message and discards the
> scancode
> 
> When using a SPICE client, it will also send 0xc6 for BREAK, but
> will send 0xe1 0x1d 0x45 0xe1 0x9d 0xc5 for PAUSE. There is no
> entry in the qcode_to_number table for the scancode 0xe1 because
> it is a special XT keyboard prefix not mapping to any QKeyCode.
> Again ps2_keyboard_event() just generates a log message and discards
> the scancode. The following 0x1d, 0x45, 0x9d, 0xc5 scancodes get
> handled correctly. Rather than trying to handle 3 byte sequences
> of scancodes in the PS/2 driver, special case the SPICE input
> code so that it captures the 3 byte pause sequence and turns it
> into a Pause QKeyCode.
> 
> Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
> ---
> 
> Changed in v2:
> 
>  - Put the pause hack in spice code instead of ps2 code
> 
>  ui/input-keymap.c |  1 +
>  ui/keymaps.h      |  1 +
>  ui/spice-input.c  | 20 ++++++++++++++++++++
>  3 files changed, 22 insertions(+)
> 
> diff --git a/ui/input-keymap.c b/ui/input-keymap.c
> index 8a1476fc48..9211f835be 100644
> --- a/ui/input-keymap.c
> +++ b/ui/input-keymap.c
> @@ -98,6 +98,7 @@ static const int qcode_to_number[] = {
>      [Q_KEY_CODE_KP_ENTER] = 0x9c,
>      [Q_KEY_CODE_KP_DECIMAL] = 0x53,
>      [Q_KEY_CODE_SYSRQ] = 0x54,
> +    [Q_KEY_CODE_PAUSE] = 0xc6,
>  
>      [Q_KEY_CODE_KP_0] = 0x52,
>      [Q_KEY_CODE_KP_1] = 0x4f,
> diff --git a/ui/keymaps.h b/ui/keymaps.h
> index 47d061343e..8757465529 100644
> --- a/ui/keymaps.h
> +++ b/ui/keymaps.h
> @@ -59,6 +59,7 @@ typedef struct {
>  /* "grey" keys will usually need a 0xe0 prefix */
>  #define SCANCODE_GREY   0x80
>  #define SCANCODE_EMUL0  0xE0
> +#define SCANCODE_EMUL1  0xE1
>  /* "up" flag */
>  #define SCANCODE_UP     0x80
>  
> diff --git a/ui/spice-input.c b/ui/spice-input.c
> index 918580239d..cda9976469 100644
> --- a/ui/spice-input.c
> +++ b/ui/spice-input.c
> @@ -32,6 +32,7 @@ typedef struct QemuSpiceKbd {
>      SpiceKbdInstance sin;
>      int ledstate;
>      bool emul0;
> +    size_t pauseseq;
>  } QemuSpiceKbd;
>  
>  static void kbd_push_key(SpiceKbdInstance *sin, uint8_t frag);
> @@ -64,6 +65,25 @@ static void kbd_push_key(SpiceKbdInstance *sin, uint8_t scancode)
>          keycode |= SCANCODE_GREY;
>      }
>  
> +    if (scancode == SCANCODE_EMUL1) {
> +        kbd->pauseseq++;
> +        return;
> +    } else if (kbd->pauseseq == 1) {
> +        if (keycode == 0x1d) {
> +            kbd->pauseseq++;
> +            return;
> +        } else {
> +            kbd->pauseseq = 0;
> +        }
> +    } else if (kbd->pauseseq == 2) {
> +        if (keycode == 0x45) {
> +            qemu_input_event_send_key_qcode(NULL, Q_KEY_CODE_PAUSE, !up);
> +            kbd->pauseseq = 0;
> +            return;
> +        }
> +        kbd->pauseseq = 0;
> +    }
> +

Actually self-nack, this captures the 0xe1 0x1d 0x45 separately
from 0xe1 0x9d 0xc5, where as in fact the entire 6 byte sequence
is the PAUSE make code, and there is no break code.

Regards,
Daniel
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